Dungeon Crawl Stone Soup version 0.22-a0-611-g46e8f3c735 (webtiles) character file. 13 Deemzul the Skirmisher (level 2, 23/24 HPs) Began as a Demonspawn Fighter on July 11, 2018. Got out of the dungeon alive. The game lasted 00:00:10 (197 turns). Deemzul the Skirmisher (Demonspawn Fighter) Turns: 197, Time: 00:00:11 Health: 23/24 AC: 6 Str: 16 XL: 2 Next: 24% Magic: 2/2 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 12 Spells: 1/1 levels left rFire . . . SeeInvis . a - +0 war axe rCold . . . Gourm . c - +0 shield rNeg . . . Faith . b - +0 scale mail rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: nightstalker 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Potions d - a potion of might Comestibles f - a ration Skills: + Level 3.1 Fighting * Level 2.1 Axes + Level 2.8 Armour + Level 2.8 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are slightly more attuned to the shadows. Message History You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. You block the jackal's attack. You closely miss the jackal. The jackal is heavily wounded. You block the jackal's attack. x2; The jackal barely misses you. You slash the jackal! You kill the jackal! The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. You block the jackal's attack. x2 You slash the jackal! You kill the jackal! No target in view! No target in view! No target in view! There is a stone staircase leading down here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.......#...# ##....# .......##..## ###...# .....).#..## ##(.)..## .......#.######..()...# #..........##....##....## ##.....##.....#.## ##...# ##...###........## ..... ##'####.........###..##. ####.###...####.@.....## .......##.## #.....### ###....##.## ###..## ###...####.## ####.## ##.....#....# #.....# #......###.#####..### #.#..#............# ..#..#####.######## .....#####.# There were no monsters in sight! Vanquished Creatures 3 bats (D:1) 2 goblins (D:1) 4 jackals (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deemzul the Demonspawn Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 151 | D:1 | Gained mutation: You are slightly more attuned to the shadows. [demonic ancestry] 151 | D:1 | Reached XP level 2. HP: 19/24 MP: 2/2 197 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_arbitrary_b, serial_park_tiny_2, minmay_misc_feat_room, xom_teletrap_fun Skill XL: | 1 | ---------------+----+----- Axes | 2 | 2.1 Fighting | | 3.1 Armour | | 2.8 Shields | | 2.8 Action || total -------------------------++------- Melee: War axe || 34 Armor: Scale mail || 24 Dodge: Dodged || 12 Block: Shield || 18 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 19 | 0.0 | 0 | 10 | 0.0 | 197 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 19 | 0.0 | 0 | 10 | 0.0 | 197 +---------+---------+-------+---------+---------+-------+---------