Dungeon Crawl Stone Soup version 0.13-a0-1638-g9943704 (webtiles) character file. 191 Deid the Magician (level 2, -7/17 HPs) Began as a Mummy Wizard on June 17, 2013. Killed from afar by Terence (12 damage) ... with a wand of flame ... on Level 2 of the Dungeon. The game lasted 00:02:47 (1530 turns). Deid the Magician (Mummy Wizard) Turns: 1530, Time: 00:02:47 HP -7/17 AC 2 Str 10 XL: 2 Next: 55% MP 1/7 EV 12 Int 17 God: Gold 172 SH 0 Dex 10 Spells: 2 memorised, 4 levels left Res.Fire : x . . See Invis. : . d - +1 elf dagger Res.Cold : + . . Warding : . a - +0 robe Life Prot.: + + + Conserve : . (no shield) Res.Poison: + Res.Corr. : . b - +0 wizard hat Res.Elec. : . Clarity : . (no cloak) Sust.Abil.: . . Spirit.Shd : . (no gloves) Res.Mut. : . Stasis : . (no boots) Res.Rott. : + Flight : . (no amulet) Saprovore : . . . (no ring) h - ring of wizardry @: slightly resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, restore body, cold resistance 1, life protection 3, poison resistance, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 152 gold pieces. Inventory: Hand weapons d - a +1,+1 elven dagger (weapon) e - a +0,+0 sling Missiles f - 20 stones (quivered) Armour a - a +0 robe (worn) b - a +0 wizard hat (worn) Scrolls g - a scroll of curse weapon {unknown} Jewellery h - a ring of wizardry (left hand) Books c - a book of Minor Magic Spells Type Level *Magic Dart Conjuration 1 Blink Translocation 2 *Call Imp Summoning 2 Repel Missiles Charms/Air 2 Slow Hexes 2 Conjure Flame Conjuration/Fire 3 Mephitic Cloud Conjuration/Poison/Air 3 Skills: + Level 0.6 Fighting + Level 0.0 Short Blades Level 0.0 Long Blades Level 0.0 Axes Level 0.0 Maces & Flails Level 0.0 Polearms Level 0.0 Staves + Level 0.0 Slings Level 0.0 Bows Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour - Level 1.5 Dodging - Level 1.5 Stealth Level 0.0 Stabbing Level 0.0 Shields + Level 0.7 Traps + Level 0.2 Unarmed Combat - Level 3.0 Spellcasting + Level 1.5 Conjurations Level 0.0 Hexes Level 0.0 Charms + Level 0.7 Summonings Level 0.0 Necromancy Level 0.7 Translocations Level 0.0 Transmutations Level 0.0 Fire Magic Level 0.0 Ice Magic Level 0.0 Air Magic Level 0.0 Earth Magic Level 0.0 Poison Magic Level 0.0 Invocations Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 4% 1 N/A b - Call Imp Summ #......... 10% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (2/27) Altars: Annotations D:2 Terence Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. Your flesh is cold resistant. You are immune to negative energy. Your system is resistant to poisons. You are immune to unholy pain and torment. You can survive without breathing. Message History Shadowy shapes form in the air around you, then vanish. Terence zaps a wand. The puff of flame hits your white imp. Your white imp is burned terribly! Your white imp dies! Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp says, "I give in to your service, O grandiloquent and awesome master!" Terence says, "Don't bother to defend, it's senseless." Terence zaps a wand. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Read which item? (? for menu, Esc to quit) Okay, then. You can't drink. Unknown command. Terence zaps a wand. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! You die... #................. #.################ #.# ######### #.# .#.......# #.# ..........# #.# ..........# #.# ........... #5# ............ #@# ............ #.# ............ #.# ............ #.# ............ #.# .##........ #@# #........ ####.#####.##........ #...........@........ #.................... You could see Terence and a friendly crimson imp. Vanquished Creatures A giant cockroach (D:1) 2 hobgoblins (D:1) 2 bats (D:1) 2 giant newts (D:2) 2 goblins 3 kobolds (D:1) 9 rats (D:1) 21 creatures vanquished. Vanquished Creatures (others) A white imp (D:2) A goblin (D:2) A giant newt (D:1) 3 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | Deid, the Mummy Wizard, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 201 | D:1 | Reached skill level 1 in Conjurations 745 | D:1 | Reached XP level 2. HP: 10/17 MP: 2/7 876 | D:1 | Learned a level 2 spell: Call Imp 1300 | D:2 | Noticed Terence 1530 | D:2 | Killed from afar by Terence Action || total -------------------------++------- Melee: Unarmed || 6 Dagger || 6 Cast: Magic Dart || 50 Call Imp || 2 Use: Scroll || 5