Delamore Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (7, 3, D:1) a +0 ring mail (12, 28, D:1) a +0 spear of freezing (15, 13, D:1) 18 stones (29, 30, D:1) a +0 leather armour (31, 0, D:1) 4 bolts (35, 16, D:1) 19 arrows (46, 4, D:1) a +0 club (47, 14, D:1) a +0 chain mail (55, 35, D:1) a +0 club (59, 3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 whip (5, 45, D:2) a +0 club (7, 29, D:2) a cursed -3 dagger (12, 43, D:2) a +0 whip (16, 32, D:2) a +0 club (20, 10, D:2) a +0 short sword a +0 robe (25, 33, D:2) 3 stones (27, 10, D:2) a +0 short sword 18 stones (27, 12, D:2) a stone (34, 43, D:2) a +0 scale mail (46, -2, D:2) a +0 hunting sling (49, 13, D:2) a +0 dagger (49, 19, D:2) 22 bolts (50, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 0, D:3) 26 stones (8, 0, D:3) 15 arrows (9, -2, D:3) a +0 war axe (11, 6, D:3) a +0 club (11, 13, D:3) a +0 club (14, 2, D:3) a +0 leather armour (22, 21, D:3) a +0 whip (23, 0, D:3) a +0 flail (23, 1, D:3) a +0 hand axe a +0 hand axe 5 boomerangs (23, 21, D:3) a +0 falchion a +0 chain mail (26, 3, D:3) a +0 helmet (33, 17, D:3) a +0 rapier (38, -1, D:3) a +0 quarterstaff (38, 11, D:3) 17 stones (38, 27, D:3) a +0 robe (42, 18, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 dagger (44, 20, D:3) a +0 club a +0 club a +0 club (45, 20, D:3) a +0 dagger a +0 club (47, 22, D:3) a +0 dagger a +0 chain mail a +0 club a cursed +0 club a cursed -1 club (50, 22, D:3) a +0 ring mail (54, -14, D:3) a +0 dagger (58, 6, D:3) 19 arrows (59, 2, D:3) a +0 cloak Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (9, 9, D:4) a +0 plate armour a +0 plate armour (10, 27, D:4) a +0 falchion (10, 37, D:4) a +0 club a +2 dagger of venom a +0 robe (10, 38, D:4) a +0 flail a +0 hand axe (11, 27, D:4) a +0 giant spiked club (14, 15, D:4) 25 arrows (17, 29, D:4) 19 bolts (36, 28, D:4) a +0 ring mail a +0 scale mail (38, 5, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) 26 bolts (1, 26, D:5) 4 arrows a +0 shortbow (3, 26, D:5) 6 arrows (4, 25, D:5) an arrow (5, 23, D:5) an arrow (5, 24, D:5) 8 arrows (5, 25, D:5) a +0 club (6, 24, D:5) a +0 whip (6, 29, D:5) a cursed +0 scale mail (8, 18, D:5) a +0 morningstar (9, 18, D:5) a cursed +0 leather armour a +0 trident (10, 18, D:5) a +0 scale mail a cursed -1 short sword (11, 17, D:5) a +0 ring mail a +0 trident (11, 18, D:5) a +0 robe a +0 dagger (13, -5, D:5) a +0 flail (14, -4, D:5) a +0 halberd (15, -4, D:5) a +2 halberd of flaming (15, 31, D:5) a +1 arbalest of flaming (16, -5, D:5) a +0 spear (25, -3, D:5) 27 stones (25, 8, D:5) 17 stones (36, -3, D:5) a +0 dagger (37, 3, D:5) 13 stones (37, 18, D:5) a +0 rapier (38, 9, D:5) 16 stones (41, -2, D:5) 12 stones (41, 25, D:5) 16 stones (46, 24, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (7, 5, D:6) a +0 morningstar a +0 chain mail (7, 6, D:6) a +0 flail a +0 leather armour (8, 6, D:6) a +0 dagger a +0 leather armour (14, 35, D:6) an arrow (16, 6, D:6) 23 stones (16, 34, D:6) 2 arrows (17, 35, D:6) an arrow (17, 36, D:6) 4 arrows (19, 37, D:6) a +0 shortbow 11 arrows (27, 47, D:6) 10 arrows (32, 12, D:6) 15 stones (33, 16, D:6) a +0 flail (33, 17, D:6) a +0 whip 22 sling bullets (34, 17, D:6) a +1 trident of venom a +0 ring mail (35, 8, D:6) a +0 dagger (35, 17, D:6) a +0 spear (44, 38, D:6) a +0 long sword (50, 25, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Mejelaz's Antique Weapon Boutique a +1 hand crossbow of freezing (332 gold) a +3 battleaxe of draining (717 gold) a +0 scythe (75 gold) the +6 shortbow of Indignation {freeze, rF- rN+++ Dex+10} (1935 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+10). It makes you vulnerable to fire. It renders you almost immune to negative energy. a +4 long sword of venom (655 