Deemzul the Dungeon [Shop] Onnamaom's Food Shoppe a beef jerky (16 gold) a meat ration (55 gold) 4 fruits (66 gold) a meat ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) 2 fruits (33 gold) a meat ration (55 gold) 3 fruits (49 gold) 2 fruits (33 gold) a beef jerky (16 gold) 3 fruits (49 gold) [Shop] Klaefai's Jewellery Shop an uncursed amulet of faith (440 gold) a +4 ring of intelligence (297 gold) a cursed -2 ring of strength (22 gold) an uncursed ring of sustain abilities (192 gold) an uncursed ring of protection from cold (275 gold) an uncursed ring of stealth (192 gold) [Shop] Naopejop's Antique Armour Shoppe a +0 robe (22 gold) a +0 leather armour (64 gold) the +0 ring mail "Saimi" {rElec Int-3 Stlth--} (288 gold) It affects your intelligence (-3). It insulates you from electricity. It makes you much less stealthy. a +0 robe (22 gold) a +0 pair of gloves (144 gold) a +1 pair of boots of jumping (144 gold) a +2 robe of magic resistance (22 gold) a +0 ring mail (128 gold) the -3 robe of Conscience {MR+} (182 gold) It affects your resistance to hostile enchantments. [Shop] Jakicape's Distillery a potion of lignification (20 gold) a potion of curing (20 gold) a potion of cure mutation (350 gold) a potion of heal wounds (30 gold) a potion of restore abilities (30 gold) a potion of berserk rage (30 gold) [Shop] Treamnoi's Antique Weapon Emporium a +0 spear (81 gold) a +2 hand axe of venom (81 gold) a +0 club (27 gold) a +3 long sword of holy wrath (94 gold) a +0 dagger (54 gold) a +0 spear (81 gold) a +0 sling (40 gold) the +6 morningstar of the Three Moons {venom, -Tele rElec rN+ MR+ Dex-2 SInv} (243 gold) It poisons the flesh of those it strikes. It affects your dexterity (-2). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. It enhances your eyesight. It prevents most forms of teleportation. a +0 sling (40 gold) a +0 dagger (54 gold) a +0 hand axe (81 gold) [Shop] Toew's Book Shop a book of Clouds (495 gold) a book of Geomancy (385 gold) a book of Envenomations (990 gold) a book of the Earth (715 gold) a book of Control (715 gold) a book of Flames (385 gold) a book of the Dragon (990 gold) a book of Party Tricks (550 gold) a book of the Earth (715 gold) a book of Death (770 gold) a book of Burglary (825 gold) (24, 1, D) a +0 ring mail (33, 1, D) a +0 falchion a +0 chain mail (38, 1, D) a +0 shortbow 14 arrows (39, 1, D) a cursed -1 long sword a +0 leather armour a +0 long sword a +0 shortbow 18 arrows a +0 dagger (40, 1, D) a +0 cutlass (20, 2, D) a +2 long sword of holy wrath (22, 2, D) a +0 short sword (26, 2, D) a cursed +0 dagger a +0 robe (38, 2, D) a +2 sling of freezing a +3 antimagic trident (21, 4, D) a +0 trident a +0 ring mail (20, 5, D) a +0 long sword (21, 5, D) a +0 flail a +0 ring mail (26, 5, D) a +0 animal skin (still there?) a +0 animal skin (still there?) the +4 cutlass "Cleip" {elec, rPois rF+ Int+4 SInv} (still there?) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+4). It protects you from fire. It protects you from poison. It enhances your eyesight. a +0 whip (still there?) a +0 ring mail (still there?) (27, 5, D) a +1 hand axe of flaming (unseen) (29, 5, D) a +0 dagger a +0 robe (27, 6, D) a silver tomahawk a +0 dagger a +0 ring mail (0, 7, D) a +0 dagger (3, 7, D) a cursed +0 club a cursed +0 robe (18, 7, D) a +0 club (19, 7, D) a +0 dagger a +0 robe (20, 7, D) a +0 short sword (19, 8, D) the +8 giant club of the Three Seas {freeze, Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). (22, 8, D) a crystal ball of energy (38, 8, D) an arrow (26, 9, D) a +0 hand axe 4 silver tomahawks a +0 chain mail (29, 9, D) a +0 war axe a +0 ring mail a +0 hand axe (40, 9, D) a +0 shortbow 19 arrows (18, 10, D) a cursed -2 dagger a +0 robe (19, 10, D) a +0 dagger a +0 robe (27, 10, D) a +0 mace (28, 10, D) a +0 scimitar a +0 plate armour (29, 10, D) a +0 war axe a +2 scimitar of flaming a +0 robe (39, 10, D) a cursed +0 shortbow 21 arrows (40, 10, D) a +0 shortbow 24 arrows (24, 14, D) a +1 sling of flaming (14, 15, D) a +1 antimagic glaive (28, 18, D) an uncursed ring of wizardry (40, 18, D) the +10 chain mail of the Soldier {rF+} It protects you from fire. 11 bolts of frost 8 stones (41, 18, D) a +0 dagger 14 arrows (2, 19, D) a +2 antimagic great sword (10, 19, D) a +1 battleaxe of freezing a +0 chain mail (40, 19, D) a plain deck of defence 15 stones (13, 21, D) a +5 bardiche of freezing (15, 21, D) a +3 antimagic cutlass (30, 22, D) a +0 halberd of flaming a +0 chain mail (35, 22, D) a +0 blowgun 9 needles of frenzy a cursed -2 quarterstaff a +0 robe (34, 23, D) a +2 antimagic cutlass (22, 24, D) a +2 antimagic quarterstaff (17, 27, D) a +2 crossbow of evasion (24, 29, D) a +6 antimagic quarterstaff (6, 31, D) an uncursed amulet of the gourmand (5, 32, D) a book of Changes (6, 32, D) a slimy rune of Zot (7, 32, D) a +0 ring mail (16, 32, D) a +2 antimagic falchion (6, 33, D) 19 bolts (25, 34, D) a +3 sling of freezing (20, 35, D) a +0 whip a +0 robe (23, 35, D) a +0 halberd (24, 35, D) a +0 hand axe a +0 robe (25, 35, D) a +0 war axe (34, 38, D) a +7 quick blade (38, 38, D) an ice dragon hide