Deemzul Level 1 of the Dungeon (2, -19, D:1) 16 sling bullets (6, 12, D:1) a +0 dagger a +0 club (8, 3, D:1) a +0 leather armour (10, 2, D:1) 2 javelins (17, 8, D:1) a +0 short sword (18, 23, D:1) a potion of heal wounds (20, -6, D:1) a +0 short sword (20, 22, D:1) a stone (25, 5, D:1) a +0 robe (28, 16, D:1) a +0 dagger (31, 12, D:1) a +0 club (36, -2, D:1) a +0 club a +0 plate armour (43, 8, D:1) a +0 club Level 2 of the Dungeon (1, -2, D:2) 25 stones (2, -5, D:2) a +0 ring mail (3, -15, D:2) a +0 club (4, -15, D:2) a +0 club a +0 war axe a +0 dagger (5, -15, D:2) a stone (5, -8, D:2) 24 stones (8, -10, D:2) 21 stones (9, -16, D:2) a +0 leather armour (14, 24, D:2) a +0 rapier (15, -11, D:2) 2 stones (15, 7, D:2) 23 stones (19, 30, D:2) 13 arrows (20, 19, D:2) 5 stones (22, 14, D:2) a +0 robe (24, -2, D:2) a +0 hand axe of flaming (24, -1, D:2) 13 stones (24, 2, D:2) a +0 dagger (28, 5, D:2) a +0 pair of gloves (32, 3, D:2) a +0 club (32, 8, D:2) a +0 dagger (32, 9, D:2) 2 stones (36, 6, D:2) a poisoned needle (36, 23, D:2) a +0 ring mail (36, 24, D:2) a cursed +0 robe a +0 scythe (45, -11, D:2) a +0 club (46, -12, D:2) 14 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (6, 22, D:3) a +1 mace of draining (6, 33, D:3) a +0 whip (8, 31, D:3) a +0 leather armour (9, 29, D:3) a +0 flail (10, -1, D:3) 8 poisoned needles a +0 blowgun (32, 7, D:3) a tomahawk of returning a +0 morningstar (32, 42, D:3) a +0 club a +0 ring mail (33, 26, D:3) a +0 club (33, 42, D:3) a +1 mace of protection (34, 9, D:3) a +0 war axe a tomahawk of returning (35, 38, D:3) a +0 spear (35, 39, D:3) 14 stones (36, 22, D:3) a +0 dagger a +0 robe a +0 hand axe (43, 28, D:3) a +0 leather armour (44, 3, D:3) 6 tomahawks (44, 39, D:3) a cursed +0 cloak 17 bolts (47, 10, D:3) a +0 flail a +0 leather armour (48, 10, D:3) a +0 hand axe (53, 33, D:3) a +0 short sword (54, 6, D:3) a +1 quarterstaff of draining (57, 28, D:3) a +0 club Level 4 of the Dungeon (8, -3, D:4) a +0 mace (13, 1, D:4) a +0 plate armour (45, 43, D:4) a +0 mace (47, 50, D:4) 17 sling bullets (49, 47, D:4) 15 stones (50, 15, D:4) 26 sling bullets (56, 14, D:4) 29 stones (56, 41, D:4) a +0 robe (56, 42, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) 8 needles of paralysis (1, 28, D:5) a +0 whip of freezing a +0 robe (2, 10, D:5) 24 stones (4, 0, D:5) a +0 robe (11, -2, D:5) a +0 trident (13, 7, D:5) a +0 giant club (29, 2, D:5) 19 stones (30, 2, D:5) 2 stones (33, -4, D:5) a +0 animal skin (33, 2, D:5) a stone (34, -1, D:5) a stone (34, 3, D:5) a +0 giant spiked club (41, 9, D:5) an arrow (42, 9, D:5) an arrow (45, 9, D:5) a +0 shortbow 12 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 trident (10, -42, D:6) 23 stones (12, 0, D:6) 16 arrows (15, -1, D:6) a +0 chain mail (16, 1, D:6) a +0 club a +0 scale mail (17, -29, D:6) 8 tomahawks (27, -16, D:6) 24 arrows (32, -17, D:6) an uncursed staff of energy (39, -31, D:6) a +0 plate armour (45, 2, D:6) a +0 trident (46, -11, D:6) 26 stones (46, 2, D:6) a +0 falchion a +0 hand axe a +0 chain mail (46, 3, D:6) a +0 club (51, -5, D:6) a +0 ring mail (52, -27, D:6) 21 stones (58, -20, D:6) a +1 leather armour of fire resistance a +0 club (60, -20, D:6) a +0 chain mail a +0 falchion (60, -19, D:6) a +0 club a +0 flail Level 7 of the Dungeon (0, 0, D:7) 20 arrows (11, -10, D:7) a +0 club a +0 dagger a cursed +0 robe (11, -9, D:7) a +0 flail a +0 leather armour a +0 short sword (11, 4, D:7) a +0 shortbow (13, -9, D:7) a +0 rapier (18, -4, D:7) 28 sling bullets (18, -1, D:7) a +0 club (18, 0, D:7) a +0 chain mail (18, 4, D:7) 24 arrows (24, -8, D:7) a cursed +0 leather armour (31, -7, D:7) a +1 falchion of electrocution (34, -28, D:7) a +0 hand axe a +0 animal skin (39, 8, D:7) 21 arrows Level 8 of the Dungeon [Shop] Puntet Xurr's General Store a scroll of amnesia (49 gold) a book of the Earth (910 gold) 26 arrows (72 gold) 4 poisoned javelins (89 gold) a scroll of random uselessness (14 gold) a meat ration (70 gold) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} (1 gold) It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +0 robe (9 gold) an uncursed ring of wizardry (420 gold) 2 scrolls of teleportation (84 gold) (10, -29, D:8) a +0 flail (22, 1, D:8) a +0 dagger (26, -8, D:8) 20 sling bullets (43, -6, D:8) a +0 ring mail (53, -7, D:8) 14 stones (62, 25, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) 24 stones (1, 5, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 whip (1, 25, D:9) 20 stones (2, -14, D:9) 4 tomahawks (2, 6, D:9) a +0 hunting sling (3, 11, D:9) a +0 dagger (5, 28, D:9) a large rock (8, -15, D:9) a +0 trident a +0 ring mail (8, -11, D:9) a +0 centaur barding (8, 28, D:9) a large rock (9, -17, D:9) a +0 dagger a +0 robe a +0 robe (9, -16, D:9) a +0 flail (9, -2, D:9) a +0 robe a +0 dagger (9, 0, D:9) a +0 leather armour 2 tomahawks a cursed -2 flail (9, 28, D:9) a large rock (10, -17, D:9) a +0 flail (10, -16, D:9) a +0 whip a +0 chain mail (16, -15, D:9) a +0 ring mail a +2 hand axe of flaming (17, -16, D:9) a +0 chain mail a +0 whip (17, -15, D:9) a +0 ring mail a cursed -2 flail (21, -15, D:9) a +0 morningstar (29, -9, D:9) a +0 dagger (31, 28, D:9) a +0 leather armour 34 sling bullets a +0 quarterstaff a +0 hunting sling (34, 25, D:9) 19 stones (35, 1, D:9) a +0 club (35, 26, D:9) a sling bullet (41, 8, D:9) a +0 scale mail (41, 31, D:9) a +0 short sword (43, 6, D:9) 7 stones (57, -3, D:9) a +0 fustibalus Level 10 of the Dungeon (0, 0, D:10) a +0 club (9, -1, D:10) a +0 giant club (9, 6, D:10) a +0 ring mail (14, -12, D:10) a +0 battleaxe a +0 chain mail (15, -24, D:10) a +0 ring mail (17, -33, D:10) a +3 hand axe of chopping (18, -3, D:10) a +0 flail (18, -2, D:10) a +0 leather armour a +0 club (19, -35, D:10) a +0 dagger a +0 robe (19, -2, D:10) a +0 flail (21, 10, D:10) an uncursed ring of loudness (27, -19, D:10) 19 sling bullets (38, -26, D:10) a book of Necromancy (38, -9, D:10) a +0 dagger a +0 robe (39, -9, D:10) a +2 dagger of freezing a +0 robe (40, -9, D:10) a cursed -3 dagger (41, 14, D:10) 21 arrows a +0 quarterstaff (42, -29, D:10) 26 sling bullets (42, -25, D:10) a +0 robe a cursed -3 dagger (48, -15, D:10) a +0 chain mail (50, -5, D:10) a +0 giant spiked club (63, -13, D:10) a +0 shortbow 16 arrows Level 11 of the Dungeon (0, 0, D:11) an arrow (1, 8, D:11) an arrow (3, 9, D:11) an arrow (4, -19, D:11) a +0 war axe (4, 9, D:11) an arrow (5, 9, D:11) 2 arrows (6, -12, D:11) a +0 trident (7, -12, D:11) a +0 dagger a +0 mace (8, -12, D:11) a +0 dagger a +0 robe (11, -20, D:11) 11 stones (11, -7, D:11) 19 bolts (17, -8, D:11) a +0 trident (28, -20, D:11) a wand of iceblast (7/15) (32, -23, D:11) a meat ration (35, -20, D:11) a +0 cloak Level 12 of the Dungeon (0, 0, D:12) a scroll of teleportation (8, -3, D:12) a +0 rapier (16, 3, D:12) a scroll of vulnerability the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 19 stones (0, 31, Lair:1) a +0 rapier (3, 9, Lair:1) a +0 dagger (6, 18, Lair:1) 15 stones (9, 30, Lair:1) a +0 ring mail (23, 1, Lair:1) a +0 leather armour (34, 17, Lair:1) a +0 war axe (36, -6, Lair:1) a +0 flail (39, 1, Lair:1) a +0 dagger (42, 19, Lair:1) 16 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 21 stones (8, 36, Lair:2) 15 poisoned needles (19, 5, Lair:2) 14 poisoned needles (32, 10, Lair:2) 16 gold pieces (33, 10, Lair:2) a +0 chain mail (33, 30, Lair:2) a +0 short sword Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (2, -23, Lair:3) a +0 helmet (4, -29, Lair:3) a +0 lajatang (8, -29, Lair:3) a +0 flail (9, 9, Lair:3) a yak skeleton (14, -8, Lair:3) a blink frog corpse (15, -27, Lair:3) 25 stones (25, -8, Lair:3) a +0 morningstar of protection (25, -2, Lair:3) a +0 long sword (30, -29, Lair:3) a hell rat corpse (skeletalised by now) (31, -28, Lair:3) a hell rat corpse (skeletalised by now) (48, -4, Lair:3) a +0 leather armour (54, -26, Lair:3) 19 stones