gold) the cursed +1 falchion of Magnificence {protect, Int+2} (420 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your intelligence (+2). It has a curse placed upon it. a +0 trident (87 gold) a +0 fustibalus (375 gold) a +0 rapier (100 gold) a +0 glaive (162 gold) a +0 quarterstaff of speed (350 gold) the +7 dagger "Kaetwuaw" {venom, +Blink Int+3} (1442 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It lets you blink. a +0 short sword of distortion (237 gold) a +0 shortbow (75 gold) a cursed -2 long sword (2 gold) (18, -14, D:7) 6 stones (18, -7, D:7) a +2 dagger of pain (20, 23, D:7) 18 stones (23, 30, D:7) 17 stones (28, -3, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 plate armour (29, -4, D:7) a +0 flail a +0 flail (31, -8, D:7) a +0 spear (32, -7, D:7) a +0 club (34, -3, D:7) a +0 hand axe a +0 animal skin (38, 1, D:7) 19 stones (39, 20, D:7) a cursed -2 mace (44, -1, D:7) a +0 broad axe of electrocution Level 8 of the Dungeon (6, 4, D:8) 16 stones (15, 4, D:8) 23 stones (16, 9, D:8) 15 stones (17, 11, D:8) 27 stones (19, -7, D:8) a +0 giant club (21, -6, D:8) a +0 giant club a +0 giant spiked club (21, -5, D:8) a +0 leather armour a +0 dagger a +0 robe (22, 12, D:8) 16 stones (23, -21, D:8) 15 stones (23, -3, D:8) a +0 hand axe (27, -6, D:8) a +0 dagger of freezing (27, -5, D:8) a +0 dagger (28, -5, D:8) a +0 dagger (30, -6, D:8) 10 stones a +0 club (33, -35, D:8) a +0 dagger (37, -23, D:8) a +0 leather armour (45, -24, D:8) 14 stones Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (0, 5, D:9) a +1 dagger of venom a +0 robe (2, 7, D:9) a +0 giant spiked club a +0 giant spiked club (3, -8, D:9) a cursed -1 dagger (6, -11, D:9) a +0 leather armour (8, -11, D:9) a +0 ring mail (9, -8, D:9) a +0 flail (24, -17, D:9) a +0 flail a +0 robe a +0 dagger (24, -15, D:9) a +0 flail (24, 16, D:9) a +0 robe a +4 great sword (24, 18, D:9) a +0 robe a +2 war axe (25, 13, D:9) a +0 hunting sling a +2 dagger of speed (25, 16, D:9) a +0 robe a +0 hand axe (25, 18, D:9) a +0 robe a +0 flail (25, 20, D:9) a +0 dire flail a +0 giant club (26, 14, D:9) a +0 plate armour (30, -16, D:9) 3 boomerangs a +0 trident (31, -16, D:9) a +0 chain mail a +0 helmet (32, -11, D:9) a +0 mace (33, 14, D:9) a +0 leather armour a +0 mace (37, -30, D:9) 19 sling bullets (53, 12, D:9) 16 stones (56, -7, D:9) a +2 longbow of flaming Level 10 of the Dungeon (0, 0, D:10) a +0 great sword a +0 leather armour (0, 19, D:10) a +0 giant spiked club a +0 giant club (2, 0, D:10) a +0 hand axe a +0 chain mail (3, 22, D:10) a phial of floods (7, 25, D:10) a +0 spear (11, 0, D:10) a +0 ring mail (13, 35, D:10) a +0 short sword of venom (15, 15, D:10) a +1 vorpal mace (16, 2, D:10) 18 stones (16, 20, D:10) a +0 robe (18, 39, D:10) a cursed staff of poison (23, 30, D:10) a +0 robe (24, -9, D:10) an uncursed staff of poison (25, 24, D:10) a +0 short sword (25, 31, D:10) a +0 plate armour (28, 7, D:10) a +0 giant club (34, 16, D:10) 15 stones (48, -2, D:10) 13 sling bullets (48, 3, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Soaxat's Assorted Antiques a +0 chain mail (139 gold) a box of beasts (620 gold) the +7 war axe of Patience {speed, rN+} (1757 gold) Attacks with this weapon are significantly faster. It protects you from negative energy. a wand of flame (8) (155 gold) [Shop] Feelureb's Jewellery Emporium a +4 ring of evasion (504 gold) an uncursed amulet of regeneration (420 gold) a +4 ring of evasion (504 gold) an uncursed ring of fire (350 gold) an uncursed ring of protection from magic (350 gold) a cursed -4 ring of evasion (28 gold) an uncursed ring of resist corrosion (280 gold) a cursed ring of teleportation (63 gold) an uncursed ring of see invisible (210 gold) the amulet "Uciacis" {Inacc