Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0,+0 club (1, 1, D:1) 2 darts (2, 2, D:1) 2 darts (-13, 14, D:1) a +0,+0 club (29, 18, D:1) a +0,+0 dagger (8, 33, D:1) a +0,+0 club (1, 40, D:1) a +0,+0 club (10, 40, D:1) a +0,+0 hand axe (29, 43, D:1) 15 sling bullets (-5, 44, D:1) 15 arrows (-2, 49, D:1) 19 bolts Level 2 of the Dungeon (0, 0, D:2) a +1,+2 short sword 2 exploding darts (4, 3, D:2) a goblin corpse (skeletalised by now) (8, 6, D:2) 2 throwing nets (8, 9, D:2) 17 darts (-1, 10, D:2) 12 sling bullets (8, 11, D:2) a bat corpse (skeletalised by now) (-2, 14, D:2) 27 stones (16, 14, D:2) a +0 scale mail (-2, 16, D:2) a +2,+1 dagger (-24, 17, D:2) a poisoned dart (-6, 18, D:2) a giant gecko corpse (skeletalised by now) (-21, 19, D:2) a +0,+0 club a goblin corpse (skeletalised by now) (-23, 21, D:2) a poisoned dart (-24, 22, D:2) a poisoned dart (-6, 22, D:2) a +0,+0 hand axe (-24, 23, D:2) a +0,+0 club an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a tomahawk (5, 7, D:3) 13 darts (6, 10, D:3) a +0 robe (-7, 22, D:3) 10 poisoned needles