Deemzul Level 1 of the Dungeon (0, 0, D:1) 23 stones (7, 4, D:1) 2 stones (-24, 10, D:1) a +0 dagger (23, 10, D:1) a +0 club (-6, 33, D:1) 5 stones (19, 34, D:1) a +0 club (-17, 36, D:1) a +0 club (-36, 40, D:1) a +0 ring mail (17, 40, D:1) 18 stones (-26, 43, D:1) 15 stones (24, 44, D:1) a +0 scale mail (1, 55, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 whip (-5, 12, D:2) 4 large rocks (-40, 14, D:2) a +4 whip 5 stones (-17, 14, D:2) a +0 dagger (-25, 17, D:2) 29 stones (0, 18, D:2) a +0 dagger (-5, 19, D:2) a giant newt skeleton (-28, 22, D:2) a bat corpse (skeletalised by now) (5, 22, D:2) a rotting rat corpse (-23, 26, D:2) a +0 short sword (-23, 27, D:2) 21 bolts (-1, 34, D:2) a jackal skeleton (0, 34, D:2) a jackal skeleton (-3, 35, D:2) a +0 robe (2, 37, D:2) a +0 mace (-27, 38, D:2) a +0 ring mail (7, 39, D:2) 28 sling bullets (-19, 47, D:2) 3 stones (-21, 51, D:2) a stone (-22, 53, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a bat corpse (-38, 7, D:3) a cursed -2 spear (-5, 12, D:3) 25 stones (-35, 17, D:3) a +0 club (unseen)