Dungeon Crawl Stone Soup version 0.17.0-28-g6e173f8 (webtiles) character file. 21 Deemzul the Insei (level 2, 0/21 HPs) Began as an Octopode Monk on Dec 3, 2015. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:05 (673 turns). Deemzul the Insei (Octopode Monk) Turns: 673, Time: 00:01:05 Health: 0/21 AC: 1 Str: 10 XL: 2 Next: 83% Magic: 2/2 EV: 13 Int: 12 God: Gold: 58 SH: 0 Dex: 14 Spells: 0 memorised, 1 level left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . (no shield) rNeg . . . SustAt . (helmet restricted) rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, hasted (expiring), very quick, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Scrolls b - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} Potions c - a potion of lignification {unknown} d - a potion of haste e - a potion of cure mutation {unknown} f - a potion of degeneration {unknown} Comestibles a - a bread ration g - a royal jelly Skills: + Level 3.2 Fighting - Level 3.0 Dodging - Level 2.6 Stealth + Level 4.6 Unarmed Combat You had one spell level left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You barely miss the worm. You grab the worm. The worm is severely wounded. You constrict the worm. You release your grip on the worm. You tentacle-slap the worm. Your grab misses the worm. You squeeze the worm. You kill the worm! Found a stone staircase leading up. An adder comes into view. An adder is nearby! An adder is nearby! You barely miss the adder. Your grab misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You tentacle-slap the adder but do no damage. Your grab misses the adder. Your extra speed is starting to run out. The adder bites you. You die... #.# ##.# #..# #.## ####.### #......### #######.##.#.#.. ####...##.......... #.@....##..####)#.# #S##...##.......#.# #. ##...........# # #. #####.##.##.# .. #.......# ## #.##.##.# ###########.......# #..........###.#### #.......##.# #.###### You could see an adder. Vanquished Creatures A worm (D:2) 2 bats (D:1) A giant cockroach (D:1) 2 goblins 3 hobgoblins (D:1) A kobold (D:1) 4 giant newts (D:1) 2 jackals (D:1) 2 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Deemzul the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 147 | D:1 | Reached XP level 2. HP: 15/21 MP: 2/2 673 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 46 Use: Potion || 1 Stab: Sleeping || 7 Distracted || 1