Deemzul Level 1 of the Dungeon (0, 0, D:1) a stone (0, 28, D:1) 28 sling bullets (2, 1, D:1) a stone (2, 24, D:1) 25 stones (10, -20, D:1) a +0 plate armour (15, 24, D:1) a +0 hand axe (15, 28, D:1) 7 tomahawks (16, 32, D:1) a meat ration (19, 38, D:1) a +0 dagger (23, -10, D:1) a +0 club (26, 16, D:1) a potion of lignification (35, -3, D:1) a meat ration (35, 30, D:1) 11 bolts (36, -10, D:1) a +0 dagger (37, 23, D:1) a potion of heal wounds (37, 31, D:1) 19 arrows (40, 2, D:1) a scroll of identify (45, 16, D:1) a +0 leather armour (46, -4, D:1) 20 stones (47, -9, D:1) a +0 dagger (47, 11, D:1) a stone a +0 club (47, 12, D:1) a stone (47, 14, D:1) a +0 club (57, -1, D:1) a +0 whip (59, -7, D:1) a stone (59, -6, D:1) a stone (59, -5, D:1) a stone (60, -2, D:1) a +0 whip (64, 23, D:1) an adder corpse Level 2 of the Dungeon (0, 0, D:2) a potion of haste (0, 16, D:2) a +0 club (3, 13, D:2) a potion of agility (4, -11, D:2) a leopard gecko corpse (skeletalised by now) (17, 10, D:2) a +0 robe (18, 9, D:2) a +0 whip (19, -5, D:2) a +0 short sword (20, 20, D:2) 16 bolts (21, 5, D:2) a potion of cancellation (23, -17, D:2) 16 stones (23, -13, D:2) a bread ration (23, 10, D:2) a +0 ring mail (25, 2, D:2) a potion of brilliance (35, -14, D:2) a +0 buckler (35, 0, D:2) a stone (35, 2, D:2) a rat corpse (skeletalised by now) (38, 0, D:2) a +0 dagger (39, 0, D:2) a frilled lizard corpse (42, 0, D:2) 14 stones