Deemzul Level 1 of the Dungeon (0, 0, D:1) a cursed -2 hand axe (4, -6, D:1) a +0 dagger (5, -34, D:1) 20 stones (15, -25, D:1) 26 stones (16, -2, D:1) 8 bolts (17, 0, D:1) a +0 club (18, -24, D:1) 29 arrows (27, -21, D:1) 3 arrows (27, -5, D:1) a +0 leather armour (43, -20, D:1) a +0 leather armour (43, 10, D:1) a cursed +0 ring mail (47, -6, D:1) 15 poisoned needles (47, -5, D:1) a +0 ring mail (49, -6, D:1) a +0 dagger (49, 6, D:1) 23 arrows Level 2 of the Dungeon (3, 4, D:2) a +0 ring mail (6, -11, D:2) a +0 hunting sling (20, -6, D:2) a +0 short sword a stone (37, 4, D:2) a +0 ring mail (47, 12, D:2) a +0 mace (47, 23, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a cursed +0 hunting sling (3, 10, D:3) a +0 club (6, 13, D:3) a +2 robe of magic resistance a +0 scythe (6, 16, D:3) a +0 short sword (14, -5, D:3) a +0 short sword (16, 8, D:3) a +0 dagger (17, 12, D:3) a +0 war axe (18, -4, D:3) 15 stones (21, -14, D:3) a +0 whip (34, 0, D:3) a throwing net Level 4 of the Dungeon (5, -37, D:4) 31 arrows (5, -29, D:4) a +0 buckler (10, -20, D:4) a +0 dagger of venom (10, -18, D:4) a +0 club (13, -11, D:4) 14 poisoned needles (14, -18, D:4) a +0 short sword (15, -15, D:4) a +0 whip a +0 ring mail (19, -28, D:4) a +0 robe (25, -39, D:4) a +0 leather armour (29, -37, D:4) 32 stones (29, 3, D:4) 14 poisoned needles (33, -43, D:4) 16 stones (36, -5, D:4) a +0 leather armour (44, -9, D:4) 17 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 spear (2, 31, D:5) a +0 club (4, 29, D:5) a +2 whip of electrocution (6, 27, D:5) 16 poisoned needles a +3 leather armour of poison resistance a +1 rapier of speed (8, 26, D:5) a +0 hunting sling a +0 flail of holy wrath a potion of degeneration (8, 28, D:5) a +0 club (10, 26, D:5) a +0 robe a +0 dagger (11, 14, D:5) a +0 dagger (11, 24, D:5) a +0 whip (15, 18, D:5) a tomahawk of returning (18, 16, D:5) a +0 leather armour 3 tomahawks of returning a +0 whip (18, 18, D:5) a +0 robe (25, 0, D:5) 6 stones (48, 15, D:5) 14 stones (48, 26, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Kaop Sanamo's Weapon Shoppe a +0 scimitar (48 gold) the +10 hunting sling of Gloom {velocity, Str+8 Dex+4} (1012 gold) Any stone fired from it inflicts extra damage. It affects your strength (+8). It affects your dexterity (+4). a cursed -1 short sword (1 gold) 24 bolts (57 gold) a +0 eveningstar (180 gold) a +0 arbalest (54 gold) a +0 quarterstaff (48 gold) 24 stones (28 gold) a +2 hunting sling of flaming (176 gold) 14 stones (16 gold) the +8 hand axe "Ogreslayer" {chop, Stlth+} (651 gold) It inflicts extra damage upon your enemies. It makes you more stealthy. a +0 rapier (48 gold) (0, 0, D:6) a +5 flail of draining a cursed +0 scale mail (6, -6, D:6) an arrow (7, -21, D:6) a +0 mace (7, -19, D:6) a cursed -1 mace (7, -9, D:6) an arrow (7, -8, D:6) 2 arrows (7, -5, D:6) a cursed -2 shortbow a +0 mace 11 arrows (8, -21, D:6) a +4 quarterstaff of chaos a +2 cloak (8, -19, D:6) a +0 mace (8, -17, D:6) a +1 mace of protection (9, -21, D:6) a +0 mace (9, -10, D:6) a cursed -2 mace (9, -9, D:6) a +0 mace (10, -35, D:6) a +0 flail (10, -14, D:6) a +0 mace (10, -10, D:6) a +0 mace (13, -4, D:6) an