Deemzul Level 1 of the Dungeon (3, 3, D:1) a +0 robe (12, 3, D:1) a cursed -3 short sword (14, 9, D:1) a +0 club (15, -26, D:1) 5 stones (18, -19, D:1) a +0 dagger (21, -32, D:1) 3 stones (24, -38, D:1) 2 large rocks (32, 0, D:1) a +0 club (33, 11, D:1) a +0 club (40, -41, D:1) a +0 club (43, 18, D:1) a +0 club (48, -29, D:1) a +0 dagger (54, 8, D:1) 20 stones (57, 0, D:1) a +2 robe of resistance Level 2 of the Dungeon (5, 7, D:2) 12 stones (5, 10, D:2) 8 stones (8, -14, D:2) 15 sling bullets (8, -9, D:2) a +0 dagger (9, -25, D:2) a +0 chain mail (10, -10, D:2) a +0 dagger (11, 15, D:2) a +0 ring mail (21, -9, D:2) 26 stones (32, -7, D:2) a +0 chain mail (41, -32, D:2) 21 stones (43, -33, D:2) a cursed -2 hand axe (47, -22, D:2) a cursed +0 ring mail (48, -31, D:2) a +0 chain mail (50, -20, D:2) a +1 ring mail of cold resistance (57, -5, D:2) a +0 club 3 stones Level 3 of the Dungeon (0, 0, D:3) 20 arrows (7, 9, D:3) a +0 club (12, -8, D:3) a +0 vampiric whip a +0 short sword (12, -2, D:3) 23 gold pieces (13, -9, D:3) a +0 dagger a +0 robe (13, -4, D:3) a +0 dagger a +0 dagger a +0 club (14, -3, D:3) a +0 club a +0 dagger (14, -2, D:3) a +0 hunting sling 17 stones (15, 11, D:3) a stone (17, 26, D:3) a +0 dagger (17, 30, D:3) a +0 spear (18, 14, D:3) a stone (19, 11, D:3) a stone (19, 13, D:3) 2 stones (20, 12, D:3) a stone (20, 17, D:3) a +0 spear (21, 12, D:3) 27 stones (23, -9, D:3) a +0 club a +0 hunting sling 20 stones (23, -7, D:3) a stone (24, -8, D:3) a stone (25, -9, D:3) a stone (29, -6, D:3) a +0 club (34, 2, D:3) a +0 leather armour (35, 2, D:3) a +0 whip a cursed +0 short sword (40, -2, D:3) 10 bolts (43, 29, D:3) 15 bolts (44, 7, D:3) a +0 spear (44, 9, D:3) a +0 short sword a +2 animal skin a +1 helmet a +0 club a +0 club a +0 dagger (46, 10, D:3) a +0 dagger (48, 6, D:3) a +0 flail (51, 33, D:3) a +4 quarterstaff of chaos a +1 cloak (51, 34, D:3) a +0 mace Level 4 of the Dungeon [Shop] Cezxac's Weapon Shop a +0 hand axe (42 gold) a cursed -1 long sword (1 gold) a +0 short sword (42 gold) a +3 arbalest of velocity (331 gold) a +0 spear (42 gold) a +0 flail (49 gold) a +0 hunting sling (21 gold) the +3 falchion "Ytur" {speed, *Rage rElec MR+} (581 gold) Attacks with this weapon are significantly faster. It insulates you from electricity. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (0, 0, D:4) a +0 dagger (1, 2, D:4) 13 sling bullets (6, 13, D:4) a wand of flame (33/48) (13, 21, D:4) a cursed +0 leather armour (18, 25, D:4) a +0 club (21, 32, D:4) a +2 flail of protection a +0 leather armour (23, 6, D:4) a +0 war axe (25, 27, D:4) a +0 ring mail (32, 38, D:4) a +0 pair of boots (38, 19, D:4) a +0 great sword (46, 21, D:4) a +0 club (49, 16, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 long sword (5, 35, D:5) a +0 hand axe (11, -14, D:5) a +0 dagger (19, -12, D:5) a +0 club a +0 leather armour (34, 36, D:5) a cursed -2 whip (35, -3, D:5) 4 poisoned needles (35, 36, D:5) a +0 short sword (45, 12, D:5) a +0 war axe (46, 34, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (17, 6, D:6) a jackal skeleton (32, 1, D:6) 10 bolts (37, -11, D:6) a +0 dire flail a +0 plate armour (41, -11, D:6) a +0 leather armour a +0 hand axe a +0 leather armour (41, -10, D:6) a +0 leather armour a +0 hand axe (42, -9, D:6) a +0 whip (44, -11, D:6) a +0 mace (46, -11, D:6) a +0 chain mail a +0 mace (46, -3, D:6) 21 bolts (47, -10, D:6) a +0 club (47, -9, D:6) a +0 ring mail a +0 club (47, -8, D:6) a +0 robe a +0 dagger (49, -11, D:6) 22 stones