MR+} (127 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your resistance to hostile enchantments. a +4 ring of protection (504 gold) a +6 ring of intelligence (819 gold) [Shop] Amilint's Assorted Antiques a +0 rapier (120 gold) a scroll of enchant weapon (225 gold) a +0 chain mail (135 gold) a potion of stabbing (120 gold) an uncursed ring of flight (525 gold) a wand of paralysis (11) (390 gold) [Shop] Koceutt's Antique Weapon Shoppe the +12 rapier of Summer {vorpal, rN+ Int+2} (2767 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from negative energy. a +0 arbalest (153 gold) a +0 hunting sling (51 gold) a +2 antimagic battleaxe (1071 gold) the cursed +3 long sword of Leugub {flame, +Rage MP+9 Str+3} (1836 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your magic capacity (+9). It lets you go berserk. It has a curse placed upon it. a +0 hunting sling (51 gold) a +0 long sword (119 gold) a +0 morningstar (136 gold) a +0 great mace (221 gold) a +0 hand crossbow (119 gold) a +2 falchion of electrocution (663 gold) (0, 0, D:11) a +2 battleaxe a +2 robe of magic resistance (2, 4, D:11) a +0 trident a +0 robe (3, 3, D:11) a cursed +0 mace a +0 robe (4, 7, D:11) 23 stones (4, 23, D:11) a +0 short sword of venom (26, 14, D:11) an uncursed ring of see invisible (33, 1, D:11) a +2 hand axe of draining (38, 29, D:11) 13 stones (39, 23, D:11) a +0 robe (46, 1, D:11) a +0 dagger a cursed +0 robe a +2 trident a +0 robe (47, 1, D:11) a cursed +2 vorpal scimitar a +0 robe a +3 morningstar a +0 robe (48, 1, D:11) a +0 long sword a +0 robe (55, 0, D:11) 18 stones Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (1, 15, D:12) a +0 falchion (1, 16, D:12) a +0 robe a +2 dagger of protection (2, 15, D:12) a +0 short sword (2, 17, D:12) a +0 chain mail a +0 long sword (3, 1, D:12) the amulet of Winypu Ciat {RegenMP rN+ MR- MP+9 Dex+2} [amulet of magic regeneration] It increases your magic regeneration. It affects your dexterity (+2). It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). an uncursed ring of poison resistance a scroll of torment an uncursed ring of fire a potion of brilliance 3 potions of stabbing 2 potions of magic (3, 16, D:12) a +0 leather armour a +0 mace (7, 36, D:12) 18 stones (9, 29, D:12) a +0 hand axe (10, 31, D:12) a +0 hand axe (13, 31, D:12) an arrow (13, 32, D:12) 3 arrows (13, 34, D:12) 3 arrows (13, 35, D:12) a +0 giant club (14, 34, D:12) a +0 robe a +0 dagger a +0 dagger a +0 robe (14, 35, D:12) 12 arrows a +0 shortbow (15, 37, D:12) 18 stones (17, -6, D:12) a bolt (18, -7, D:12) a +0 great sword (19, -4, D:12) a bolt (20, -3, D:12) a bolt (21, 0, D:12) a cursed -1 arbalest 20 bolts (27, 33, D:12) an arrow (27, 37, D:12) an arrow (28, 33, D:12) 2 arrows (28, 34, D:12) an arrow (28, 37, D:12) an arrow (29, 35, D:12) an arrow (29, 36, D:12) an arrow (30, -1, D:12) an uncursed ring of attention (30, 0, D:12) a +0 battleaxe (30, 37, D:12) an arrow (31, 3, D:12) a +0 robe (33, 35, D:12) a +1 longbow of flaming 8 arrows a +0 centaur barding a potion of brilliance (36, 9, D:12) 20 stones (37, -2, D:12) 15 stones (38, 38, D:12) a +1 buckler of positive energy (38, 39, D:12) a +0 vorpal quarterstaff a +2 robe of cold resistance (42, -9, D:12) 19 stones (42, 26, D:12) 15 stones (45, 16, D:12) a cursed -3 club (59, -13, D:12) a +0 kite shield (62, -8, D:12) 62 poisoned darts (63, 24, D:12) 7 atropa-tipped darts Level 13 of the Dungeon (0, 0, D:13) 16 sling bullets (8, 20, D:13) 2 large rocks (9, 17, D:13) 2 large rocks (14, -11, D:13) a +0 dire flail a +0 ring mail (15, -13, D:13) a +0 pair of boots of flying (16, 10, D:13) a +0 shortbow 9 arrows (16, 12, D:13) a +0 shortbow 14 arrows (17, 11, D:13) an arrow (17, 12, D:13) a +0 shortbow a +0 shortbow 33 arrows (17, 24, D:13) a cursed +0 vorpal great sword a +0 robe a +5 hand axe a +0 robe (18, 11, D:13) 3 arrows (18, 22, D:13) a +0 long sword a +0 robe (18, 24, D:13) a +1 vorpal hand axe a +0 robe (19, 11, D:13) an arrow (19, 19, D:13) a +0 short sword (19, 23, D:13) a +0 mace of protection a +0 robe (20, 11, D:13) 3 arrows (21, 11, D:13) an arrow (21, 12, D:13) 2 arrows (23, 16, D:13) 8 stones (24, -5, D:13) the +8 flail "Buerch" {vorpal, rElec rF+} It inflicts extra damage upon your enemies. It protects you from fire. It insulates you from electricity. (25, -5, D:13) a +3 scimitar of flaming (25, 30, D:13) 18 arrows (40, 30, D:13) a potion of brilliance Level 14 of the Dungeon (0, 0, D:14) a +0 war axe (0, 1, D:14) 18 stones (2, 20, D:14) a +0 shortbow 11 arrows (3, 21, D:14) a +0 shortbow 18 arrows (4, 18, D:14) an arrow (4, 20, D:14) a +0 shortbow a +0 shortbow 30 arrows (4, 21, D:14) a +0 longbow 21 arrows (5, 16, D:14) an arrow (6, 14, D:14) an arrow (6, 15, D:14) 2 arrows (7, 14, D:14) an arrow (13, -5, D:14) a +0 rapier (23, -9, D:14) a +1 robe of positive energy a cursed +0 short sword (26, -5, D:14) a +0 dagger (29, -23, D:14) a cursed +0 trident (34, -1, D:14) a +0 giant club a +0 giant spiked club (39, -21, D:14) a +0 battleaxe of venom (40, -6, D:14) 27 stones (42, -18, D:14) a scroll of vulnerability a +0 hand axe a cursed +0 war axe (43, -18, D:14) a +0 flail (43, -10, D:14) a +0 robe a +2 vorpal long sword (43, -3, D:14) a +0 robe a +0 dagger a +0 plate armour a +0 great mace of protection (44, -17, D:14) a cursed -1 halberd (44, -4, D:14) a +0 chain mail a +0 long sword a +0 chain mail a +0 hand axe a +0 buckler (45, -5, D:14) a +0 chain mail a +0 trident (50, -15, D:14) a +0 robe (54, -1, D:14) a +3 scimitar of flaming Level 15 of the Dungeon (15, -28, D:15) a +0 short sword (16, -15, D:15) a +2 buckler of protection a +5 dire flail a +0 robe a cursed +3 falchion a +0 robe a +0 war axe a +0 leather armour a +0 mace (17, -21, D:15) a cursed -1 battleaxe (17, -17, D:15) a +0 club a +0 leather armour (17, -16, D:15) a +0 flail a +0 shortbow 12 arrows (17, -15, D:15) a +0 robe a +4 battleaxe a cursed -3 war axe a cursed +0 chain mail a +0 flail a +0 robe (17, -14, D:15) a +2 robe a +0 dagger (17, 8, D:15) 2 arrows (18, 7, D:15) an arrow (18, 8, D:15) an arrow (19, 2, D:15) a +0 shortbow 9 arrows (19, 4, D:15) an arrow (19, 5, D:15) an arrow (19, 6, D:15) an arrow (25, -23, D:15) +0 acid dragon scales (25, -21, D:15) a +0 arbalest 15 bolts (26, -22, D:15) a bolt (27, -22, D:15) a bolt (27, -16, D:15) 17 bolts (27, -6, D:15) 18 stones (29, -21, D:15) a bolt (31, 9, D:15) a +0 naga barding (40, -31, D:15) a bolt (40, -29, D:15) a bolt (41, -31, D:15) a bolt (43, -31, D:15) a bolt (44, -31, D:15) a scroll of noise (45, -31, D:15) a +0 arbalest 17 bolts (46, -28, D:15) a +0 arbalest 24 bolts (46, -27, D:15) an arrow (47, -31, D:15) a bolt (47, -25, D:15) a +0 longbow 14 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword a +0 chain mail (1, -17, Orc:1) a +0 plate armour a +0 war axe (1, -16, Orc:1) a +0 ring mail a +0 mace a +0 mace a +0 whip a +0 ring mail (1, 0, Orc:1) a +0 long sword a +0 plate armour (2, -17, Orc:1) 4 boomerangs a +0 short sword (2, -1, Orc:1) a +0 club a +0 leather armour (6, -12, Orc:1) a +0 plate armour a +3 battleaxe of electrocution (6, -11, Orc:1) a +0 robe a +1 dagger of venom a +0 chain mail a +0 long sword (7, -12, Orc:1) a +0 plate armour a +0 war axe a +0 plate armour 18 bolts a +0 arbalest a +1 dire flail of holy wrath 2 boomerangs of dispersal a +0 mace (7, -11, Orc:1) a +0 buckler a +0 chain mail a +2 short sword of draining (7, -10, Orc:1) a +0 robe a +0 dagger a +0 robe a cursed -1 dagger (8, -12, Orc:1) a cursed -1 scale mail 2 