Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -15, D:1) a +0 whip (4, 23, D:1) a +0 ring mail (7, 14, D:1) a +0 robe (8, 20, D:1) a +0 club (10, -15, D:1) 5 stones (11, -13, D:1) a cursed -1 club (16, 9, D:1) a +0 club (17, -22, D:1) a +0 mace (18, 13, D:1) a +0 club (22, 3, D:1) 5 large rocks (31, -21, D:1) a +0 short sword (31, -18, D:1) a +0 whip (39, -4, D:1) a +0 dagger Level 2 of the Dungeon (2, 14, D:2) 3 stones (2, 15, D:2) a +0 robe (2, 16, D:2) a stone (2, 19, D:2) a stone (3, 15, D:2) a +0 club (16, 33, D:2) a +0 short sword (unseen) (18, 27, D:2) 7 javelins (32, 25, D:2) a +0 dagger (38, 15, D:2) a +0 club (44, 32, D:2) a +0 club (47, 37, D:2) 16 exploding sling bullets (54, 24, D:2) a +0 dagger of draining Level 3 of the Dungeon (0, 0, D:3) a +0 flail (unseen) (1, 0, D:3) a +0 dagger (still there?) 2 silver tomahawks (still there?) (2, 0, D:3) a rat corpse (4, 1, D:3) a silver tomahawk (5, 4, D:3) 15 sling bullets of frost (9, 4, D:3) a silver tomahawk (16, 9, D:3) a quokka corpse (skeletalised by now) (24, 17, D:3) a bat corpse (25, 24, D:3) 4 needles of confusion (29, -13, D:3) a wand of flame (0/48)