Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (-5, 1, D:1) a rat corpse (skeletalised by now) (-7, 3, D:1) a +0 club (-20, 4, D:1) a +0 club (-9, 4, D:1) a +0 club a goblin corpse (skeletalised by now) (-25, 5, D:1) 16 poisoned needles (-1, 7, D:1) a jackal corpse (skeletalised by now) (21, 12, D:1) 19 arrows (-18, 15, D:1) a stone (-17, 15, D:1) a stone (-16, 15, D:1) a stone (-14, 15, D:1) a +0 short sword (-24, 16, D:1) a +0 club (-11, 16, D:1) 10 stones (-39, 17, D:1) a +0 dagger 4 stones (-34, 17, D:1) a giant newt corpse (rotten by now) (-37, 18, D:1) a stone (-34, 19, D:1) a +0 ring mail (12, 19, D:1) a goblin corpse (skeletalised by now) (-18, 23, D:1) a +0 mace (-30, 24, D:1) a +0 dagger a cursed +0 club a +0 club (-33, 32, D:1) a +0 scale mail (-10, 32, D:1) a +0 cloak (4, 33, D:1) a +0 club (-29, 37, D:1) a rat corpse (rotten by now) (-29, 38, D:1) a +0 dagger (-29, 41, D:1) 12 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, 1, D:2) a +0 dagger (1, 2, D:2) a bat corpse (0, 6, D:2) a +0 leather armour (28, 6, D:2) an adder corpse (-6, 7, D:2) a +0 dagger (-10, 9, D:2) a +0 scale mail (22, 10, D:2) a potion of cure mutation (21, 12, D:2) 9 gold pieces (3, 13, D:2) a rat corpse (3, 14, D:2) a +0 dagger a goblin corpse (15, 14, D:2) a +0 short sword (0, 18, D:2) a +0 cloak (14, 18, D:2) a +0 dagger (13, 20, D:2) 13 arrows (15, 24, D:2) a goblin corpse (25, 24, D:2) an adder corpse (rotten by now) (29, 24, D:2) a bat corpse (rotten by now) (22, 25, D:2) 26 sling bullets (33, 26, D:2) a quokka corpse (rotten by now) (30, 29, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a giant gecko corpse a kobold corpse (0, 1, D:3) a jackal corpse (0, 8, D:3) a stone