Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (29, 8, D:1) a +0 club (30, 14, D:1) 15 stones (32, -17, D:1) a +0 club (33, -11, D:1) 18 stones (34, 10, D:1) a +0 dagger (36, -15, D:1) a stone 29 arrows (49, -18, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) 20 arrows (6, -9, D:2) a +0 club (18, -9, D:2) a +0 club (22, -7, D:2) a +0 ring mail (23, -3, D:2) 18 stones (34, -11, D:2) 3 tomahawks (36, 1, D:2) a stone (37, 2, D:2) a stone (37, 10, D:2) a +0 hunting sling (39, 6, D:2) 21 sling bullets (44, -12, D:2) a throwing net (46, -7, D:2) a +0 dagger (49, -11, D:2) a +1 hat (50, -1, D:2) 11 stones (50, 5, D:2) a +0 dagger (54, 9, D:2) 13 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (4, 1, D:3) a stone (6, 21, D:3) a +0 dagger (6, 22, D:3) a +0 robe a +0 dagger (6, 23, D:3) a +0 leather armour a +0 falchion (7, 15, D:3) a +0 giant club (7, 23, D:3) a +0 mace (8, 23, D:3) a +0 flail (10, 15, D:3) 29 arrows (16, 6, D:3) a +0 leather armour (29, 16, D:3) a +0 hand axe (34, 38, D:3) a +0 flail (34, 39, D:3) a +0 chain mail (35, 39, D:3) a +0 dagger (36, 39, D:3) a +0 short sword a +0 leather armour a +0 club a +0 leather armour (48, 27, D:3) a +0 scale mail (51, 10, D:3) a +0 animal skin (52, 10, D:3) a +0 animal skin (55, 6, D:3) 10 poisoned needles (57, 10, D:3) a +0 dagger (58, 17, D:3) 18 poisoned needles (59, 6, D:3) a +2 vampiric dagger a +2 robe of the Archmagi Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (12, -26, D:4) 17 arrows (12, -14, D:4) 17 stones (12, -3, D:4) a +2 quarterstaff of chaos (13, -5, D:4) a +0 mace (18, 0, D:4) a +1 whip of electrocution a +0 robe (21, -4, D:4) a +0 dagger a +0 robe (21, -3, D:4) a +0 dagger a cursed +0 robe (22, 4, D:4) a +0 whip (23, 5, D:4) a +0 spear (23, 6, D:4) a +0 flail (24, 3, D:4) a +0 hand axe (24, 4, D:4) a tomahawk (24, 5, D:4) a +0 flail (24, 6, D:4) a +0 mace a +0 leather armour a +0 flail (26, 6, D:4) a tomahawk (30, -11, D:4) a +0 animal skin (36, 16, D:4) 21 stones (40, 15, D:4) a cursed -3 falchion a +0 leather armour Level 5 of the Dungeon [Shop] Xetoe's Distillery a potion of agility (60 gold) a potion of lignification (45 gold) 2 potions of curing (90 gold) a potion of magic (120 gold) a potion of berserk rage (75 gold) a potion of lignification (45 gold) (0, 0, D:5) a +0 dagger a +0 robe (1, 0, D:5) a +0 club (2, 0, D:5) a +0 hand axe (3, 21, D:5) a +0 quarterstaff (6, -5, D:5) a +0 shortbow (10, 4, D:5) a +0 dagger (13, 12, D:5) 10 sling bullets (16, 5, D:5) a potion of degeneration (36, 11, D:5) a +0 quarterstaff (37, -3, D:5) an arrow (38, -4, D:5) 2 arrows (39, -5, D:5) 5 arrows (39, -1, D:5) a cursed +0 club (40, -4, D:5) an arrow (41, -4, D:5) an arrow (42, -4, D:5) a cursed -3 shortbow 3 arrows Level 6 of the Dungeon (0, 0, D:6) 19 stones (0, 10, D:6) a +0 club (14, 4, D:6) 19 arrows (30, 2, D:6) a +0 quarterstaff (32, -11, D:6) 17 arrows (36, -6, D:6) 24 stones (38, -6, D:6) a +0 lajatang (39, 13, D:6) the +0 trident "Jythranim" {holy, *Drain rElec rN+} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. (45, 8, D:6) a cursed +0 hand axe (48, 23, D:6) 27 bolts (54, 