Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -7, D:1) a ball python corpse (skeletalised by now) (5, -7, D:1) a +0 whip (6, -8, D:1) a rat corpse (skeletalised by now) (6, 11, D:1) a goblin corpse (skeletalised by now) (7, 11, D:1) 21 stones (12, 3, D:1) a +0 club (12, 4, D:1) a bat corpse (skeletalised by now) (24, 14, D:1) a +0 whip (26, -5, D:1) a +0 club (28, 26, D:1) 22 sling bullets (29, 16, D:1) 25 stones (30, 0, D:1) a stone (30, 5, D:1) a +0 short sword (31, 12, D:1) a +0 club (39, -4, D:1) 8 stones (41, 10, D:1) 17 poisoned needles (52, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a cursed -2 pair of boots (4, 4, D:2) a scroll of magic mapping (8, 12, D:2) a -2 ring of dexterity (11, 5, D:2) a +2 dagger of pain (11, 9, D:2) a rat skeleton (18, 2, D:2) a +0 dagger a +0 hunting sling 14 stones a goblin corpse (skeletalised by now) (18, 6, D:2) a +0 hand axe (19, 9, D:2) 23 stones (19, 14, D:2) an adder skeleton (20, 18, D:2) a cursed +0 club a kobold corpse (21, 19, D:2) a rat corpse (24, 13, D:2) a +0 leather armour (32, 16, D:2) a +0 leather armour (34, 18, D:2) a worm corpse (37, 21, D:2) a +0 robe