Dungeon Crawl Stone Soup version 0.32-a0-1685-gacc7b8076f (webtiles) character file. Game seed: 17170040826393899305 25 Deerific the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on July 7, 2024. Slain by Sigmund ... wielding a +0 scythe (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:42 (417 turns). Deerific the Conjurer(Octopode Conjurer) Turns: 417, Time: 00:05:43 Health: -4/21 AC: 1 Str: 12 XL: 3 Next: 6% Magic: 6/6 EV: 12 Int: 22 God: Gold: 79 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - +6 ring of strength rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Jewellery e - a +6 ring of strength (left tentacle) Scrolls c - a scroll of identify {unknown} f - a scroll of fear {unknown} h - a scroll of noise {unknown} Potions a - a potion of magic b - 3 potions of resistance {unknown} d - 4 potions of mutation {unknown} Skills: + Level 2.0 Dodging + Level 3.0 Stealth + Level 2.0 Spellcasting + Level 4.7 Conjurations + Level 0.5 Evocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Sculpt Simulacrum Ice/Alch 1% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Polar Vortex Ice 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (60% to hit) The puff of flame hits the jackal. The jackal is severely wounded. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 60% to hit) The puff of flame hits the jackal. You kill the jackal! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. b - 3 purple potions (gained 1) You see here a jackal corpse. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (asleep, 100% to hit) The puff of flame hits Sigmund. Sigmund is lightly wounded. Sigmund shouts! Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Autopickup is now on. There is a strange disturbance nearby! A puff of flame appears from out of thin air! Deactivating autopickup; reactivate with Ctrl-A. The puff of flame hits you! Ouch! That really hurt! Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The puff of flame hits something. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The puff of flame hits something but does no damage. Something hits you! * * * LOW HITPOINT WARNING * * * Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The puff of flame hits something! The now-empty wand crumbles to dust. Something hits you! You die... .. ..# ..... #. #.##.# #...# #.##.##.# #...# .# .# .......# #...# .##.## ######.#.##.# #...# .#.... #........##.# #...# ..#.# ...##........#####...#####..... †..........##.....†....††...# .###.###.#......@...........# ...#.#...#..................# ##.#.#.###.##.###{......###.# ..............# #.......# .# ##.#.#.###.#### #.......# .. .#.....#.#.# .........# ### .###.###.#.. #.#...!...# ............ #.#.......# ..##)..###.. ......### There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 ball pythons 2 endoplasms A hobgoblin (D:2) 3 jackals (D:2) A kobold (D:2) A bat (D:1) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Deerific the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 297 | D:1 | You fall into a shaft and drop 1 floor! 356 | D:2 | Reached XP level 2. HP: 17/17 MP: 5/5 395 | D:2 | Reached XP level 3. HP: 21/21 MP: 6/6 398 | D:2 | Noticed Sigmund 417 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombi, layout_basic D:2: layout_loops_cross, minmay_misc_feat_roman, minmay_goblin_outpost, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.0 Dodging | | 2.0 Spellcasting | | 2.0 Conjurations | | 4.7 Evocations | | 0.5 Action || total ---------------------------++------- Melee: Unarmed || 10 Constrict || 3 Tentacles || 1 Evoke: Wand || 18 Stab: Sleeping || 1 Armour: Skin || 6 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 416 | 416 | 0 | 0 | 181 | 2 | 208.0 | Dungeon | 416 | 416 | 0 | 0 | 181 | 2 | 208.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 297 daAuts D:2: 119 daAuts