javelins a +1 demon trident (8, -11, Orc:1) a +0 leather armour a +0 scimitar a +4 chain mail a +1 dagger of speed (8, -10, Orc:1) a +0 ring mail a +0 flail (17, -8, Orc:1) a +0 giant club a +0 giant spiked club (17, -6, Orc:1) a +0 giant club a cursed -3 giant club (18, -8, Orc:1) a +0 giant club a +0 dire flail (20, -8, Orc:1) a +0 giant club (20, -7, Orc:1) a +0 giant spiked club (21, -7, Orc:1) a +0 robe a cursed -3 spear (23, -9, Orc:1) a +0 giant spiked club a +0 giant club (23, -6, Orc:1) a +0 giant spiked club a +0 giant club (30, 3, Orc:1) a +0 giant club (35, -24, Orc:1) a +0 hand axe a +0 ring mail (35, -23, Orc:1) a +0 dagger a +0 robe (35, -2, Orc:1) a scroll of teleportation (36, -25, Orc:1) a +0 dagger a +0 robe (36, -24, Orc:1) a +0 hand axe a +0 leather armour (36, -23, Orc:1) 2 bolts a +0 short sword a +0 chain mail a +0 mace a +0 chain mail (36, -2, Orc:1) a +5 battleaxe of flaming (37, -23, Orc:1) a +0 war axe a +0 chain mail a +0 dagger a +0 chain mail of magic resistance (37, -2, Orc:1) a +2 falchion of flaming (38, -24, Orc:1) a +0 ring mail a +0 short sword a +0 chain mail a +1 short sword of protection a +0 scale mail a +0 long sword a +0 plate armour (38, -23, Orc:1) a +0 short sword a +0 ring mail a +4 dagger of venom (38, -22, Orc:1) a cursed -2 flail (39, -29, Orc:1) 24 stones (39, -26, Orc:1) a +3 trident (40, -32, Orc:1) a +0 dagger a +0 robe (40, -31, Orc:1) a +2 hand axe of venom a +0 ring mail (41, -31, Orc:1) a +0 dagger a cursed +0 robe (41, -30, Orc:1) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (41, -29, Orc:1) a +0 dagger a +0 robe (41, -19, Orc:1) a bolt (41, -4, Orc:1) a +0 club a +0 ring mail (42, -32, Orc:1) a +0 dagger a +0 robe (42, -4, Orc:1) 5 boomerangs a +0 scale mail a +0 dagger a cursed +0 robe (43, -26, Orc:1) 29 sling bullets (44, -24, Orc:1) a +0 troll leather armour (44, -15, Orc:1) a +0 falchion (44, -14, Orc:1) a +0 troll leather armour a bolt (44, -13, Orc:1) a +0 long sword a +0 arbalest 19 bolts a +0 chain mail (45, -15, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Poin Otomm's Armour Shoppe a +0 robe (9 gold) a +0 ring mail (56 gold) a +1 ring mail of cold resistance (224 gold) a +2 pair of gloves of dexterity (301 gold) a +0 scale mail (56 gold) a +0 cloak (63 gold) a +0 cloak (63 gold) a cursed +0 leather armour (1 gold) a +3 plate armour of magic resistance (630 gold) a +3 leather armour of cold resistance (336 gold) a +0 robe (9 gold) [Shop] Jodei's Distillery a potion of curing (36 gold) a potion of resistance (120 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of degeneration (12 gold) 2 potions of curing (72 gold) [Shop] Uxiok's Book Shoppe a book of Transfigurations (770 gold) a book of Changes (350 gold) the Papyrus of Ashen Conjuration (1236 gold) Spells Type Level Known a - Lee's Rapid Deconstruction Earth 5 no b - Starburst Conjuration/Fire 6 no c - Shatter Earth 9 no a book of the Warp (1260 gold) a book of Air (490 gold) a book of Callings (420 gold) Ynguthes's Incunabulum of the Blaze and Flight (875 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Bolt of Magma Conjuration/Fire/Earth 5 no d - Tornado Air 9 yes a book of Ice (910 gold) a book of Ice (910 gold) a book of Clouds (630 gold) a book of Death (980 gold) a book of Cantrips (280 gold) a book of the Warp (1260 gold) [Shop] Usikol's Antique Weapon Shop a +0 halberd (136 gold) a +0 arbalest (153 gold) a +0 halberd (136 gold) a +2 broad axe of pain (748 gold) a +0 scimitar (136 gold) a +0 hand crossbow (119 gold) a +0 dagger (68 gold) a +5 long sword of holy wrath (1132 gold) a +0 long sword (119 gold) a +0 glaive (221 gold) (0, 0, Orc:2) a +0 giant club (16, -18, Orc:2) a +0 giant club (17, 3, Orc:2) a +1 dagger of flaming a +0 