Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -4, D:1) a +0 dagger (8, -15, D:1) 27 bolts (8, -6, D:1) a +0 robe (9, -4, D:1) a +0 club (10, -13, D:1) a +0 dagger (unseen) (13, -14, D:1) a stone (13, -2, D:1) a +0 dagger (17, -17, D:1) a stone (21, -20, D:1) a +0 club (unseen) (28, 9, D:1) a +0 dagger (46, -5, D:1) a +0 cloak Level 2 of the Dungeon (0, 0, D:2) a stone (0, 6, D:2) a stone 2 inedible chunks of flesh (4, 9, D:2) 23 stones (20, 19, D:2) a +0 club a hobgoblin corpse (29, 16, D:2) a -5 ring of dexterity (29, 29, D:2) a +0 dagger (29, 35, D:2) a +0 chain mail (31, -3, D:2) a +0 ring mail (32, -3, D:2) 14 arrows (32, 22, D:2) a +0 leather armour (34, 14, D:2) a jackal corpse (39, -11, D:2) 17 arrows (40, 7, D:2) 20 stones (54, 24, D:2) a giant gecko corpse (skeletalised by now) (57, 28, D:2) 21 stones Level 3 of the Dungeon (0, 0, D:3) a potion of haste (1, 7, D:3) a potion of heal wounds (2, -4, D:3) 22 bolts (4, 0, D:3) a +0 club (unseen) (5, 0, D:3) 3 stones (7, 5, D:3) a potion of invisibility