Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0,+0 mace (13, 10, D:1) a dart (9, 11, D:1) a cursed -2 pair of boots (14, 11, D:1) a dart (12, 24, D:1) a +0,+0 spear (20, 25, D:1) a throwing net (1, 26, D:1) a +0,+0 club (8, 26, D:1) 6 darts (15, 32, D:1) a +0,+0 whip 3 darts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (-13, 1, D:2) 11 stones (-17, 4, D:2) 18 stones (-2, 8, D:2) a +0,+0 club (-12, 14, D:2) a +0,+0 whip (9, 14, D:2) a +0 leather armour (-12, 15, D:2) a +0,+0 falchion (-11, 17, D:2) a +0,+0 dagger (-4, 17, D:2) a +0,+0 club (-12, 21, D:2) a +2,+1 dagger (-27, 23, D:2) a +0,+0 club (-13, 26, D:2) 17 arrows (-33, 31, D:2) 15 silver darts (-14, 32, D:2) a +0,+0 short sword Level 3 of the Dungeon (0, 0, D:3) a +1,+3 hand axe (10, 0, D:3) 15 stones (8, 13, D:3) a +3,+2 quarterstaff of protection (-39, 15, D:3) 13 arrows of flame (-32, 19, D:3) a +0,+0 club (unseen) (-34, 23, D:3) an uncursed amulet of conservation (8, 24, D:3) a scroll of random uselessness (5, 25, D:3) a +0 pair of gloves (-4, 28, D:3) a +0,+0 club (-18, 29, D:3) 13 poisoned bolts