8, D:6) 18 arrows (62, 10, D:6) 20 sling bullets Level 7 of the Dungeon [Shop] Mecuza's General Store a fruit (22 gold) 16 sling bullets (120 gold) 3 needles of sleeping (22 gold) a fan of gales (600 gold) 12 stones (18 gold) a +0 spear (45 gold) 4 javelins (48 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) 14 arrows (42 gold) a royal jelly (30 gold) a box of beasts (300 gold) a potion of cancellation (120 gold) (0, 0, D:7) a +0 hand axe a +0 robe (1, -1, D:7) a +0 short sword a +0 hunting sling a +0 leather armour (1, 0, D:7) a +0 war axe (4, -13, D:7) a potion of degeneration (8, 3, D:7) 13 arrows (13, -26, D:7) a +0 war axe (20, -23, D:7) a +0 dire flail a +0 giant spiked club (21, -23, D:7) a +0 dagger (32, -7, D:7) 15 bolts (38, -33, D:7) 14 sling bullets (45, 8, D:7) an arrow (46, 5, D:7) an arrow (46, 8, D:7) 2 arrows (47, 8, D:7) a +0 shortbow 14 arrows (50, -26, D:7) 18 stones Level 8 of the Dungeon (6, 0, D:8) a throwing net (14, -17, D:8) a +0 leather armour (22, -16, D:8) 7 tomahawks (25, -5, D:8) a +0 dagger (30, -41, D:8) a +0 ring mail (30, -24, D:8) a +0 trident (50, -49, D:8) a +0 scythe (50, 4, D:8) a +0 pair of boots (54, -13, D:8) 8 bolts Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (3, -12, D:9) a +2 ring of protection (4, -4, D:9) a +0 hand axe (unseen) (5, -4, D:9) a +0 club (5, -3, D:9) a +0 chain mail (8, -12, D:9) an uncursed ring of magical power (14, -15, D:9) 26 arrows (25, 19, D:9) a +0 war axe a +0 plate armour (25, 20, D:9) a +0 whip a +0 leather armour a +0 mace a +0 chain mail (25, 21, D:9) a +0 leather armour (26, 20, D:9) a +0 club a +0 leather armour (28, -2, D:9) a +0 long sword a +0 plate armour (28, -1, D:9) a cursed -2 short sword a +0 chain mail (28, 0, D:9) a +0 flail (32, -4, D:9) a +0 club a +0 leather armour (35, 20, D:9) a +0 dagger 3 stones (36, 14, D:9) a stone (36, 19, D:9) 2 poisoned needles (36, 22, D:9) a +0 flail (37, 20, D:9) a +0 whip a +0 blowgun 10 poisoned needles 3 stones (44, -16, D:9) a cursed -1 club (45, -17, D:9) a +0 whip a +3 spear (46, -18, D:9) a +0 spear (46, -17, D:9) a +0 spear a +0 ring mail (47, -5, D:9) a +0 dagger a +0 robe (48, -5, D:9) a +0 dagger a +0 robe (49, -13, D:9) a +0 dagger (49, -4, D:9) a +0 trident (53, 20, D:9) 18 stones Level 10 of the Dungeon [Shop] Huekedghaff's Distillery a potion of might (48 gold) a potion of might (48 gold) a potion of might (48 gold) a potion of lignification (36 gold) (0, 0, D:10) a +0 dagger a +0 robe (1, -3, D:10) a book of Misfortune a book of Conjurations (1, -2, D:10) a +0 flail a +0 plate armour (1, -1, D:10) a +0 whip (2, -4, D:10) a +0 dagger a +0 robe (2, -2, D:10) a +0 leather armour (4, -11, D:10) 5 arrows (21, -44, D:10) a +0 war axe (30, -10, D:10) 4 large rocks (30, -9, D:10) 21 arrows (35, -20, D:10) 7 needles of sleeping (35, -3, D:10) a +0 spear (49, -5, D:10) a +0 robe a +3 mace (53, -5, D:10) a +0 robe a +3 scimitar (54, -4, D:10) a +0 robe a cursed +3 great sword (56, 15, D:10) a +0 quarterstaff (58, -29, D:10) a +0 hand axe a +0 dagger a +0 robe a +0 dagger (58, -28, D:10) a +0 leather armour a +0 mace a +0 dagger