Delamore Level 1 of the Dungeon (0, 0, D:1) 22 stones (1, 33, D:1) 22 stones (7, 23, D:1) a +0 mace (24, 29, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 29 stones (2, -4, D:2) a +0 club a +0 dagger a +0 club a +0 club (2, -3, D:2) a +0 dagger a +0 hunting sling of flaming a +0 club a +0 hunting sling 27 stones a +0 club a +0 club (2, -2, D:2) a +0 spear a +0 animal skin a +0 helmet (3, -4, D:2) 3 stones (6, 11, D:2) a +0 club (6, 12, D:2) a +0 club a cursed +0 leather armour (18, 2, D:2) a +0 robe (29, 5, D:2) a +0 whip (30, 0, D:2) a +0 flail 3 boomerangs (31, 0, D:2) a +0 falchion of electrocution a +0 leather armour (31, 1, D:2) 21 stones (32, -1, D:2) a +0 club a +0 dagger a +0 leather armour (32, 0, D:2) a +0 club a cursed -3 club (45, 8, D:2) 14 stones (48, 5, D:2) a +0 hand axe (52, -1, D:2) 20 arrows Level 3 of the Dungeon (0, 0, D:3) 22 stones (4, 14, D:3) a +0 leather armour (4, 21, D:3) 17 bolts (8, 24, D:3) a +0 club (9, 23, D:3) a +0 whip (9, 24, D:3) a +0 flail (10, -2, D:3) a +0 club a +0 ring mail (11, -2, D:3) a +0 dagger a +0 robe (12, -2, D:3) a +0 leather armour (12, 30, D:3) 11 stones (19, 2, D:3) a +0 ring mail (21, 9, D:3) a +0 dagger (22, 11, D:3) 16 arrows (25, 29, D:3) a +0 hand axe (35, -3, D:3) a +0 mace (36, 0, D:3) a +3 quarterstaff of chaos (37, 10, D:3) a cursed +0 mace (41, 19, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 19 stones (6, -6, D:4) a cursed -3 flail (7, -5, D:4) a +0 halberd (8, -29, D:4) a +0 leather armour (8, -5, D:4) a +0 spear (8, -2, D:4) 14 arrows (9, -14, D:4) a +0 dagger (16, -11, D:4) a +0 war axe (21, -22, D:4) a +0 war axe a cursed +0 robe a +0 whip a +0 dagger a +0 leather armour (21, -21, D:4) a +0 hand axe (21, -5, D:4) a +0 hand axe (22, -21, D:4) a +0 leather armour a +0 rapier (29, -21, D:4) a +0 chain mail a cursed -2 whip (33, -22, D:4) a +0 giant spiked club (36, 8, D:4) 21 arrows (44, 9, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) 19 stones (22, -4, D:5) a +0 chain mail a +0 dire flail (30, 1, D:5) a cursed +0 robe (30, 23, D:5) 16 stones (51, 3, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (11, -28, D:6) a +0 whip 5 boomerangs (13, -28, D:6) a +0 club a cursed -3 trident (13, 0, D:6) 24 stones (18, 5, D:6) a +0 whip (21, -32, D:6) 13 bolts (22, 0, D:6) a +0 lajatang (34, 10, D:6) 21 stones (48, 11, D:6) 17 stones (50, 10, D:6) 25 stones (51, -5, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +2 whip of freezing a +0 robe (4, 9, D:7) 2 arrows (5, 8, D:7) 2 arrows (7, 6, D:7) 2 arrows (9, 6, D:7) an arrow (11, 5, D:7) a +0 shortbow 4 arrows (14, -7, D:7) a +0 ring mail (15, 1, D:7) 24 stones (23, 4, D:7) the +6 shortbow "Nahul" {velocity, +Fly rElec Int+3 Dex+2} Any arrow fired from it inflicts extra damage. It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. It lets you fly. (45, 6, D:7) a +0 long sword (45, 8, D:7) a leopard gecko corpse (skeletalised by now) (48, -43, D:7) 27 arrows (52, -42, D:7) a +0 dagger (55, -43, D:7) a sling bullet (55, -41, D:7) a sling bullet 23 arrows (55, -14, D:7) a +0 short sword (56, -40, D:7) a sling bullet (58, -38, D:7) a sling bullet (59, -13, D:7) a +0 giant spiked club (60, -37, D:7) a +0 giant club (61, -26, D:7) 8 arrows