robe (17, 4, Orc:2) a +0 war axe (19, 3, Orc:2) 2 boomerangs (unseen) (22, 9, Orc:2) a +0 dagger (23, 9, Orc:2) a +0 leather armour a +0 dagger (25, 2, Orc:2) the +1 mace of Ashenzari's Wrath {vorpal, rF+ rN++ Int-2 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-2). It protects you from fire. It greatly protects you from negative energy. It lets you see invisible. a +2 vorpal great mace a +2 morningstar of draining (27, 8, Orc:2) a +0 halberd a cursed +0 robe a +0 dagger (27, 9, Orc:2) a +0 ring mail a +0 short sword a +0 club (27, 10, Orc:2) a +0 plate armour a +2 long sword of electrocution (27, 23, Orc:2) a +0 cloak a +0 short sword a potion of degeneration (28, 0, Orc:2) a +0 club (28, 1, Orc:2) a +0 leather armour a +0 mace a +0 hand axe a +0 short sword (28, 2, Orc:2) a +0 flail (28, 7, Orc:2) a +0 plate armour a +0 hand axe a +0 leather armour a +0 falchion (28, 8, Orc:2) a +0 chain mail a +2 vorpal war axe a +0 plate armour a +0 trident (28, 9, Orc:2) a +0 ring mail a +0 whip (28, 10, Orc:2) a +0 robe a +0 dagger (29, 1, Orc:2) a +0 chain mail a +0 war axe (29, 2, Orc:2) a +0 chain mail a +0 battleaxe (29, 6, Orc:2) a cursed +0 plate armour a +0 trident (29, 7, Orc:2) a bolt (29, 8, Orc:2) a +0 flail a bolt (29, 9, Orc:2) a +0 robe a +0 dagger a cursed +0 plate armour a +0 battleaxe a +0 arbalest (30, 3, Orc:2) a +0 leather armour a +0 whip (30, 7, Orc:2) a +0 dagger a +0 hand axe a +0 chain mail a +0 trident a bolt (30, 8, Orc:2) 2 javelins 4 bolts (38, 24, Orc:2) a cursed -3 club (38, 26, Orc:2) a +0 club (39, 24, Orc:2) a +0 mace a cursed -1 hand axe a cursed +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 flail a +0 chain mail (40, 25, Orc:2) a +0 falchion a +0 mace a +0 plate armour a +0 dagger a +0 robe (41, -6, Orc:2) a +0 mace a +0 war axe 2 boomerangs a +0 dagger a +0 ring mail a +0 mace a +0 chain mail (41, -5, Orc:2) a +0 trident a +0 ring mail (42, -7, Orc:2) a cursed -1 mace a +0 leather armour a +0 club a +0 scale mail a +0 chain mail a +0 short sword a +0 leather armour (42, -6, Orc:2) a +0 mace a +0 flail a +0 halberd a +0 plate armour (42, -2, Orc:2) a +0 falchion (42, -1, Orc:2) a +0 mace (42, 10, Orc:2) a +1 war axe of freezing a +0 plate armour (42, 24, Orc:2) a +0 giant club (43, -6, Orc:2) a +0 flail (53, 17, Orc:2) a +0 chain mail (53, 18, Orc:2) a +0 dagger of draining (53, 19, Orc:2) a +0 plate armour a +0 short sword Level 1 of the Elven Halls (0, 0, Elf:1) 11 sling bullets (1, 1, Elf:1) a +0 ring mail (2, 31, Elf:1) 14 bolts (3, 0, Elf:1) a cursed +0 scimitar a +0 shortbow 26 arrows (3, 1, Elf:1) a +0 scimitar a +0 long sword (4, 0, Elf:1) a +0 long sword a cursed -1 leather armour (4, 1, Elf:1) 4 arrows (6, 29, Elf:1) 15 sling bullets (7, 17, Elf:1) a +0 short sword a +0 scale mail (8, 0, Elf:1) an arrow (11, 0, Elf:1) a +0 dagger a +0 longbow 8 arrows a +0 leather armour (13, 22, Elf:1) a +2 dire flail of protection (13, 37, Elf:1) 10 stones (14, 21, Elf:1) a +0 rapier a +0 ring mail a +0 dagger a +0 leather armour (15, 20, Elf:1) a +0 long sword (15, 21, Elf:1) a +2 scimitar of draining (16, 3, Elf:1) a +0 hunting sling (18, 21, Elf:1) a +0 great mace a +0 leather armour (18, 26, Elf:1) a +0 short sword (20, 7, Elf:1) a +1 short sword of draining a +0 chain mail (20, 31, Elf:1) a +0 dagger (22, 8, Elf:1) a +0 long sword (22, 29, Elf:1) a +0 dagger a +0 chain mail (22, 38, Elf:1) a +0 chain mail (23, 27, Elf:1) 14 stones (24, 32, Elf:1) a +0 halberd (25, 32, Elf:1) a +0 short sword (26, 32, Elf:1) a +0 dagger a +0 robe a cursed +0 short sword a +0 chain mail (27, 0, Elf:1) a +0 rapier (28, 0, Elf:1) a +0 long sword a +0 ring mail (28, 30, Elf:1) a +0 dagger (29, 0, Elf:1) a +0 dagger (30, 0, Elf:1) an arrow (30, 1, Elf:1) a +0 