Deemzul Level 1 of the Dungeon (0, 0, D:1) 20 stones (3, 3, D:1) a cursed -1 club (4, 4, D:1) a +0 dagger (13, 5, D:1) a +0 short sword 4 stones (15, -7, D:1) 17 sling bullets (20, 25, D:1) a +0 whip (22, 18, D:1) a +0 short sword (27, -7, D:1) 22 stones (29, -13, D:1) a +0 robe (31, 10, D:1) 18 stones (32, -4, D:1) a +0 club (32, 2, D:1) a +0 spear (35, -11, D:1) a +0 club (38, 20, D:1) 22 stones (39, -3, D:1) a +0 mace (39, 37, D:1) a +0 club (unseen) (40, 16, D:1) 3 tomahawks (40, 23, D:1) 22 poisoned needles (46, 26, D:1) a cursed -2 dagger a +0 club (47, -1, D:1) a +0 club (49, -2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace of protection (2, -1, D:2) a +4 quarterstaff of chaos (7, 15, D:2) 15 poisoned needles (10, 5, D:2) a +0 spear (10, 12, D:2) 25 stones (25, 13, D:2) a +0 club (36, 36, D:2) a +0 club (37, 15, D:2) 14 sling bullets (39, 36, D:2) 25 stones Level 3 of the Dungeon (3, 21, D:3) 17 sling bullets (8, 34, D:3) a +0 club (10, 20, D:3) a +0 club (10, 32, D:3) a +0 club (11, 20, D:3) a +0 club (12, 19, D:3) a +0 dagger (20, 0, D:3) a +0 club (21, 14, D:3) 18 stones (31, 31, D:3) a +0 club (32, 31, D:3) a +0 club a +0 club (32, 51, D:3) a +0 pair of boots (36, 31, D:3) a +0 club a +0 dagger (37, 0, D:3) a +0 falchion (37, 36, D:3) a +0 hand axe a +0 leather armour a +2 war axe of freezing a +0 leather armour (38, 35, D:3) a +0 leather armour a +0 dagger a +0 robe (39, 35, D:3) a +0 war axe a +0 leather armour (44, 1, D:3) a +0 short sword 2 stones (44, 7, D:3) a +0 dagger a +0 club (45, -2, D:3) a stone (48, -4, D:3) a stone (55, 15, D:3) a +0 ring mail (57, 8, D:3) a +0 hand axe (57, 51, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 18 sling bullets (16, 20, D:4) a +0 chain mail (23, -24, D:4) a +0 hunting sling (24, 3, D:4) a +0 dagger of holy wrath (26, -17, D:4) an uncursed staff of poison Level 5 of the Dungeon (0, 0, D:5) 19 arrows (3, 27, D:5) a +0 short sword (12, 20, D:5) a +0 robe (15, -23, D:5) a +0 shortbow 14 arrows (16, -26, D:5) an arrow (16, -25, D:5) an arrow (17, -27, D:5) an arrow (17, 6, D:5) 20 sling bullets (18, -6, D:5) a +0 flail a +0 flail (19, -6, D:5) a +0 short sword (21, 17, D:5) a throwing net (23, 24, D:5) a +0 mace (27, 30, D:5) a +0 cloak (30, 7, D:5) 28 stones (37, -28, D:5) 19 sling bullets (38, 27, D:5) a +0 hunting sling (44, 5, D:5) a +0 hand axe (58, 5, D:5) an arrow (60, 5, D:5) an arrow (61, -26, D:5) a +0 spear (62, 5, D:5) an arrow (63, 5, D:5) 3 arrows (64, 6, D:5) an arrow (65, -19, D:5) a +0 whip (66, 1, D:5) an arrow Level 6 of the Dungeon (0, 0, D:6) a +0 mace (4, 10, D:6) a +0 short sword a +0 hand axe a +0 chain mail (5, 0, D:6) 25 stones (5, 10, D:6) a +1 rapier of speed (7, 45, D:6) a +0 falchion 9 stones (8, 11, D:6) a +0 rapier a cursed -3 shortbow 18 arrows (8, 17, D:6) an arrow (8, 18, D:6) an arrow (8, 45, D:6) a +0 dagger a +0 ring mail a +0 whip a +0 leather armour (10, 15, D:6) a +0 dagger (13, -2, D:6) a +0 dagger a +0 robe (13, 3, D:6) a stone (18, 9, D:6) 17 stones (19, 12, D:6) a +0 halberd a +0 whip (22, 20, D:6) a stone a +0 club (24, 21, D:6) a stone (24, 23, D:6) a +0 dagger a +0 robe (24, 25, D:6) a stone (24, 29, D:6) a stone (24, 30, D:6) a stone (24, 31, D:6) a stone (24, 32, D:6) a stone (28, 15, D:6) 17 arrows (37, 1, D:6) a +0 chain mail Level 7 of the Dungeon [Shop] Ihethac's Antique Weapon Boutique a +0 rapier (120 gold) a +0 trident of venom (186 gold) a +0 flail (105 gold) a +0 hand axe (90 gold) a +0 spear (90 gold) a +0 quarterstaff (120 gold) a +1 falchion of distortion (435 gold) a +0 morningstar (120 gold) a +0 fustibalus (450 gold) a +0 mace (90 gold) a +2 mace of protection (468 gold) a cursed -1 dagger (3 gold) (0, 0, D:7) a sling bullet (1, 3, D:7) 13 arrows (5, 15, D:7) a +1 falchion (11, 13, D:7) 4 sling bullets (13, -15, D:7) a cursed -2 great sword a sling bullet (16, -26, D:7) a +0 mace (17, -23, D:7) the +9 giant spiked club "Souf Rya" {vamp, rC+ rN+ MR+ Dex+3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+3). