Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -2, D:1) a stone (3, 20, D:1) a +0 club (5, 20, D:1) a +0 ring mail (6, -6, D:1) a stone (6, -5, D:1) 2 stones (6, 17, D:1) 18 arrows (13, 21, D:1) 16 poisoned needles (15, -2, D:1) a +0 club (19, -4, D:1) 18 stones (23, 3, D:1) 6 stones (43, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 spear (1, 7, D:2) a +0 flail (13, 7, D:2) a +0 scale mail (18, 13, D:2) a +0 hand axe (20, 13, D:2) a +0 short sword (24, -8, D:2) a +0 club (25, -8, D:2) 20 arrows (25, 6, D:2) a +0 robe (30, 2, D:2) a +0 hand axe a +0 animal skin (30, 11, D:2) 23 stones (31, -5, D:2) 19 arrows (34, 7, D:2) a +0 plate armour Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of cure mutation (750 gold) (0, 0, D:3) a +0 mace a +0 leather armour (1, 3, D:3) a +0 club (2, 2, D:3) a +0 club (2, 3, D:3) a +0 dagger a +0 chain mail a +0 mace (3, 3, D:3) a cursed -2 dagger a +0 robe a +0 hand axe (17, -14, D:3) 17 arrows (18, -19, D:3) a +0 long sword (22, -19, D:3) a +0 mace (22, -6, D:3) a +0 quarterstaff (27, -7, D:3) a +0 robe (28, -11, D:3) a +0 club (30, -10, D:3) 20 stones (31, -16, D:3) a stone (39, 9, D:3) a +0 morningstar a +0 ring mail (48, 12, D:3) 31 sling bullets Level 4 of the Dungeon (5, -9, D:4) 20 poisoned needles (7, -10, D:4) a +0 spear (7, -8, D:4) a +0 whip a +0 leather armour a +0 halberd (9, -4, D:4) a throwing net (9, -3, D:4) a throwing net (14, -3, D:4) a +0 whip a +0 hand axe a +0 halberd (14, -1, D:4) a +0 spear a +0 spear a cursed +0 ring mail a +0 spear (15, -1, D:4) a +0 club (15, 0, D:4) a +0 whip (18, 8, D:4) a +0 spear (19, -12, D:4) a +0 club (20, -4, D:4) a cursed -3 spear (21, -2, D:4) a +0 spear (24, 15, D:4) 19 stones (29, -14, D:4) a +0 club (32, -22, D:4) a stone (33, -21, D:4) a stone (34, -22, D:4) a stone (34, -21, D:4) 3 stones (34, -20, D:4) a +0 spear a +0 halberd a +0 spear a +0 whip a +0 whip of draining a +0 giant club a +0 halberd a +2 flail of protection a +0 spear (34, -18, D:4) a +0 club a +0 leather armour a +0 whip 9 stones (35, -20, D:4) a +0 spear a +0 spear (35, -18, D:4) a +0 whip (35, -14, D:4) a +0 spear a +0 chain mail a +0 club a +0 leather armour (42, -1, D:4) a +0 spear a +0 whip a +0 whip a +0 flail a +0 flail (50, 2, D:4) a +0 hand axe a +0 ring mail (50, 4, D:4) a +0 leather armour (53, 2, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (6, -3, D:5) an arrow (6, 0, D:5) 16 stones (15, -14, D:5) a +0 club (17, -18, D:5) a +0 dagger (18, -23, D:5) a +0 flail (18, -18, D:5) a +0 dagger a +0 robe (19, -23, D:5) a +0 whip (19, -22, D:5) a +0 hand axe a +0 hand axe a cursed +0 scale mail a +0 dagger a +0 robe of positive energy (19, -17, D:5) a +0 whip 3 tomahawks a +0 leather armour (19, 14, D:5) a +0 mace (23, 23, D:5) a +0 flail (40, 14, D:5) a cursed -3 short sword a +0 shortbow 21 arrows (41, 14, D:5) a +0 hunting sling (42, 3, D:5) a +0 animal skin (46, -32, D:5) a +0 ring mail (47, -27, D:5) a +0 shortbow 16 arrows (47, 2, D:5) a +2 cloak Level 6 of the Dungeon (1, 0, D:6) a +0 flail (2, 32, D:6) a +0 robe (4, 48, D:6) 25 stones (6, 37, D:6) a +0 