short sword (31, 1, Elf:1) a +0 scimitar a +0 shortbow 15 arrows (33, 9, Elf:1) a +0 long sword (36, 7, Elf:1) the +0 hat of Mutonted {Dex+6} It affects your dexterity (+6). (36, 18, Elf:1) a +0 dagger of venom (40, 9, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour 24 arrows (41, 8, Elf:1) a +0 dagger (41, 9, Elf:1) an arrow (41, 25, Elf:1) a +4 ring of evasion a +6 ring of intelligence a potion of stabbing (42, 10, Elf:1) a +0 short sword Level 2 of the Elven Halls (0, 0, Elf:2) a +1 whip of holy wrath a +0 robe (0, 1, Elf:2) a +0 robe (1, -29, Elf:2) 12 gold pieces (1, -28, Elf:2) 17 gold pieces (1, -26, Elf:2) 17 gold pieces (1, -25, Elf:2) a potion of magic (2, -29, Elf:2) 22 gold pieces (2, -28, Elf:2) 8 gold pieces (2, -27, Elf:2) 12 gold pieces (2, -26, Elf:2) 8 gold pieces (2, 6, Elf:2) an uncursed amulet of inaccuracy (3, -29, Elf:2) 12 gold pieces (3, -26, Elf:2) 9 gold pieces (4, -29, Elf:2) 19 gold pieces (4, -28, Elf:2) 13 gold pieces (4, -26, Elf:2) 13 gold pieces (4, -12, Elf:2) a +3 dagger (5, -29, Elf:2) 10 gold pieces (5, -28, Elf:2) 15 gold pieces (5, -27, Elf:2) 13 gold pieces (5, -26, Elf:2) 22 gold pieces (8, -36, Elf:2) a +0 mace (8, -35, Elf:2) an arrow (9, -35, Elf:2) an arrow (9, -34, Elf:2) a +0 dagger (unseen) (9, 0, Elf:2) a scroll of amnesia (11, -35, Elf:2) an arrow (12, -35, Elf:2) an arrow (13, -35, Elf:2) an arrow 14 sling bullets (13, -31, Elf:2) a book of Party Tricks (15, -34, Elf:2) an arrow (15, -33, Elf:2) an arrow (16, -30, Elf:2) a +0 dagger a +0 shortbow 21 arrows a +0 leather armour an elf corpse (skeletalised by now) (17, -30, Elf:2) a +0 chain mail (18, -30, Elf:2) 22 sling bullets (18, -23, Elf:2) 20 gold pieces (19, -31, Elf:2) 21 gold pieces (21, -27, Elf:2) a cursed +0 scale mail Level 1 of the Lair of Beasts (5, -37, Lair:1) a +0 leather armour (13, -22, Lair:1) a +2 scale mail of magic resistance (14, -2, Lair:1) 20 stones (17, 7, Lair:1) 26 stones (17, 9, Lair:1) a +0 hunting sling (18, -7, Lair:1) a +0 long sword (29, -31, Lair:1) a +0 whip (32, 8, Lair:1) a +0 leather armour (36, -3, Lair:1) a +0 leather armour (39, -30, Lair:1) a box of beasts (43, -40, Lair:1) 22 stones (43, -8, Lair:1) a +0 short sword (44, -35, Lair:1) 12 arrows (47, -12, Lair:1) 42 stones (53, -14, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 fustibalus (1, -19, Lair:2) 15 sling bullets (6, -19, Lair:2) a +0 halberd (7, -19, Lair:2) a +0 long sword (8, -19, Lair:2) a cursed -3 trident (8, -4, Lair:2) a +0 long sword (23, 2, Lair:2) 16 stones (33, -42, Lair:2) a +0 scale mail (37, -11, Lair:2) 22 stones (48, -12, Lair:2) a +0 whip (55, -23, Lair:2) a +0 leather armour (59, -21, Lair:2) a +0 cloak (60, -42, Lair:2) a +0 club Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 hand crossbow (0, 1, Lair:3) a +0 halberd (21, 10, Lair:3) a +0 hand axe (21, 16, Lair:3) a ration (22, 15, Lair:3) a ration (24, 10, Lair:3) a book of Battle (25, 10, Lair:3) a ration (unseen) (26, 12, Lair:3) 16 arrows (27, 17, Lair:3) a ration (31, 1, Lair:3) 27 bolts (33, 16, Lair:3) a tin of tremorstones (3/3) Level 4 of the Lair of Beasts (7, 5, Lair:4) a +0 robe (15, -28, Lair:4) a +0 dire flail (16, -22, Lair:4) 24 stones (20, -27, Lair:4) a +0 leather armour (21, -30, Lair:4) 18 sling bullets (28, -13, Lair:4) a +0 ring mail (30, -9, Lair:4) a +0 leather armour Level 5 of the Lair of Beasts (19, -33, Lair:5) a +0 robe (32, 16, Lair:5) a +3 glaive (49, -19, Lair:5) a +0 flail Level 6 of the Lair of Beasts (0, 0, Lair:6) 5 boomerangs of dispersal (0, 16, Lair:6) 7 datura-tipped darts (3, 9, Lair:6) a +0 great sword (7, 2, Lair:6) a +0 short sword (7, 12, Lair:6) a +0 robe (9, 6, Lair:6) 17 arrows (31, -38, Lair:6) a +0 robe (43, -13, Lair:6) a +1 leather armour