uncursed staff of earth (20, -3, D:6) a +0 short sword of speed (38, -53, D:6) 23 arrows (38, -44, D:6) 24 sling bullets (38, -5, D:6) 20 bolts (44, -18, D:6) a +0 quarterstaff (49, -17, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Vapnuod's Distillery a potion of lignification (45 gold) a potion of resistance (150 gold) a potion of might (60 gold) a potion of curing (45 gold) a potion of flight (45 gold) a potion of heal wounds (75 gold) a potion of lignification (45 gold) a potion of ambrosia (120 gold) a potion of degeneration (15 gold) (0, 0, D:7) 15 stones (2, 6, D:7) a +0 hunting sling (19, 17, D:7) a +0 club (23, 7, D:7) a +0 leather armour (23, 21, D:7) a +0 robe a cursed -1 halberd (24, 20, D:7) a +0 robe a +3 flail (25, 20, D:7) a +0 robe a +2 halberd (27, 18, D:7) a cursed +3 trident of freezing a +0 robe (27, 35, D:7) 13 stones (28, 18, D:7) a +2 scimitar a +0 robe (29, 15, D:7) a cursed +0 robe (35, 5, D:7) a +0 giant spiked club (35, 20, D:7) a +2 falchion a +0 robe (36, 21, D:7) a +0 scimitar a +0 robe (37, 20, D:7) a cursed +1 spear a +0 robe (38, 21, D:7) a +2 spear a +0 robe (39, 25, D:7) a +0 shortbow 12 arrows (44, 24, D:7) a +0 shortbow 13 arrows (45, 4, D:7) a +0 flail Level 8 of the Dungeon [Shop] Zenod's Antique Weapon Emporium the +7 morningstar of Summertime {crush, rElec} (1705 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. a +0 war axe (108 gold) a +4 shortbow of velocity (821 gold) the +4 hunting sling "Wathesk" {venom, rN+ Dex+3} (1218 gold) It poisons the ammo it fires. It affects your dexterity (+3). It protects you from negative energy. the +10 flail "Relani" {antimagic, rC+ rN+ SInv} (2569 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It protects you from negative energy. It lets you see invisible. a +0 club (31 gold) a +0 giant spiked club (58 gold) a +0 quarterstaff (124 gold) a +0 long sword (108 gold) a +0 mace (93 gold) a +0 war axe (108 gold) (0, 0, D:8) 21 sling bullets (5, -4, D:8) a scroll of noise (7, 47, D:8) a +0 leather armour (10, -3, D:8) a +0 falchion (11, 37, D:8) a +0 whip a +0 chain mail (14, 31, D:8) a +0 whip (14, 32, D:8) a cursed -3 club (15, 31, D:8) a +0 club (15, 36, D:8) a tomahawk (15, 37, D:8) a tomahawk (16, 32, D:8) a +0 war axe (21, -3, D:8) a +0 club (23, 45, D:8) a scroll of noise (32, 2, D:8) a +0 robe a +0 scimitar (33, 2, D:8) a +0 robe a +0 great sword (33, 3, D:8) a cursed +0 robe a +0 dagger (34, 2, D:8) a +0 robe a +1 scimitar (36, 3, D:8) a +0 ring mail a +0 hand axe (40, 31, D:8) a +0 mace (43, 42, D:8) 18 stones (44, -5, D:8) a cursed +0 ring mail (50, -8, D:8) a cursed +0 shortbow 26 arrows Level 9 of the Dungeon (3, -12, D:9) a +0 trident (4, -12, D:9) a +0 dagger a +0 robe (5, 4, D:9) a +0 ring mail (6, -12, D:9) a +0 flail (6, -2, D:9) a +0 spear (7, -11, D:9) a +0 club a +0 ring mail (12, 4, D:9) 16 stones (15, -2, D:9) a +0 robe a +2 halberd (15, -1, D:9) a +0 robe a +0 spear (15, 0, D:9) 27 arrows (16, -5, D:9) a +0 robe a cursed +0 trident (16, 7, D:9) a +0 flail a +0 leather armour a cursed -2 flail a +0 halberd a +0 dagger a +0 robe a +0 dagger (17, -4, D:9) a +0 robe a cursed +0 battleaxe (17, 