leather armour (10, 2, D:6) a +0 shortbow 16 arrows (11, 4, D:6) an arrow (15, 36, D:6) a tomahawk (19, 19, D:6) a +0 falchion (19, 36, D:6) a +0 trident (20, 4, D:6) a +0 hand axe (21, 38, D:6) a +0 robe a +0 dagger (21, 39, D:6) a +0 short sword a +3 leather armour a +0 club (22, 38, D:6) a +0 trident (34, 4, D:6) a +0 ring mail (49, 4, D:6) a +0 giant club (52, 48, D:6) a +0 whip of flaming a +0 robe (53, 4, D:6) 12 stones (59, 41, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 23 arrows (2, -23, D:7) a +0 quarterstaff (2, -18, D:7) a +0 hand axe (9, -16, D:7) the +0 helmet of Chill Winds {rCorr Dex+4} It affects your dexterity (+4). It protects you from acid and corrosion. (13, -5, D:7) 16 stones (16, -14, D:7) 14 arrows (20, -9, D:7) 12 sling bullets (21, 6, D:7) a +0 great sword (24, -18, D:7) a +0 short sword (24, -17, D:7) a +0 club (26, -17, D:7) a +0 dagger a +0 robe (30, -6, D:7) 22 stones (31, -4, D:7) a +0 shortbow 11 arrows (34, -5, D:7) an arrow (34, -4, D:7) an uncursed amulet of harm (35, -25, D:7) the +1 pair of boots "Noluow" {MR+ Regen+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. (35, -4, D:7) an arrow (35, 5, D:7) 17 arrows (37, -37, D:7) a +0 whip (37, -3, D:7) an arrow (38, -5, D:7) a +0 robe (38, -4, D:7) 4 arrows (40, 7, D:7) 4 tomahawks Level 8 of the Dungeon (0, 0, D:8) an arrow a +0 short sword (1, 1, D:8) an arrow (4, 4, D:8) a +0 shortbow 19 arrows (12, 5, D:8) a +0 leather armour (13, 26, D:8) 24 arrows (23, -7, D:8) an uncursed ring of poison resistance (29, -16, D:8) 23 stones (29, -1, D:8) a +0 ring mail (42, -8, D:8) a +0 rapier (50, 11, D:8) a +0 club a +0 club a +0 whip a +0 robe (50, 12, D:8) a +0 spear (57, 3, D:8) a +0 leather armour (62, -6, D:8) a +0 hand crossbow (65, -5, D:8) 24 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 mace (4, -12, D:9) a +0 shortbow (16, -3, D:9) a +0 mace (17, -8, D:9) a +0 hand axe a cursed +0 leather armour (18, -10, D:9) a +1 flail of crushing (18, -8, D:9) a +0 club a +0 short sword a +0 ring mail (43, -22, D:9) a potion of lignification (44, -39, D:9) a +0 pair of gloves (44, -24, D:9) a potion of flight (48, -47, D:9) 11 gold pieces (50, -27, D:9) a +0 flail (52, -36, D:9) a +0 short sword a cursed +0 leather armour (53, -37, D:9) a +0 dire flail a +0 chain mail (53, -36, D:9) a +0 dagger a +0 robe (62, -19, D:9) 17 gold pieces Level 10 of the Dungeon [Shop] Ewihym's Distillery a potion of agility (64 gold) a potion of heal wounds (80 gold) a potion of cancellation (128 gold) a potion of heal wounds (80 gold) a potion of haste (160 gold) a potion of haste (160 gold) a potion of cure mutation (400 gold) a potion of magic (128 gold) a potion of flight (48 gold) a potion of heal wounds (80 gold) a potion of heal wounds (80 gold) [Shop] Dubo's Antique Weapon Boutique the +5 rapier "Secups" {speed, rPois MP+9} (1542 gold) Attacks with this weapon are significantly faster. It protects you from poison. It affects your magic capacity (+9). a +0 hunting sling (48 gold) a +3 long sword of protection (678 gold) a +0 halberd (128 gold) a +0 great mace (208 