Defgar Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (12, -14, D:1) a +0 dagger (19, -15, D:1) a +0 whip (22, 0, D:1) a +0 ring mail (30, -38, D:1) a staff of conjuration (32, -9, D:1) a +0 dagger 2 stones (37, -39, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Womeon's Book Shoppe Maxwell's Memoranda (440 gold) a Young Poisoner's Handbook (220 gold) a manual of Long Blades (880 gold) a book of Weapons (308 gold) a book of Callings (242 gold) a book of Spatial Translocations (198 gold) a book of Battle (286 gold) a book of Dreams (264 gold) a book of the Hunter (286 gold) [Shop] Pousm's Antique Weapon Emporium a +0 great sword (201 gold) a +1 hand cannon of draining (412 gold) a +0 bardiche (279 gold) a +0 dagger (62 gold) a +0 dagger (62 gold) the +1 hand axe "Soro" {vamp, Fly Will+ MP+9 Int+3} (1670 gold) Int+3: It affects your intelligence (+3). Will+: It increases your willpower. MP+9: It affects your magic capacity (+9). Fly: It grants you flight. a +0 mace (93 gold) a +0 sling (46 gold) a +0 whip (77 gold) a +0 dagger (62 gold) (2, -27, D:2) a +0 club (6, -18, D:2) the +9 hand axe of Sloth {heavy, Str+2} Str+2: It affects your strength (+2). (6, 13, D:2) a +0 leather armour (7, 7, D:2) a +0 falchion (9, 18, D:2) a +0 club a +0 robe (10, 0, D:2) a +0 buckler (11, 16, D:2) a +0 ring mail (12, -7, D:2) a +0 club (14, 1, D:2) a +0 club (26, 8, D:2) a +0 quarterstaff (28, -21, D:2) a +0 robe (29, -5, D:2) a +0 sling a +0 club (32, -8, D:2) a +0 club a +0 dagger a +0 club a +0 spear a +0 helmet (33, -8, D:2) a +0 club a +0 club (34, -8, D:2) a +0 dagger of draining a +1 dagger a +0 robe (38, 3, D:2) a +0 dagger (51, -17, D:2) a +0 club (51, 12, D:2) a +0 sling (53, -4, D:2) 2 javelins Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (3, 7, D:3) a +0 scythe a +0 robe (8, -20, D:3) 5 stones (8, 7, D:3) a +0 dagger (10, -2, D:3) a serpent talisman (13, -15, D:3) a +0 dagger (15, -19, D:3) a +0 dagger a +0 scale mail a +0 club a +0 dagger (16, -22, D:3) a +0 club (23, -11, D:3) a +0 robe (36, -6, D:3) a +0 dagger a +1 ring mail of cold resistance Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 club a gnoll corpse (2, 0, D:4) a +0 club a gnoll corpse (11, -11, D:4) 13 gold pieces (11, 4, D:4) a jackal corpse (11, 5, D:4) a jackal corpse (12, 13, D:4) a +0 leather armour (13, 23, D:4) a +0 scale mail (15, 8, D:4) a dart slug corpse (15, 10, D:4) 8 gold pieces (18, 16, D:4) 8 gold pieces (18, 21, D:4) a potion of ambrosia (18, 22, D:4) 5 gold pieces (19, 16, D:4) a +0 long sword (19, 22, D:4) a book of Displacement (20, 16, D:4) 14 gold pieces the Ecumenical Temple