Deemzul Level 1 of the Dungeon (0, 0, D:1) 21 stones (7, 28, D:1) 2 stones (8, 8, D:1) a +0 club (8, 9, D:1) a +0 club (9, 22, D:1) a +0 short sword (10, -2, D:1) a cursed -1 dagger (13, -6, D:1) 26 stones (13, 27, D:1) 17 arrows of flame (16, 22, D:1) a +0 club (20, 19, D:1) 26 stones (24, 24, D:1) a stone (25, 25, D:1) a stone (26, 25, D:1) a +0 dagger (26, 27, D:1) a stone (27, 30, D:1) a +0 short sword a stone (39, 26, D:1) a +0 dagger (40, 26, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones (13, 2, D:2) a +0 dagger (14, -12, D:2) a +0 ring mail (19, 29, D:2) a +0 whip (27, -15, D:2) a cursed -2 whip (45, -2, D:2) a +0 dagger (47, -4, D:2) a +0 dagger (47, -3, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) 19 stones (13, -1, D:3) 2 stones (17, -2, D:3) a +0 dagger (unseen) (17, -1, D:3) a +0 club (19, -2, D:3) 12 gold pieces (26, -4, D:3) 25 stones (30, -1, D:3) 10 poisoned needles (32, 11, D:3) a +0 club (33, 1, D:3) a stone (33, 4, D:3) a stone (34, 11, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) 24 arrows (1, -36, D:4) a +0 long sword (3, -26, D:4) a +0 short sword (7, -11, D:4) a +0 dagger (14, -37, D:4) a +0 giant spiked club (21, 3, D:4) a +2 antimagic dagger a +0 ring mail (22, -7, D:4) 20 arrows a +0 shortbow (23, -12, D:4) an arrow (23, -11, D:4) an arrow (23, -8, D:4) an arrow (23, -7, D:4) a +0 giant spiked club a +0 robe a +0 dagger (27, -1, D:4) a +0 hunting sling (28, -34, D:4) the cursed +0 rapier "Pendulum" {freeze, rPois rC- MR+ Str+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. (44, -12, D:4) a +0 club (50, -39, D:4) a cursed -1 great mace (58, -37, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 3 tomahawks (0, 8, D:5) a +0 ring mail (3, -19, D:5) 21 bolts (4, -16, D:5) a +0 spear (5, 0, D:5) a tomahawk (7, -31, D:5) a +0 scale mail (13, 2, D:5) a +0 ring mail (20, 5, D:5) a +0 leather armour (22, -7, D:5) a cursed +0 scale mail (24, -15, D:5) a bread ration Level 6 of the Dungeon (0, 0, D:6) a cursed +0 great sword a cursed -2 robe a +1 dagger a +0 robe (1, 18, D:6) 8 tomahawks (4, 6, D:6) a +3 hand axe a +0 robe (16, -1, D:6) a gnoll corpse (17, -1, D:6) a +0 flail of protection (17, 2, D:6) a +0 quarterstaff (18, -1, D:6) a +0 whip (18, 12, D:6) a cursed +0 shortbow 17 poisoned arrows (18, 35, D:6) the +0 robe of Hairiness {rF+ MR+ SInv} It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (21, -7, D:6) a +0 dagger (22, -3, D:6) a +0 dagger a +0 robe (23, -6, D:6) a +0 dagger a +0 robe (26, -6, D:6) a cursed -2 short sword a +0 leather armour (27, 29, D:6) 17 bolts (31, 41, D:6) 23 sling bullets (39, 41, D:6) an uncursed staff of death the Ecumenical Temple