Deemzul Level 1 of the Dungeon (-13, 5, D:1) a +1,+3 dagger (12, 5, D:1) a +0,+0 dagger (41, 9, D:1) a +0,+0 club (13, 10, D:1) a +0 shield (-10, 12, D:1) a +0,+0 club (17, 20, D:1) a +0 leather armour (1, 25, D:1) a stone (-2, 26, D:1) a +0,+0 club a +2,+0 sling 10 stones (8, 33, D:1) a +0,+0 club (2, 35, D:1) 30 stones (36, 35, D:1) a cursed -1,-1 short sword 2 darts (35, 39, D:1) a +0,+0 club (21, 42, D:1) a +0,+0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2,+1 dagger of draining a +0,+0 sling 19 stones (0, 1, D:2) a stone (14, 2, D:2) a +0,+0 club (48, 3, D:2) 20 stones (13, 5, D:2) a dart of flame (15, 7, D:2) a -2,-2 hand axe a +0,+0 short sword a dart of flame a kobold corpse (skeletalised by now) (30, 7, D:2) 26 arrows (43, 14, D:2) a +0,+0 club (48, 14, D:2) a +0,+0 dagger (3, 17, D:2) an adder corpse (skeletalised by now) (21, 17, D:2) a kobold corpse (rotten by now) (29, 17, D:2) a bat skeleton (0, 21, D:2) 13 poisoned needles (3, 23, D:2) 30 stones (8, 23, D:2) a +0,+0 war axe (13, 28, D:2) a bat corpse (skeletalised by now) (33, 28, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a potion of haste (unseen) (-11, 2, D:3) a +0,+0 whip (-2, 4, D:3) a bat corpse (-11, 5, D:3) 6 large rocks (1, 5, D:3) a potion of heal wounds (0, 8, D:3) a scroll of teleportation (1, 13, D:3) a +0 leather armour (2, 14, D:3) a +0,+0 dagger (15, 15, D:3) 8 sling bullets (-27, 16, D:3) a +0 leather armour (3, 16, D:3) a ball python corpse (-27, 27, D:3) a giant cockroach corpse (-5, 27, D:3) a jackal corpse (16, 27, D:3) a giant cockroach corpse (-5, 28, D:3) a jackal corpse (-24, 29, D:3) a +0,+0 cutlass (-5, 29, D:3) a jackal corpse (rotten by now) (-2, 29, D:3) 17 arrows (1, 33, D:3) a +0 robe