Deemzul Level 1 of the Dungeon (26, 32, D:1) a +0 club (36, 45, D:1) a +0 ring mail (39, 3, D:1) a +0 hand axe (39, 6, D:1) a +0 club (48, 35, D:1) a +0 club (49, 36, D:1) a stone (51, 5, D:1) 17 arrows (51, 16, D:1) a +0 ring mail (51, 38, D:1) a stone (52, 8, D:1) 9 arrows (55, 8, D:1) a +0 chain mail (57, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 19 bolts (0, 18, D:2) 2 javelins (9, 30, D:2) 2 stones (11, 3, D:2) a cursed -2 short sword (12, 4, D:2) a +0 falchion a +0 ring mail (18, 6, D:2) a +0 club (21, 20, D:2) 22 arrows (23, 3, D:2) a +0 scythe a +0 robe (36, 24, D:2) a +0 dagger 20 stones (37, 26, D:2) a stone (49, 35, D:2) a +0 ring mail (49, 46, D:2) a +0 dagger (53, 39, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a stone (1, -1, D:3) a stone (2, -1, D:3) a stone (4, -1, D:3) a +0 dagger a stone (10, -1, D:3) 9 arrows (17, -7, D:3) a +0 club (17, -6, D:3) a +0 leather armour (23, -9, D:3) a +0 club (26, -12, D:3) a +0 dagger a +0 robe (26, -11, D:3) a +0 trident a +0 leather armour (26, -10, D:3) a +0 dagger a +0 ring mail (28, -12, D:3) a +0 dagger a +0 robe (30, -9, D:3) a +0 whip (30, -8, D:3) a +0 whip (31, -9, D:3) a +0 club (32, -17, D:3) a +0 club (35, -25, D:3) 10 bolts (37, -1, D:3) a +0 robe (42, -9, D:3) 24 bolts (47, -17, D:3) a +0 club (47, -2, D:3) 20 sling bullets (49, 12, D:3) 2 throwing nets (50, 15, D:3) 10 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (4, 12, D:4) 10 stones (7, -10, D:4) a +0 dagger (8, -1, D:4) a +0 giant club (12, -8, D:4) 16 stones (19, 11, D:4) 27 arrows (44, 2, D:4) a +0 leather armour (48, 10, D:4) 22 bolts Level 5 of the Dungeon (0, 0, D:5) 22 stones (1, 7, D:5) a +0 shortbow 15 arrows (2, 9, D:5) an arrow (3, 10, D:5) an arrow (3, 26, D:5) a +0 dagger a +0 robe (4, 0, D:5) 24 arrows (4, 11, D:5) 2 arrows (4, 26, D:5) 26 stones (7, 26, D:5) a +0 club (8, 25, D:5) a +0 club (14, 37, D:5) 15 stones (18, 48, D:5) a +0 giant club (36, 26, D:5) a +0 long sword (38, 31, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 war axe (3, 40, D:6) a +2 rapier of flaming (7, 9, D:6) a +0 robe (10, 25, D:6) a +0 mace (14, 28, D:6) 13 stones (26, 26, D:6) 11 stones (28, -2, D:6) a +0 giant spiked club (45, 13, D:6) a +0 dagger a +0 robe (45, 15, D:6) a +0 dagger (46, 14, D:6) a +0 dagger a +0 robe a +0 leather armour (46, 15, D:6) a cursed -2 dagger a +0 chain mail (53, 48, D:6) a cursed -1 short sword a +0 dagger a +0 chain mail (54, 48, D:6) a +0 chain mail a cursed -1 short sword (55, 1, D:6) a +0 club (60, 26, D:6) an uncursed ring of see invisible (66, 33, D:6) a +0 war axe (69, 6, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 23 stones (7, 11, D:7) a +0 dagger a +0 scale mail a cursed -1 whip 19 stones a cursed +0 ring mail (8, 11, D:7) a +0 dagger an uncursed ring of see invisible a +0 flail (9, 11, D:7) a cursed -1 falchion a +0 robe (10, 35, D:7) a +0 dagger (14, 31, D:7) a +2 shortbow of flaming 21 arrows (14, 32, D:7) an arrow (24, 43, D:7) 33 stones (35, 31, D:7) 13 stones (45, 10, D:7) 18 stones (48, 40, D:7) 17 stones (50, -1, D:7) a +0 chain mail (59, 22, D:7) 22 stones Level 8 of the Dungeon [Shop] Becvyisa's Weapon Shop the +4 arc blade {discharge, rElec} (960 gold) It insulates you from electricity. a +0 club (16 gold) a +0 dire flail (64 gold) 21 stones (33 gold) a +0 morningstar (64 gold) the +4 dagger of Dried Tears {pierce, rC+++ Int+5 Dex-4} (1073 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (-4). It renders you almost immune to cold. the +6 hunting sling of Juahits {venom, Dex+2 Stlth+} (732 gold) It poisons the ammo it fires. It affects your dexterity (+2). It makes you more stealthy. 