Deemzul Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 24, D:1) a +0 club (16, -7, D:1) 21 sling bullets (16, 6, D:1) a +0 whip (22, -5, D:1) a +0 club (27, 2, D:1) a +0 dagger (38, -16, D:1) a +0 club (40, 41, D:1) 26 stones (43, 8, D:1) a +0 hunting sling (48, 3, D:1) a +0 dagger (48, 31, D:1) 21 sling bullets Level 2 of the Dungeon (1, 15, D:2) 13 arrows (5, 10, D:2) an adder skeleton (6, -11, D:2) a +0 hand axe (6, 16, D:2) a cursed -2 hand axe (9, 7, D:2) 4 large rocks (18, 7, D:2) 7 sling bullets (20, 8, D:2) 14 stones (26, 4, D:2) a hobgoblin skeleton (27, 3, D:2) a +0 club 22 stones a leopard gecko corpse (skeletalised by now) (28, 2, D:2) a +0 dagger (28, 3, D:2) a stone (29, 15, D:2) a +0 quarterstaff (29, 16, D:2) 6 poisoned needles (30, 18, D:2) a rat corpse (skeletalised by now) (31, 3, D:2) a +0 quarterstaff (32, 3, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling (8, -7, D:3) a goblin corpse