Deemzul Level 1 of the Dungeon (0, 0, D:1) a +2,+2 mace of holy wrath (-10, 3, D:1) a +2 ring mail (-14, 13, D:1) a +0,+0 sling (-42, 15, D:1) 20 bolts (-45, 21, D:1) 21 darts (4, 21, D:1) a +0,+0 club (-46, 25, D:1) a +0,+0 club (-3, 28, D:1) a +0 robe (-33, 37, D:1) a +0 pair of gloves (-4, 39, D:1) 9 stones (-32, 40, D:1) a +0,+0 club Level 2 of the Dungeon (0, 0, D:2) a +2,+0 dagger of venom (69, 1, D:2) an adder corpse (rotten by now) (65, 3, D:2) a hobgoblin corpse (rotten by now) (59, 5, D:2) a +1,+0 dagger a goblin corpse (rotten by now) (46, 7, D:2) a +0 ring mail (66, 14, D:2) a +0,+0 dagger a +0,+0 sling 20 stones an adder skeleton (68, 14, D:2) a stone (58, 17, D:2) a +0 robe (68, 17, D:2) a +2,+0 short sword of electrocution (-1, 18, D:2) a +0 leather armour (52, 18, D:2) 13 darts (18, 19, D:2) 18 stones (23, 19, D:2) a +0,+1 dagger of venom (23, 22, D:2) a +0,+0 dagger (56, 22, D:2) a +0,+0 short sword (58, 22, D:2) a +1 robe (63, 22, D:2) a +0,+2 dagger a rotting goblin corpse (70, 23, D:2) 24 arrows (48, 25, D:2) a rotting kobold corpse (36, 30, D:2) a bat skeleton (61, 32, D:2) a +0 ring mail (39, 36, D:2) 15 stones (58, 36, D:2) a +2,+1 dagger of venom (35, 37, D:2) a +0,+0 club a goblin corpse (skeletalised by now) (48, 40, D:2) a giant newt corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (-1, 3, D:3) a giant cockroach corpse (2, 5, D:3) 20 stones (5, 8, D:3) a potion of curing (-4, 14, D:3) an uncursed ring of positive energy (15, 15, D:3) an adder corpse (0, 16, D:3) a +1,+2 whip (-10, 33, D:3) a bat corpse (11, 35, D:3) a rat corpse (-9, 42, D:3) a +0,+0 hand axe