7, D:9) a +0 ring mail a +0 spear (18, -5, D:9) a +0 robe a cursed +3 spear (18, 7, D:9) a +0 spear (18, 8, D:9) a +0 club (18, 9, D:9) a scroll of noise (20, 7, D:9) a +0 giant spiked club (24, 14, D:9) a +0 flail (25, 24, D:9) 11 poisoned needles (25, 28, D:9) a +0 shortbow 30 arrows (26, 16, D:9) a +0 scale mail a +0 dagger (27, 9, D:9) a tomahawk of returning (27, 16, D:9) a +0 scale mail a +0 hand axe (27, 17, D:9) a +0 leather armour (28, 16, D:9) a cursed -2 dagger (28, 22, D:9) a tomahawk of returning (28, 23, D:9) a tomahawk of returning a +0 flail (28, 25, D:9) a +0 ring mail a tomahawk of returning a +0 dagger (29, 23, D:9) a +0 leather armour a +1 dagger of venom (29, 28, D:9) an arrow (32, 28, D:9) an arrow (39, 28, D:9) a book of Cantrips (40, 22, D:9) a +0 flail (40, 23, D:9) a +0 robe a +0 dagger (40, 25, D:9) 22 arrows (41, 23, D:9) a +0 plate armour a +0 halberd Level 10 of the Dungeon (0, 0, D:10) a +0 club (0, 2, D:10) 2 stones (0, 3, D:10) a +0 club (1, 0, D:10) 2 stones (2, -22, D:10) a -3 ring of slaying an uncursed ring of loudness (3, -1, D:10) 4 stones a +0 short sword (10, 6, D:10) 20 bolts (14, 0, D:10) a +0 giant spiked club (15, -18, D:10) a +0 hand crossbow (16, -19, D:10) 8 tomahawks (18, -22, D:10) a +0 giant club (24, -35, D:10) a +0 longbow (24, 4, D:10) a +0 hand axe (24, 12, D:10) a +0 leather armour a +0 mace (27, -34, D:10) an arrow (27, 0, D:10) a +0 mace (28, -35, D:10) an arrow (30, -22, D:10) a +0 giant club (30, -3, D:10) a +0 club a +2 short sword of protection (31, -35, D:10) an arrow (31, -17, D:10) a +0 flail (31, -3, D:10) a +0 hand axe a +0 chain mail a +0 falchion (32, -3, D:10) a +0 mace (33, -4, D:10) a cursed -2 short sword a +1 ring mail of poison resistance (33, 0, D:10) a +0 ring mail (37, -7, D:10) a +0 flail (38, -10, D:10) a +0 dagger a +0 robe (38, -9, D:10) a +0 trident a +0 leather armour a cursed +0 flail a +0 chain mail (39, -9, D:10) a +0 club a +0 leather armour (42, -26, D:10) a +0 shortbow 24 arrows (44, -16, D:10) 23 stones a +0 flail a +0 leather armour (52, -21, D:10) a +0 trident (57, 0, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant spiked club a +0 giant spiked club (3, 31, D:11) 21 arrows (3, 34, D:11) a +1 flail of protection (4, 34, D:11) a +0 trident of venom (4, 35, D:11) a +0 antimagic rapier (4, 37, D:11) a +0 plate armour (5, 19, D:11) a poisoned tomahawk (7, 27, D:11) a +0 flail (8, 8, D:11) a +0 whip a +0 scale mail (8, 25, D:11) a +0 giant spiked club (9, 12, D:11) a +0 dagger (9, 13, D:11) a +0 hand axe a +0 leather armour a +0 short sword a +0 plate armour (10, 14, D:11) a +0 whip a +0 leather armour 2 poisoned tomahawks (10, 42, D:11) 3 large rocks (11, 43, D:11) a large rock (12, 15, D:11) a +0 giant spiked club (13, 38, D:11) a +5 falchion of draining (14, 24, D:11) a +0 morningstar (14, 38, D:11) the +5 shortbow "Vees" {flame, Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you more stealthy. (14, 39, D:11) a +2 rapier of speed (15, 38, D:11) a +6 morningstar of holy wrath (15, 39, D:11) a +1 flail of crushing (16, 23, D:11) a +0 robe a +0 dagger (16, 38, D:11) a +1 dagger of protection (16, 39, D:11) the +8 