Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (17, 11, D:1) a meat ration (22, 26, D:1) a +0 chain mail (24, 19, D:1) 20 arrows (28, -13, D:1) a stone (28, 0, D:1) 2 stones (28, 16, D:1) a +0 pair of gloves (29, -21, D:1) a cursed +0 mace (29, -15, D:1) 2 stones (30, -20, D:1) a +0 short sword (30, -18, D:1) a stone (30, -5, D:1) 2 stones (34, 29, D:1) 19 stones (39, -23, D:1) a +0 hunting sling (39, 0, D:1) a cursed -1 club (40, -9, D:1) 18 sling bullets (50, -3, D:1) 17 stones Level 2 of the Dungeon (0, 2, D:2) a +0 club (7, -3, D:2) a +0 shield (23, -5, D:2) a +0 dagger (31, 9, D:2) a +0 club (32, 10, D:2) a meat ration (33, 16, D:2) a +0 dagger (50, 23, D:2) a stone (57, -2, D:2) 30 stones (58, 17, D:2) 11 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 dagger of freezing (15, -10, D:3) 29 arrows (15, 7, D:3) 20 stones (32, -9, D:3) a +0 chain mail (32, -1, D:3) a throwing net (38, -21, D:3) a +0 dagger (39, -12, D:3) 23 poisoned needles (39, -5, D:3) 8 stones (42, -1, D:3) a stone (44, -8, D:3) a +0 dagger (45, -1, D:3) a +0 hunting sling 22 stones (45, 7, D:3) 4 stones (50, -22, D:3) 22 stones (56, -22, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Haoshe's Book Emporium a book of Cantrips (280 gold) a book of Enchantments (700 gold) a book of Geomancy (490 gold) a book of Misfortune (280 gold) a book of Power (630 gold) a book of Party Tricks (700 gold) a book of Callings (420 gold) a book of Conjurations (420 gold) a Young Poisoner's Handbook (560 gold) a book of Necromancy (420 gold) a book of Air (490 gold) (8, -14, D:4) a +0 robe (32, 1, D:4) a +0 leather armour (35, 8, D:4) a +0 whip (37, -1, D:4) a +0 ring mail (37, 3, D:4) a +0 scale mail a +0 flail (39, 17, D:4) a +0 dagger a +0 robe (42, 12, D:4) a +0 ring mail (42, 23, D:4) a +0 mace a +2 robe of fire resistance (43, 2, D:4) a +0 scale mail (47, 24, D:4) a +0 giant club (48, 7, D:4) 17 poisoned needles (49, -3, D:4) 17 stones (52, 23, D:4) a +2 hand axe of draining Level 5 of the Dungeon [Shop] Hasaguur's Distillery a potion of cancellation (112 gold) a potion of magic (112 gold) a potion of ambrosia (112 gold) 2 potions of heal wounds (140 gold) a potion of cure mutation (350 gold) a potion of mutation (35 gold) 2 potions of resistance (280 gold) (0, 0, D:5) 18 bolts (2, 7, D:5) 10 gold pieces (2, 8, D:5) 6 gold pieces (2, 9, D:5) 13 gold pieces (3, 7, D:5) 9 gold pieces (3, 8, D:5) 11 gold pieces (3, 9, D:5) 11 gold pieces (3, 26, D:5) 16 sling bullets (4, 8, D:5) 17 gold pieces (5, -9, D:5) a +0 robe (5, 2, D:5) a throwing net a +0 spear (5, 17, D:5) 17 stones (10, 0, D:5) a +0 flail (18, 2, D:5) the +1 pair of boots "Jypp" {-Cast rF+ Regen+} It protects you from fire. It prevents spellcasting. It increases your rate of regeneration. (23, -31, D:5) a meat ration (25, -24, D:5) 17 stones (38, -23, D:5) a +0 ring mail (41, 23, D:5) a +0 short sword (45, -7, D:5) a +0 giant club (56, 16, D:5) a +0 ring mail (61, 21, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) 22 stones (4, 7, D:6) a +0 shortbow 19 arrows (5, -4, D:6) a +0 mace (5, 5, D:6) an arrow (6, 2, D:6) an arrow (12, 10, D:6) a bullfrog corpse (skeletalised by now) (15, 26, D:6) a potion of degeneration (17, 10, D:6) 8 poisoned needles (18, 3, D:6) a beef jerky (19, -3, D:6) 16 stones (20, 23, D:6) a +0 buckler (24, 17, D:6) a +0 club 4 tomahawks (26, 9, D:6) a +0 club (35, 19, D:6) a +0 whip (47, 29, D:6) a jackal corpse (skeletalised by now) (56, 27, D:6) a quokka corpse (skeletalised by now) (57, -15, D:6) 17 stones (61, 12, D:6) 21 stones (62, 28, D:6) an orc corpse (skeletalised by now) (68, 24, D:6) a cursed +0 leather armour a +0 whip a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (0, 24, D:7) a bread ration (4, 16, D:7) a +0 robe (7, 30, D:7) a potion of curing the Ecumenical Temple