4 curare-tipped needles (38 gold) a +0 quarterstaff (64 gold) a +0 spear (48 gold) (0, 0, D:8) a +0 flail (1, -1, D:8) a +0 hand axe a +0 ring mail (3, -1, D:8) a +0 scale mail (4, -4, D:8) a +0 pair of gloves (11, 2, D:8) a cursed +0 robe (12, 33, D:8) a +0 flail (13, -11, D:8) a +0 flail (13, -8, D:8) a +0 giant spiked club (15, 16, D:8) an arrow (15, 23, D:8) a +0 shortbow 8 arrows (17, 14, D:8) a cursed -2 chain mail a +0 whip (19, 11, D:8) a +0 chain mail a +0 morningstar (19, 12, D:8) a +0 dagger (19, 13, D:8) a +0 leather armour a +0 dagger (23, -19, D:8) a +0 shortbow 14 arrows (23, 16, D:8) a +0 scale mail (25, -18, D:8) an arrow (26, -17, D:8) 2 arrows (28, -18, D:8) 12 bolts (33, 27, D:8) a +3 leather armour (34, 16, D:8) an uncursed ring of magical power (43, -13, D:8) a +0 mace a +0 leather armour (43, -11, D:8) a +1 trident of piercing (43, -8, D:8) a +0 dagger a +0 leather armour (48, -4, D:8) 20 arrows Level 9 of the Dungeon (12, -8, D:9) 24 arrows (13, -6, D:9) a +0 robe (15, 6, D:9) a +3 great sword of freezing a +0 robe a +4 battleaxe a +0 robe a +0 dire flail a +0 robe (20, 5, D:9) a +0 club (23, -9, D:9) a book of Callings (25, 18, D:9) a +0 chain mail (26, 11, D:9) a +0 plate armour (28, 12, D:9) a +0 leather armour (33, 19, D:9) a +0 ring mail (35, -9, D:9) a +0 falchion (38, 3, D:9) a +4 ring of intelligence (43, -1, D:9) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (44, -10, D:9) a tomahawk (44, 19, D:9) a +1 scythe of protection the +3 shortbow of a bazaar {speed, rN+ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from negative energy. 15 arrows (45, -11, D:9) a tomahawk (45, 17, D:9) a cursed -2 shortbow (46, -11, D:9) a tomahawk (49, -11, D:9) a cursed +0 ring mail (53, -1, D:9) a +4 hand crossbow of freezing (61, 5, D:9) a +0 mace a +0 robe a +0 giant spiked club (62, 5, D:9) a +0 leather armour a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 club (1, -31, D:10) 26 arrows (2, -1, D:10) a +0 short sword (unseen) (2, 1, D:10) a +0 dagger (3, 0, D:10) 17 stones (unseen) (4, -1, D:10) a +0 blowgun (unseen) (5, -9, D:10) a sling bullet (5, -2, D:10) a stone (5, 0, D:10) a +0 dagger (unseen) (6, -11, D:10) a sling bullet (6, -10, D:10) a sling bullet (6, -2, D:10) 2 stones (6, 0, D:10) a big kobold corpse (6, 4, D:10) 17 poisoned needles (7, -28, D:10) a +4 flail a +0 robe (7, -8, D:10) a +0 hunting sling a +2 quarterstaff of protection 15 sling bullets a +0 leather armour (7, -3, D:10) a stone (8, -12, D:10) a sling bullet (8, -11, D:10) a sling bullet (8, -3, D:10) a stone (9, -27, D:10) a +0 giant club a cursed +0 halberd a +0 robe (9, -4, D:10) a stone (10, -27, D:10) a +0 spear a +0 robe (12, -5, D:10) a +0 hand axe a +0 dagger a +0 robe (13, -5, D:10) a +0 club a +0 chain mail a cursed -1 club (14, 2, D:10) a +0 shield (21, -17, D:10) a +0 rapier of draining (25, -7, D:10) a +0 shield (27, 0, D:10) a cursed -3 shortbow 20 arrows (31, -25, D:10) a potion of degeneration (32, 6, D:10) 25 stones (33, 5, D:10) a +0 giant club a +0 dire flail (34, -11, D:10) a +0 trident (35, 9, D:10) 15 bolts (36, 0, D:10) a necrophage corpse (skeletalised by now) the Ecumenical Temple