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. (20, 11, D:7) 9 stones (23, 5, D:7) a +0 chain mail a +0 animal skin (24, 5, D:7) a +0 quarterstaff a +0 hunting sling 18 sling bullets (25, 5, D:7) 2 sling bullets (29, -7, D:7) a +0 dire flail a +0 robe a cursed +3 morningstar of freezing a +0 robe (29, -6, D:7) a cursed +0 robe a +0 scimitar a +0 robe a +0 dagger a +0 robe (30, -26, D:7) a +0 hand axe (34, 4, D:7) a +0 leather armour (37, -25, D:7) 2 sling bullets (37, -12, D:7) 3 tomahawks (38, 1, D:7) a +0 morningstar (38, 5, D:7) a +0 spear (39, -12, D:7) a +0 robe a +0 scale mail a +0 dagger a +0 mace 17 stones (41, -12, D:7) a tomahawk Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 chain mail (0, 15, D:8) a +0 short sword a +0 leather armour of poison resistance a cursed -2 whip a +0 dagger a +0 robe (2, 1, D:8) a +0 dagger a +0 robe (3, 16, D:8) a +0 whip a +0 leather armour (6, 9, D:8) a +0 whip (11, 5, D:8) a +0 chain mail (23, 26, D:8) a +0 dagger a +0 robe a +0 club (25, 13, D:8) 28 stones (36, 5, D:8) an arrow (36, 25, D:8) 10 stones (37, 7, D:8) an arrow (38, 19, D:8) a +0 spear (39, 10, D:8) 2 arrows (41, 27, D:8) a +0 ring mail (41, 31, D:8) a +0 dagger (41, 33, D:8) a +0 giant club (43, 17, D:8) a +0 quarterstaff of protection a +0 shortbow an arrow (43, 19, D:8) an arrow (43, 24, D:8) an arrow (46, 27, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) 26 sling bullets (15, -22, D:9) 11 stones (16, -33, D:9) a +0 war axe a +0 robe a +0 dagger a +0 robe a +0 dagger (16, -32, D:9) a +0 dagger (20, -6, D:9) 30 arrows a +0 shortbow (21, -35, D:9) a +0 dagger (22, -7, D:9) an arrow (26, -46, D:9) a +0 shortbow 9 arrows (28, -47, D:9) an arrow (30, -48, D:9) 3 arrows (42, -7, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) 22 arrows (5, 0, D:10) 10 gold pieces (38, -5, D:10) an arrow (39, -4, D:10) a +0 dagger a +0 robe (39, -3, D:10) a +0 shortbow 22 arrows Level 11 of the Dungeon (0, 0, D:11) a +1 flail of freezing 26 stones a +0 robe (1, 0, D:11) a +3 battleaxe of freezing a +0 robe a +3 dire flail a +0 robe a cursed +3 hand axe a +0 robe (7, 0, D:11) a stone (9, 1, D:11) a cursed -3 flail (9, 8, D:11) a +0 robe of fire resistance (29, -3, D:11) a +0 dagger a +0 robe (35, 15, D:11) 14 stones (40, 16, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon [Shop] Ellaeqyj's Weapon Boutique a +0 dagger (26 gold) a +0 whip (32 gold) a +0 club (13 gold) a +4 scythe of flaming (356 gold) 22 sling bullets (143 gold) a +0 quarterstaff (52 gold) a +0 club (13 gold) a +0 great mace (84 gold) a +0 whip (32 gold) [Shop] Lasuurem's Antique Armour Boutique a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +0 chain mail (126 gold) a +0 robe of positive energy (131 gold) a +0 chain mail (126 gold) a +0 buckler of fire resistance (322 gold) a +0 ring mail (112 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 ring mail (112 gold) the +3 leather armour "Vaerihi" {rElec rF+ MR- Dex+2} (1064 gold) It affects your dexterity (+2). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 leather armour (56 gold) [Shop] Diephiz's Weapon Emporium a +3 long sword of electrocution (359 gold) a +2 rapier of draining (268 gold) 19 bolts (53 gold) a +0 hand crossbow (49 gold) a +0 falchion (42 gold) the +7 hand crossbow of Foolhardiness {flame, rElec rN+ Str+4 Int+3} (1038 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. It protects you from negative energy. a +0 war axe (49 gold) a +0 lajatang (210 gold) a cursed -1 whip (1 gold) a +0 battleaxe (91 gold) [Shop] Sucup Leotze's Gadget Emporium a wand of iceblast (9/15) (182 gold) a wand of polymorph (8/24) (140 gold) a +4 lightning rod (9/9) (1260 gold) a sack of spiders (280 gold) a wand of disintegration (10/24) (196 gold) a +5 rod of inaccuracy (9/9) (1330 gold) a +9 rod of ignition (11/11) (1636 gold) a wand of disintegration (5/24) (126 gold) a box of beasts (280 gold) a box of beasts (280 gold) a phial of floods (inert) (560 gold) (0, 0, D:12) a +0 dagger (2, 4, D:12) a large rock (5, 18, D:12) a +0 short sword (5, 19, D:12) a +0 dagger a +0 robe (6, 18, D:12) a +0 dagger a +0 robe (11, -2, D:12) a +0 dagger a +0 leather armour a +0 dagger (11, -1, D:12) a +0 club (11, 26, D:12) a +0 quarterstaff (12, -3, D:12) a +0 hand axe a cursed +0 scale mail (12, -1, D:12) a +0 trident a +0 chain mail (13, -8, D:12) the +3 pair of gloves "Gup Ets" {rN+ Dex-3 Stlth+} It affects your dexterity (-3). It protects you from negative energy. It makes you more stealthy. a +2 leather armour of poison resistance (13, 15, D:12) a +0 war axe (27, 8, D:12) a tomahawk (28, -1, D:12) a +0 giant club a +0 giant spiked club (29, 7, D:12) a +0 flail (29, 8, D:12) a +0 leather armour a +0 flail (29, 13, D:12) a +0 pair of gloves (30, 6, D:12) a +0 ring mail 2 tomahawks a +0 falchion (30, 8, D:12) a +1 arbalest of velocity (31, -3, D:12) a +0 mace (31, 5, D:12) a +1 flail of venom (32, -15, D:12) a +0 ring mail (33, -10, D:12) a +0 quarterstaff (33, 0, D:12) a +0 club (35, 0, D:12) 2 large rocks (36, 0, D:12) a large rock (38, 0, D:12) a +0 flail of protection a cursed +0 chain mail (40, 23, D:12) 11 bolts (49, -23, D:12) a +0 ring mail the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword a +0 chain mail (0, 4, Orc:1) a +0 giant club (1, 3, Orc:1) a +0 dagger a +2 robe of magic resistance (1, 4, Orc:1) a +0 ring mail (1, 5, Orc:1) a +0 club (2, 0, Orc:1) a +2 dagger of distortion a +0 robe (2, 4, Orc:1) a +0 ring mail a +0 giant spiked club a +1 dagger of venom a +0 robe (12, 5, Orc:1) a +0 mace a +0 plate armour (22, 1, Orc:1) a tomahawk (24, 1, Orc:1) a +0 whip (25, 2, Orc:1) a +0 trident 3 tomahawks (36, 48, Orc:1) a +0 hand axe (37, 49, Orc:1) a +2 robe of cold resistance a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) 18 gold pieces (23, -30, Orc:2) a +0 giant club (25, -28, Orc:2) a +0 giant club (36, -22, Orc:2) a +0 short sword a cursed +0 chain mail (38, -12, Orc:2) 2 silver tomahawks (40, -21, Orc:2) a +0 flail (40, -20, Orc:2) a silver tomahawk a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (40, -19, Orc:2) a +0 robe a +0 dagger an orc corpse (40, -15, Orc:2) a +0 hand axe (unseen) (41, -4, Orc:2) a +0 war axe (46, -16, Orc:2) a +0 giant club (47, -10, Orc:2) 2 tomahawks (49, -15, Orc:2) a +0 glaive a +0 chain mail (49, -14, Orc:2) a +0 whip a +0 chain mail (50, -16, Orc:2) a +0 club a chunk of flesh (51, -16, Orc:2) a +0 leather armour a +0 dire flail (51, -15, Orc:2) a +0 dagger a +0 robe (51, -6, Orc:2) a +0 battleaxe a +0 plate armour (51, 1, Orc:2) a +0 leather armour 3 tomahawks a +0 scale mail a +0 morningstar (52, -21, Orc:2) a +0 giant club a cursed -2 giant club a +0 robe a +0 dagger (52, -9, Orc:2) a +0 dagger a +0 robe (52, -8, Orc:2) a +0 chain mail (52, 0, Orc:2) a +0 chain mail a +0 mace (52, 1, Orc:2) a +0 chain mail a cursed -3 battleaxe (53, -21, Orc:2) a +0 plate armour of fire resistance a +0 short sword (53, -20, Orc:2) a +0 ring mail a +0 mace (53, -9, Orc:2) a +0 dagger (53, 1, Orc:2) a +0 robe a +0 dagger (53, 2, Orc:2) a tomahawk a +0 hand axe a +0 plate armour (54, -21, Orc:2) 3 tomahawks a +0 club (54, -18, Orc:2) a tomahawk (54, 2, Orc:2) a +0 flail (55, 1, Orc:2) a +0 chain mail a +2 dire flail of protection (57, 4, Orc:2) a tomahawk Level 1 of the Lair of Beasts (0, 0, Lair:1) 7 tomahawks of returning (3, 5, Lair:1) a +1 hat