of cold resistance (43, -12, Lair:6) a +0 ring mail (43, -9, Lair:6) a +0 club (45, -11, Lair:6) a +0 plate armour (46, -14, Lair:6) a +0 leather armour of fire resistance (47, -13, Lair:6) 8 stones (48, 1, Lair:6) a +0 glaive (49, 0, Lair:6) a potion of flight (49, 1, Lair:6) 17 bolts (51, -14, Lair:6) 2 scrolls of vulnerability a scroll of random uselessness 2 potions of flight a wand of random effects (11) 3 potions of lignification 8 scrolls of amnesia 6 potions of degeneration 5 scrolls of noise a +0 whip of flaming a +0 flail (54, -6, Lair:6) 15 stones (57, 3, Lair:6) a +0 morningstar a +0 robe (65, 1, Lair:6) 7 arrows (67, 10, Lair:6) the +1 leather armour of Amaemoxa {SInv} It lets you see invisible. Level 1 of the Swamp (0, 0, Swamp:1) a +0 war axe (2, -13, Swamp:1) a scroll of random uselessness (3, -27, Swamp:1) 20 bolts (3, -5, Swamp:1) a +0 dagger (5, -6, Swamp:1) 18 bolts (6, -21, Swamp:1) a +0 dagger of venom (15, -6, Swamp:1) a +1 executioner's axe of electrocution (19, -35, Swamp:1) an uncursed staff of death (27, -19, Swamp:1) a +2 falchion of freezing (29, -1, Swamp:1) a +0 war axe (30, -19, Swamp:1) 26 arrows (39, -2, Swamp:1) 10 poisoned darts Level 2 of the Swamp (0, 0, Swamp:2) a +3 scale mail of positive energy (20, 16, Swamp:2) a +0 robe a +0 quarterstaff (21, 8, Swamp:2) a +0 buckler a +0 spear (31, 10, Swamp:2) 16 sling bullets (33, -24, Swamp:2) a +0 dagger (34, -18, Swamp:2) a +0 leather armour (49, 5, Swamp:2) the +8 long sword "Jiamicio" {flame, Fragile rElec MP+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your magic capacity (+9). It will be destroyed if unequipped. Level 3 of the Swamp (2, -26, Swamp:3) a book of Battle (2, -24, Swamp:3) a +0 short sword a +0 robe a +0 quarterstaff a +0 robe (18, -40, Swamp:3) a +0 ring mail (20, -30, Swamp:3) 21 stones (24, -32, Swamp:3) a +1 antimagic spear (26, -31, Swamp:3) a +0 robe a +0 short sword (29, -31, Swamp:3) a cursed +0 spear (29, -8, Swamp:3) a +0 robe a +0 rapier (29, -6, Swamp:3) a +0 buckler a cursed +0 robe a +0 short sword a +0 robe of positive energy a +0 quarterstaff (32, -8, Swamp:3) a +0 robe a +0 quarterstaff a +0 robe a +0 quarterstaff (33, -9, Swamp:3) the +6 mace "Fiubbu Zufa" {vorpal, rN+ Stlth+} It inflicts extra damage upon your enemies. It protects you from negative energy. It makes you more stealthy. (33, -8, Swamp:3) +0 swamp dragon scales a +2 pair of boots (33, -7, Swamp:3) a +0 robe (unseen) (34, -9, Swamp:3) a +0 robe 16 stones a +0 short sword a +0 robe a +0 rapier (36, -25, Swamp:3) a +0 chain mail (40, -34, Swamp:3) 2 potions of lignification (40, -16, Swamp:3) 15 arrows (46, 5, Swamp:3) a +0 battleaxe Level 4 of the Swamp (12, 17, Swamp:4) 20 bolts (14, 18, Swamp:4) a stone (18, 2, Swamp:4) 4 large rocks (20, -2, Swamp:4) a +0 hand crossbow (20, 19, Swamp:4) +0 swamp dragon scales (21, 20, Swamp:4) a stone (22, 20, Swamp:4) 5 stones (26, -15, Swamp:4) a +2 quarterstaff of protection (29, -1, Swamp:4) a +0 quarterstaff a +0 robe (29, 0, Swamp:4) +0 swamp dragon scales (36, -12, Swamp:4) a +3 hand crossbow (40, -17, Swamp:4) a +0 pair of gloves (42, -16, Swamp:4) 21 sling bullets the Desolation of Salt (0, 0, Desolation) a +0 long sword a +0 robe (0, 1, Desolation) a +0 quarterstaff (still there?) the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (still there?) Any bolt fired from it inflicts extra damage. It lets you see invisible. (1, 1, Desolation) a cursed -1 rapier a +0 robe the +4 dire flail of Reinforcement {venom, SInv} It poisons the flesh of those it strikes. It lets you see invisible. (2, 2, Desolation) the +8 dagger of Defiance {antimagic, Dex+7} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+7). (18, 28, Desolation) a +0 long sword a +0 robe