Dungeon Crawl Stone Soup version 0.20-a0-1018-ge435b50 (webtiles) character file. 2 Deemzul the Caller (level 1, -1/13 HPs) Began as a Mummy Summoner on Apr 17, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (154 turns). Deemzul the Caller (Mummy Summoner) Turns: 154, Time: 00:00:21 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 25% Magic: 1/4 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: + Level 1.5 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting + Level 3.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ##.. 6% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Attack! The jackal bites you. * * * LOW HITPOINT WARNING * * * Your rat closely misses the jackal. Unknown command. You swap places. Your bat hits the jackal but does no damage. Your rat barely misses the jackal. The jackal barely misses you. Unknown command. Your bat barely misses the jackal. x2 Your bat closely misses the jackal. Your bat barely misses the jackal. Your bat hits the jackal but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is lightly wounded. Your bat misses the jackal. The jackal closely misses you. Your rat bites the jackal but does no damage. Unknown command. Your bat closely misses the jackal. The jackal bites you. You die... ############# ####...........## ####................ ##.......#########... ##r.h@.####.......#### ####....###.............# ##...br.##.....#######.... #......##....###...# ###.. . #......#....##.....# ##. ... #.######...##...##.## ## .....###.#........#...##...##...# #........#...######...#..<......# #........#...#....#...##...###### You could see a jackal, a friendly bat and 2 friendly rats. Vanquished Creatures (collateral kills) 2 jackals (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deemzul the Mummy Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 154 | D:1 | Slain by a jackal Vault maps used: D:1: dpeg_arrival_circle_labyrinth_c Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Summon Small Mamm || 4 Armor: Robe || 6 Dodge: Dodged || 15