Deemzul Level 1 of the Dungeon (18, 1, D:1) a +0 dagger (57, 2, D:1) a +0 mace of draining (50, 7, D:1) 18 sling bullets of flame (48, 10, D:1) 23 sling bullets of flame (14, 15, D:1) 21 bolts (34, 28, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 9, D:2) a +0 robe (1, 11, D:2) a +0 dagger a +0 leather armour (-20, 15, D:2) a +0 hand axe (20, 18, D:2) a +0 robe (-13, 21, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a +0 trident (28, 4, D:3) a +0 dagger (-13, 12, D:3) 20 stones (30, 23, D:3) a +0 club a +0 leather armour a +0 club a +0 leather armour (22, 24, D:3) 12 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 robe (-18, 3, D:4) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (21, 4, D:4) 15 poisoned needles (13, 8, D:4) a +0 short sword (-1, 9, D:4) a +0 club a hobgoblin corpse (rotten by now) (15, 9, D:4) a stone (14, 10, D:4) the felid corpse of Natasha (rotten by now) (16, 13, D:4) a quokka corpse (rotten by now) (-35, 18, D:4) a +0 dagger (24, 19, D:4) a stone (26, 21, D:4) a +0 short sword a stone (25, 24, D:4) a +0 club (8, 27, D:4) a +0 whip (29, 31, D:4) the felid corpse of Natasha (2, 37, D:4) a goblin corpse (-9, 42, D:4) a +0 mace (-12, 43, D:4) 13 gold pieces (-9, 43, D:4) a +0 ring mail (11, 52, D:4) a +0 dagger