Deemzul Level 1 of the Dungeon (0, 0, D:1) 26 stones (6, 11, D:1) a +0 club (11, 33, D:1) a +0 mace (12, 20, D:1) a +0 robe (14, 33, D:1) a +0 dagger (14, 38, D:1) 12 arrows (15, -5, D:1) a +0 club (15, 25, D:1) a +0 dagger a stone (15, 38, D:1) a +0 ring mail (16, 25, D:1) a +0 robe (18, 27, D:1) a stone (21, 38, D:1) a +0 mace (35, 25, D:1) 28 sling bullets (38, 10, D:1) 19 arrows (42, 3, D:1) a +0 hunting sling (43, 22, D:1) a cursed -2 club Level 2 of the Dungeon (0, 0, D:2) 25 bolts (9, -25, D:2) 21 bolts (11, -32, D:2) a +0 robe (15, -23, D:2) a sling bullet (16, -27, D:2) a sling bullet (16, -26, D:2) a sling bullet (18, -24, D:2) a sling bullet (19, -3, D:2) 25 sling bullets (25, -21, D:2) a +0 ring mail (25, -3, D:2) a +0 spear (30, -12, D:2) 27 arrows (32, -27, D:2) 2 javelins (37, -22, D:2) a cursed -1 hunting sling (unseen) (39, -23, D:2) a sling bullet (40, -4, D:2) a +1 dagger of holy wrath (42, -23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 28 stones (8, 22, D:3) a +0 falchion (10, 6, D:3) a +0 short sword (12, 28, D:3) a +0 club a +0 club (15, -12, D:3) 25 stones (16, 35, D:3) a +0 club (25, -3, D:3) a stone (26, -7, D:3) 2 stones (26, -5, D:3) a stone (26, 11, D:3) 20 arrows (30, 10, D:3) a +0 short sword a +0 blowgun 13 poisoned needles (50, 2, D:3) a +0 quarterstaff Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 war axe a +2 ring mail of fire resistance (8, -2, D:4) a +0 morningstar (19, 4, D:4) a +0 ring mail a +0 war axe (31, 17, D:4) a +0 war axe (41, 9, D:4) a +0 leather armour (41, 40, D:4) 24 stones Level 5 of the Dungeon [Shop] Qymimn's Weapon Shoppe a +0 quarterstaff (40 gold) a +0 whip (25 gold) a +0 hunting sling (15 gold) a +0 scimitar (40 gold) a +0 rapier of venom (68 gold) a +0 spear (30 gold) a +0 great sword (65 gold) a +0 great sword (65 gold) the +10 trident of Immorality {freeze, rC++ Str-2 Int+6} (892 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+6). It greatly protects you from cold. (0, 0, D:5) a scroll of immolation (13, -8, D:5) 12 stones (15, -14, D:5) a +0 ring mail (17, -11, D:5) a +0 robe (24, -2, D:5) a cursed +0 mace (25, -34, D:5) 18 stones (26, 5, D:5) a +0 quarterstaff (31, -30, D:5) a cursed +0 dagger Level 6 of the Dungeon (0, 0, D:6) 14 arrows (1, -14, D:6) a cursed -1 giant club (6, -5, D:6) 2 arrows (6, 2, D:6) 29 stones (7, -3, D:6) a cursed -2 shortbow 20 arrows (7, 5, D:6) a +0 leather armour (18, 21, D:6) a +0 scale mail (22, -13, D:6) 16 arrows a +0 shortbow of freezing (25, 15, D:6) a scroll of noise (27, 42, D:6) a +0 whip (31, -14, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 22 sling bullets (9, 15, D:7) a +0 leather armour (14, -9, D:7) 9 stones (14, 0, D:7) a +0 falchion a +0 hand axe a +0 morningstar a +0 leather armour a +0 whip a +0 leather armour (17, 18, D:7) 25 sling bullets (39, -15, D:7) a cursed +0 hunting sling (40, -13, D:7) a +0 leather armour (41, 1, D:7) a +0 flail (41, 5, D:7) 17 arrows (42, -20, D:7) a +3 dagger a +0 robe (42, -19, D:7) a +0 club (43, -20, D:7) a +0 hand axe a +0 leather armour a +0 dagger Level 8 of the Dungeon (0, 0, D:8) 19 arrows (2, -21, D:8) a scroll of random uselessness (4, -21, D:8) a hound corpse (4, -20, D:8) 4 stones (unseen) (4, -18, D:8) a wand of iceblast (5/15) (6, -20, D:8) a +0 shortbow 19 arrows (7, -26, D:8) a +0 shield (7, -20, D:8) 2 poisoned needles (10, -20, D:8) a stone (10, -19, D:8) 2 large rocks (still there?) a large rock (still there?) (10, -18, D:8) a +0 whip (still there?) a wyvern corpse (still there?) (15, 12, D:8) a +0 rapier (21, 7, D:8) a quokka corpse (22, 7, D:8) a hippogriff skeleton the Ecumenical Temple