Deemzul Level 1 of the Dungeon (0, 0, D:1) 15 stones (3, -15, D:1) 25 sling bullets (3, 10, D:1) 4 poisoned needles (11, -26, D:1) 5 tomahawks (12, -7, D:1) 15 bolts (14, -25, D:1) a +0 club (18, 8, D:1) a +0 robe (19, -26, D:1) a +0 club (19, -13, D:1) a +0 club (25, 3, D:1) a +0 club (42, -18, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, 28, D:2) a +0 club a +0 short sword (5, 3, D:2) a +0 hunting sling 23 stones (10, 9, D:2) a rat corpse (skeletalised by now) (11, -3, D:2) a +0 dagger (11, 46, D:2) 12 bolts (14, 6, D:2) a +2 centaur barding (15, -3, D:2) a hobgoblin corpse (skeletalised by now) (15, -1, D:2) a hobgoblin corpse (skeletalised by now) (15, 38, D:2) a +0 club (31, 26, D:2) 23 sling bullets (31, 33, D:2) 7 javelins (32, 15, D:2) a +0 club (32, 30, D:2) a +0 dagger (37, 17, D:2) a stone (39, 17, D:2) a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of enchant armour (1, -3, D:3) a +0 dagger (unseen) (1, -2, D:3) a +0 club (1, 0, D:3) a +0 war axe (2, -3, D:3) a +0 dagger (7, 0, D:3) a goblin skeleton (7, 1, D:3) a +0 club (24, 9, D:3) a +0 long sword (27, 7, D:3) a +0 short sword a +0 leather armour