a +0 robe (58, -10, D:10) a +0 club a +0 ring mail (58, -9, D:10) a +0 long sword a +0 plate armour a cursed +0 whip (58, -8, D:10) a +0 falchion a +0 leather armour a +0 hand axe (60, 6, D:10) a +0 flail a +0 ring mail (60, 7, D:10) a +0 troll leather armour a +0 hand axe a +0 ring mail (61, 7, D:10) a +0 flail (66, -6, D:10) a +0 robe (67, -40, D:10) a +0 giant club (67, -34, D:10) a +0 short sword a +0 ring mail a +0 dagger a +0 ring mail (68, -42, D:10) 16 bolts Level 11 of the Dungeon [Shop] Ythruopn's Book Boutique a book of Misfortune (280 gold) a book of Fire (910 gold) a book of Battle (560 gold) the Papyrus of Glacial Poison (966 gold) Spells Type Level a - Freeze Ice 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Throw Icicle Conjuration/Ice 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 a book of Beasts (770 gold) a book of the Warp (1260 gold) a book of the Dragon (1260 gold) a book of the Tempests (980 gold) a book of the Earth (910 gold) a book of the Warp (1260 gold) (0, 0, D:11) 14 stones (3, 1, D:11) a +0 shortbow 14 arrows (5, 1, D:11) an arrow (5, 26, D:11) 19 bolts (8, 1, D:11) 2 arrows (9, 2, D:11) 3 arrows (19, 18, D:11) a +0 scimitar (25, 19, D:11) a scroll of teleportation (33, 17, D:11) 14 sling bullets (34, 10, D:11) an uncursed staff of air (39, 2, D:11) 9 arrows (39, 11, D:11) a +0 cloak (44, 18, D:11) a +0 giant spiked club (44, 27, D:11) a +0 whip the cursed +0 ring mail of the Orb Guardian {rF++} It greatly protects you from fire. It has a curse placed upon it. (46, 18, D:11) a +0 dagger (50, 2, D:11) 2 arrows (51, 1, D:11) 2 arrows (51, 30, D:11) a +0 leather armour (52, 0, D:11) 2 arrows (52, 34, D:11) 13 stones (54, -1, D:11) 19 arrows a +2 shortbow of velocity (54, 0, D:11) 17 arrows a +0 shortbow (54, 1, D:11) 25 arrows a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 short sword a +0 mace a +0 ring mail a +0 club a +0 war axe (1, 0, D:12) 2 tomahawks (11, -3, D:12) a +0 shortbow 27 arrows a centaur corpse (skeletalised by now) (11, -2, D:12) an arrow (12, -4, D:12) a +0 shortbow 10 arrows a centaur corpse (skeletalised by now) (14, 9, D:12) the +1 robe of Morality {Int+3} It affects your intelligence (+3). (23, -2, D:12) 2 arrows (26, 27, D:12) 17 stones (27, -5, D:12) a +0 plate armour (27, -2, D:12) an arrow (27, -1, D:12) a +0 club (28, -5, D:12) a +0 war axe (28, -2, D:12) a +0 dagger a +0 robe (28, -1, D:12) a +0 mace a +0 chain mail (29, -5, D:12) a +0 battleaxe (30, -2, D:12) a +0 shortbow 15 arrows (30, 23, D:12) a +0 short sword (31, -9, D:12) a book of Enchantments a book of Debilitation (31, -8, D:12) a large rock (31, -7, D:12) a large rock (32, -6, D:12) 4 javelins (33, -11, D:12) 23 sling bullets (33, -10, D:12) a +2 blowgun a large rock (37, 35, D:12) a lightning rod (4/4) (38, 10, D:12) a book of Misfortune (39, 17, D:12) a +2 robe of magic resistance (42, 19, D:12) a +0 war axe (43, -2, D:12) a +0 leather armour Level 13 of the Dungeon (0, 0, D:13) a big kobold corpse a kobold corpse (0, 1, D:13) a cursed -2 short sword a +0 dagger 4 stones (5, 3, D:13) 2 large rocks the Ecumenical Temple