mace "Wyemn" {crush, Int+4 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+2). (17, 20, D:11) a +0 robe a +0 club (17, 24, D:11) a +0 giant club (17, 38, D:11) a +4 shortbow (17, 39, D:11) a +0 scimitar of freezing (18, 0, D:11) 14 sling bullets (18, 14, D:11) a +0 short sword (28, -6, D:11) a +0 giant club (29, 7, D:11) a +0 whip (30, 3, D:11) a +0 giant club (33, -13, D:11) a scroll of random uselessness (33, -3, D:11) 4 poisoned needles a +0 short sword a +0 blowgun (33, 40, D:11) a +0 giant club a +0 giant spiked club (34, -3, D:11) a +0 trident (34, -2, D:11) 5 poisoned needles a +0 blowgun (34, 7, D:11) a +0 trident (34, 16, D:11) a +0 giant spiked club (35, 14, D:11) a +3 hand axe of chopping (unseen) (36, -7, D:11) a poisoned needle (36, -6, D:11) a +0 giant club (36, 13, D:11) a cursed -2 giant spiked club (37, -10, D:11) a stone (37, -6, D:11) a poisoned needle (38, -6, D:11) a poisoned needle (38, -4, D:11) a +0 battleaxe a +0 animal skin (40, -8, D:11) 3 poisoned needles (40, -7, D:11) a poisoned needle (42, 19, D:11) 15 bolts (43, -5, D:11) a +0 giant club (43, 11, D:11) a +0 scale mail (47, -4, D:11) a +0 falchion (47, 1, D:11) a +0 buckler (58, 9, D:11) 8 poisoned needles (59, 13, D:11) a +1 spear Level 12 of the Dungeon [Shop] Hoigoinom's Book Shoppe a book of the Tempests (980 gold) a book of Death (980 gold) a book of Minor Magic (280 gold) the Almanac of Evil Rites and the Snowflakes (980 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Animate Dead Necromancy 4 c - Bolt of Cold Conjuration/Ice 6 d - Ozocubu's Refrigeration Ice 6 a book of Callings (420 gold) a book of Flames (490 gold) a book of Maledictions (350 gold) a Young Poisoner's Handbook (560 gold) a book of Dreams (1050 gold) a book of Party Tricks (700 gold) a book of Fire (910 gold) a book of the Sky (910 gold) a book of Frost (490 gold) a book of Cantrips (280 gold) (0, 0, D:12) a +0 long sword (6, -4, D:12) a +0 quarterstaff (8, -18, D:12) 22 stones (8, -6, D:12) a +0 short sword 4 stones (8, -5, D:12) a +0 short sword (9, -6, D:12) a +0 dagger (9, 21, D:12) 22 sling bullets (10, -6, D:12) a +0 short sword a stone (11, -5, D:12) a cursed +0 giant club (15, -3, D:12) a +0 robe (15, 2, D:12) 13 stones (37, 8, D:12) a +0 hand axe a +0 robe a +0 morningstar a +0 robe (40, 7, D:12) a cursed +0 halberd a +0 robe (51, 15, D:12) a scroll of noise Level 13 of the Dungeon (0, 0, D:13) a +0 mace (0, 1, D:13) a +0 buckler (3, 14, D:13) 3 scrolls of random uselessness (4, -4, D:13) a cursed -3 giant club a +0 giant spiked club (11, 7, D:13) 24 stones (21, 7, D:13) a +1 quarterstaff of crushing (22, 7, D:13) a +0 quarterstaff (23, -22, D:13) a +0 dagger a +0 robe (25, -20, D:13) a +0 dagger a +0 robe (25, 19, D:13) a +0 scale mail (26, -22, D:13) a +0 dagger a +0 robe (26, 15, D:13) a +0 falchion (26, 23, D:13) a +0 scale mail (36, 23, D:13) a +0 flail (43, -3, D:13) a cursed -3 flail (44, -3, D:13) a +1 dagger of electrocution a +0 scale mail a +0 dagger a cursed +0 robe (45, -3, D:13) a +0 dagger a +0 robe (48, 17, D:13) a +2 war axe of chopping (53, 16, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a stone (1, -5, D:14) a