Deemzul Level 1 of the Dungeon (0, 0, D:1) 6 tomahawks (24, 3, D:1) a +0 club (26, 3, D:1) 11 sling bullets (39, 7, D:1) a +0 club (32, 13, D:1) a +0 club (-15, 34, D:1) 14 arrows (9, 34, D:1) a +0 hand axe (36, 34, D:1) 11 arrows (10, 35, D:1) a +0 hunting sling (33, 38, D:1) 20 poisoned needles (9, 40, D:1) a +0 club (35, 48, D:1) 17 stones Level 2 of the Dungeon (11, 0, D:2) a giant gecko corpse (skeletalised by now) (13, 1, D:2) a +0 whip (-35, 4, D:2) a bat corpse (-13, 7, D:2) a bat corpse (rotten by now) (-36, 8, D:2) a bat corpse (-35, 8, D:2) a giant newt corpse (-34, 8, D:2) a +0 dagger (-18, 8, D:2) a +0 dagger (-1, 18, D:2) 13 poisoned needles (-26, 37, D:2) a +0 hand axe (-11, 37, D:2) a +0 leather armour (-19, 41, D:2) a +0 whip a +0 club Level 3 of the Dungeon (0, 0, D:3) a potion of curing (-3, 18, D:3) a +0 club (-9, 19, D:3) a +0 robe