Deemzul Level 1 of the Dungeon (0, 0, D:1) a cursed +0 ring mail (3, 5, D:1) a +0 short sword (7, -23, D:1) a +0 hand axe (12, -33, D:1) a +0 club an uncursed ring of see invisible (12, -25, D:1) 18 arrows (14, -39, D:1) a +0 chain mail (14, -33, D:1) 29 stones (17, 3, D:1) 24 arrows (22, -34, D:1) a +0 dagger (45, -9, D:1) a stone (46, -9, D:1) a stone (49, -10, D:1) a +0 short sword 3 stones (49, -9, D:1) a +0 club (53, -33, D:1) a +0 ring mail (56, -14, D:1) a +0 club (58, -38, D:1) 20 stones 3 needles of sleeping (61, -31, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (1, 1, D:2) a cursed -2 club (3, 7, D:2) a +0 quarterstaff (4, 17, D:2) a +0 dagger (6, -9, D:2) 19 stones (8, 2, D:2) a leopard gecko corpse (skeletalised by now) (10, 4, D:2) a +0 club (11, 3, D:2) a +0 club a kobold corpse (skeletalised by now) (15, 21, D:2) a +0 club (17, 16, D:2) 24 stones (21, 3, D:2) a cursed -1 dagger a goblin skeleton (22, 18, D:2) a +0 hunting sling (25, 28, D:2) a +0 ring mail (26, 16, D:2) 14 bolts (26, 28, D:2) a +0 club (30, 25, D:2) 4 tomahawks (34, -6, D:2) a ball python corpse (36, 20, D:2) 7 tomahawks of returning (41, 8, D:2) 18 sling bullets Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, 3, D:3) a +0 club (4, 6, D:3) a leopard gecko corpse (9, 18, D:3) a +0 pair of gloves