gold) a +0 hand crossbow (112 gold) a +1 dagger of venom (300 gold) a +0 trident (112 gold) a +0 fustibalus (480 gold) a +0 whip (80 gold) a +2 hunting sling of flaming (470 gold) (0, 0, D:10) a cursed -3 shortbow (2, 1, D:10) a +0 glaive (9, 4, D:10) a +0 quarterstaff (10, 17, D:10) a +0 club (12, 17, D:10) a +0 trident a +0 plate armour (12, 18, D:10) a +0 dagger of holy wrath a +0 robe (13, 14, D:10) 19 arrows (13, 15, D:10) a +0 centaur barding a +0 plate armour (15, 4, D:10) 15 sling bullets (22, 15, D:10) a +0 robe (22, 48, D:10) a +0 giant club (24, 8, D:10) 7 curare-tipped needles (33, 32, D:10) a +0 club (35, 30, D:10) a cursed -1 trident (35, 32, D:10) a cursed -3 club (35, 33, D:10) a +0 mace (39, 14, D:10) 3 scrolls of amnesia (39, 37, D:10) a +0 robe (43, 34, D:10) a +0 quarterstaff (44, 27, D:10) a +0 scale mail (46, 21, D:10) a +0 leather armour (46, 36, D:10) a +0 leather armour (47, 20, D:10) a +0 dagger a +2 robe of fire resistance (47, 21, D:10) a +0 falchion a +0 trident a +0 plate armour (48, 21, D:10) a +0 dagger of electrocution a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a cursed -2 battleaxe a +0 ring mail a throwing net (1, -3, D:11) a throwing net (9, 4, D:11) a +0 flail a +0 ring mail a +0 dagger a +0 dagger a +0 robe a +0 trident a cursed -2 dagger a +0 robe (11, -18, D:11) a +0 mace (11, -15, D:11) an uncursed ring of poison resistance (12, 7, D:11) 2 large rocks (16, -27, D:11) a +0 dire flail of holy wrath a +0 plate armour a cursed -2 dagger (17, -27, D:11) a +0 dagger (17, 3, D:11) 25 arrows (18, -27, D:11) a +0 dagger a +0 robe (24, -16, D:11) a cursed +0 short sword (27, -14, D:11) a +0 whip (40, -11, D:11) a +0 plate armour a +0 short sword (40, -9, D:11) a +0 club (41, -9, D:11) a stone a +0 scale mail a +0 whip (41, -8, D:11) 26 bolts a +0 dagger a +0 hand crossbow a +0 leather armour a +0 whip (41, -7, D:11) a stone a +0 short sword (42, -6, D:11) a +0 club a +0 club (43, -17, D:11) a +0 flail (50, -16, D:11) a +0 falchion (51, -3, D:11) a +0 giant spiked club (55, -7, D:11) a +0 pair of boots (56, 5, D:11) 15 arrows Level 12 of the Dungeon (0, 0, D:12) an arrow a +0 giant club (1, 1, D:12) an arrow (3, 2, D:12) a +0 shortbow 8 arrows (9, 4, D:12) the cursed +0 helmet "Ecytar" {Int+2} It affects your intelligence (+2). It has a curse placed upon it. (12, 2, D:12) 3 arrows (14, 3, D:12) 16 stones (18, 4, D:12) 2 arrows (20, 6, D:12) a +0 war axe of distortion (21, 6, D:12) a +0 robe (22, 5, D:12) a cursed -1 giant club (22, 7, D:12) 2 arrows (22, 29, D:12) a tomahawk (23, -5, D:12) 25 arrows (23, 28, D:12) a tomahawk (24, 26, D:12) a +0 leather armour a +0 short sword a +0 trident (24, 27, D:12) a +0 leather armour (25, 17, D:12) an arrow (25, 26, D:12) a +0 chain mail a +0 whip a +0 mace a +0 leather armour (28, 20, D:12) an arrow (29, -2, D:12) a +0 long sword (30, 21, D:12) 2 arrows (38, 3, D:12) the cursed +1 trident of Luxury {freeze, rPois rN+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. It protects you from negative energy. It has a curse placed upon it. the Ecumenical Temple