Deid Level 1 of the Dungeon (0, 0, D:1) a +0,+0 hand axe (-4, 13, D:1) 9 darts a kobold corpse (skeletalised by now) (7, 17, D:1) a dart (8, 18, D:1) a dart (23, 18, D:1) a +0,+0 orcish club a hobgoblin corpse (skeletalised by now) (-39, 19, D:1) 2 potions of heal wounds (-12, 26, D:1) a potion of mutation (-21, 28, D:1) a rat corpse (rotten by now) (-22, 31, D:1) a -1,+1 orcish club (5, 32, D:1) a +3,+2 dwarven hand axe (-4, 34, D:1) a +0,+0 orcish mace (-35, 35, D:1) a +1 ring mail (7, 36, D:1) 23 stones (-34, 37, D:1) 24 sling bullets (-11, 37, D:1) a +0 dwarven ring mail (-9, 40, D:1) a rat corpse (skeletalised by now) (-2, 43, D:1) a -1,+1 orcish club (-3, 44, D:1) a bat corpse (skeletalised by now) (-2, 51, D:1) a rat corpse (rotten by now) (-2, 52, D:1) a rat corpse (rotten by now) Level 2 of the Dungeon (0, 0, D:2) a +0,+0 dagger (-4, 2, D:2) a +0,+0 club (unseen) (4, 3, D:2) a potion of curing (-3, 8, D:2) a stone (-8, 9, D:2) a +0,+0 club (4, 9, D:2) a +0,+0 orcish club a goblin corpse (-3, 11, D:2) a giant newt corpse (-3, 16, D:2) an apple (-33, 21, D:2) an uncursed ring of poison resistance (-36, 23, D:2) a meat ration (-28, 27, D:2) a pear (-31, 33, D:2) 11 gold pieces