curare-tipped needle (3, -2, D:14) a stone (4, -3, D:14) a curare-tipped needle (6, -4, D:14) a stone a +0 club (6, -3, D:14) 4 stones a +0 club (7, -39, D:14) a +0 flail (7, -4, D:14) a +0 dagger (7, -2, D:14) a +0 blowgun (7, -1, D:14) a cursed +0 leather armour (8, -1, D:14) a stone (9, -38, D:14) a +0 flail (9, -24, D:14) an arrow (9, -18, D:14) 15 bolts (10, -38, D:14) a +0 morningstar (10, -24, D:14) an arrow (10, -4, D:14) a +0 dagger (10, -3, D:14) a stone (11, -40, D:14) a +0 flail (12, -24, D:14) an arrow (13, -38, D:14) a +0 flail (13, -25, D:14) 5 arrows (14, -38, D:14) a cursed +0 flail (14, -6, D:14) a stone (14, -3, D:14) a stone (15, -38, D:14) a +0 mace a +0 flail a +0 mace (15, -22, D:14) a +0 buckler (16, -1, D:14) a stone (17, -4, D:14) a +0 club (18, -28, D:14) an arrow (24, -17, D:14) 16 sling bullets (27, -44, D:14) 16 arrows a +0 shortbow (27, -43, D:14) 26 arrows a +0 shortbow a +2 longbow of velocity (27, -41, D:14) a +0 shortbow 3 arrows (27, -34, D:14) 2 arrows (27, -33, D:14) an arrow (27, -31, D:14) a +0 shortbow 20 arrows (28, -43, D:14) 13 arrows a +0 shortbow (28, -42, D:14) 4 arrows (28, -41, D:14) 2 arrows (28, -40, D:14) an arrow (28, -39, D:14) an arrow (28, -36, D:14) an arrow (29, -32, D:14) a +0 robe a +0 dagger (33, -38, D:14) 21 stones (35, -40, D:14) a +0 giant club (38, -49, D:14) a +4 flail of crushing (40, -50, D:14) a bolt (41, -47, D:14) a +0 club (42, -47, D:14) a +0 short sword (42, -17, D:14) a +0 short sword (42, -7, D:14) a +0 robe (43, -26, D:14) a +0 giant club a cursed +0 giant club (44, -48, D:14) a bolt (45, -48, D:14) a +0 robe a +0 dagger (45, -47, D:14) 14 bolts a +0 hand crossbow (47, -48, D:14) a +0 robe a +0 dagger a +0 dagger a +0 robe (47, -47, D:14) a +0 blowgun (52, -45, D:14) a cursed +0 hunting sling (53, -48, D:14) a +0 glaive (57, -8, D:14) a +0 long sword a +0 leather armour (58, -5, D:14) 13 sling bullets Level 15 of the Dungeon (0, 0, D:15) a +0 scale mail (4, -45, D:15) a +0 ring mail (8, -43, D:15) 23 sling bullets (9, -9, D:15) a +0 longbow 17 arrows (9, -3, D:15) a +0 arbalest 19 bolts (10, -6, D:15) a +0 arbalest 14 bolts (24, -18, D:15) a +0 leather armour (26, -21, D:15) a +0 leather armour a +0 great mace of holy wrath (31, -24, D:15) a +0 chain mail (32, -16, D:15) a +0 mace (33, -21, D:15) a +0 plate armour a +0 scimitar (35, -24, D:15) a +0 battleaxe (35, -17, D:15) a +0 dire flail (37, -26, D:15) a +0 club (38, -21, D:15) 22 sling bullets (40, -29, D:15) a book of Party Tricks a book of Cantrips a book of Changes (42, -39, D:15) a +0 shortbow (44, -7, D:15) 4 large rocks (46, -12, D:15) a +0 quarterstaff (64, -34, D:15) a +1 pair of gloves the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 plate armour (17, -6, Lair:1) 13 stones (58, 0, Lair:1) a +0 scale mail (69, -28, Lair:1) a cursed +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (3, -17, Lair:2) 6 bolts (7, -45, Lair:2) a +0 robe (11, 13, Lair:2) a +0 ring mail (14, 9, Lair:2) 23 bolts (15, -3, Lair:2) 12 stones (22, 8, Lair:2) a +0 ring mail (23, -31, Lair:2) a +0 cloak (45, 5, Lair:2) a cursed -2 trident (56, -19, Lair:2) a scroll of random uselessness