Delamore Level 1 of the Dungeon (7, -2, D:1) 18 stones (9, -3, D:1) a +0 dagger (9, 28, D:1) a +0 dagger (10, -4, D:1) a +0 club (11, -3, D:1) a stone (18, 8, D:1) a +0 leather armour (18, 14, D:1) a +0 dagger of pain a cursed -3 club a cursed -3 short sword a +0 robe (18, 15, D:1) 11 stones (20, 18, D:1) a +0 robe (32, -5, D:1) a +2 hand axe of distortion (35, 2, D:1) 9 bolts (38, 10, D:1) a +0 scale mail (39, -2, D:1) a +0 club (42, 13, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) 13 stones (0, 2, D:2) 24 bolts (1, 0, D:2) 4 boomerangs (14, 3, D:2) a +0 club a +0 ring mail (15, 17, D:2) a +0 club (16, -26, D:2) a cursed -2 club (22, -32, D:2) a +0 hand axe (22, 3, D:2) 29 arrows (27, -12, D:2) a stone (28, -16, D:2) a +0 club (41, -15, D:2) a +0 club (42, -32, D:2) 23 stones (42, 7, D:2) a stone (42, 9, D:2) 2 stones (44, -33, D:2) 11 poisoned darts (49, -2, D:2) a +0 club (51, -5, D:2) 6 javelins (53, 14, D:2) a +0 hunting sling (54, -25, D:2) a +4 quarterstaff of chaos (55, -28, D:2) a +0 mace (58, 3, D:2) 4 boomerangs (59, 13, D:2) a +0 ring mail Level 3 of the Dungeon (9, -36, D:3) a +0 war axe (16, -27, D:3) a +0 falchion (20, -12, D:3) a +0 scale mail (25, 15, D:3) a +0 dagger a +0 club (28, -19, D:3) a +0 club (28, -18, D:3) a +0 club (31, -36, D:3) 13 arrows (36, -12, D:3) a +0 robe (38, -35, D:3) a +0 leather armour (40, -23, D:3) a +0 halberd (40, -22, D:3) a +0 short sword (42, -21, D:3) 15 arrows (45, -38, D:3) 19 stones (46, -44, D:3) a +0 mace a +0 club a +0 leather armour (46, -41, D:3) a +0 dagger of venom a +0 robe (49, -10, D:3) 14 arrows (54, -36, D:3) a +0 short sword (57, -7, D:3) a +0 club (61, -20, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 19 arrows (16, -14, D:4) a cursed +0 hand axe (16, 2, D:4) 19 stones (17, -13, D:4) a +0 dagger (18, -16, D:4) a +0 dagger (20, -24, D:4) 20 arrows (23, -6, D:4) 12 stones (25, -25, D:4) 8 stones (26, 13, D:4) a +0 giant spiked club (31, -7, D:4) a +0 robe a +0 dagger a +0 hand axe (33, -7, D:4) a +0 club (33, -6, D:4) a +0 leather armour (34, -6, D:4) a +0 leather armour (47, 0, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) 5 sling bullets (0, 5, D:5) a +0 shortbow 16 arrows (2, 6, D:5) 2 arrows (3, 7, D:5) an arrow (4, 7, D:5) an arrow (16, -12, D:5) 21 bolts (19, 1, D:5) a +0 short sword (21, -10, D:5) a +0 chain mail a +0 flail (22, 8, D:5) a +0 falchion (22, 10, D:5) a +0 chain mail (still there?) a +2 war axe of flaming (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 chain mail (still there?) (22, 13, D:5) 16 arrows (23, 9, D:5) a +0 plate armour (still there?) a +0 dire flail (still there?) (25, 13, D:5) a +0 spear (27, 19, D:5) a +0 giant spiked club (30, 17, D:5) 15 stones (34, -8, D:5) 5 large rocks (36, 9, D:5) a +0 whip (38, -14, D:5) a +0 scale mail (42, -8, D:5) 7 boomerangs (57, -3, D:5) a +0 rapier (58, -28, D:5) a +0 leather armour (58, -24, D:5) a +0 buckler Level 6 of the Dungeon (2, -28, D:6) 10 arrows a +0 shortbow (4, -27, D:6) an arrow (5, -27, D:6) an arrow (7, -27, D:6) a +0 flail a +0 robe a cursed +0 dagger (7, -25, D:6) a +0 dagger a +0 robe a +0 scythe a +0 robe (7, -7, D:6) a +0 mace (10, 13, D:6) a +0 dagger (11, 15, D:6) a cursed +0 scale mail (unseen) (12, 15, D:6) a cursed -2 dagger (13, 10, D:6) 9 arrows (23, -33, D:6) 23 stones (34, -22, D:6) a +0 war axe (36, 1, D:6) a +0 scale mail (37, 21, D:6) a +0 chain mail (45, -21, D:6) a +0 dagger a +0 robe of magic resistance (46, -33, D:6) a +0 mace (46, 19, D:6) 17 sling bullets (50, -24, D:6) a cursed -1 whip a +0 ring mail (50, -23, D:6) a +0 dagger a +0 robe (50, -22, D:6) a +0 flail a +0 scale mail (51, 24, D:6) 22 bolts (62, -30, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Xubiruow's Antique Weapon Shoppe a +0 short sword (81 gold) the +5 hand axe of Melee {protect, *Slow rC++ Dex+4} (1509 gold) It grants its wielder temporary protection when it strikes (+7 to AC). It affects your dexterity (+4). It greatly protects you from cold. It may slow you when you take damage. a +2 antimagic war axe (607 gold) a +0 long sword (94 gold) the +4 battleaxe of Miarucsi {drain, rF+ Dex+7} (1630 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from fire. a +0 quarterstaff (108 gold) a cursed -1 dagger (2 gold) a +2 antimagic spear (567 gold) a +0 war axe (94 gold) a +0 halberd (108 gold) a +0 quick blade (405 gold) a +0 trident (94 gold) (0, 0, D:7) a +0 giant club (3, -29, D:7) a stone (4, -28, D:7) 3 stones (5, -27, D:7) a +0 short sword of holy wrath (13, -5, D:7) a +0 rapier (16, -22, D:7) a +1 trident of flaming (17, -30, D:7) a stone (17, -24, D:7) a +0 falchion (17, -22, D:7) a +0 trident (18, -23, D:7) a +0 mace a +0 scale mail (19, -27, D:7) a stone (19, -26, D:7) a +0 club (19, -14, D:7) a +0 dagger (19, -3, D:7) a +0 flail (20, -3, D:7) a +2 mace of draining (20, 2, D:7) 21 poisoned darts (21, -33, D:7) a stone (21, -26, D:7) a +0 short sword 4 boomerangs a +0 club 18 stones a +0 leather armour (21, -25, D:7) a cursed -3 dagger a +0 robe (21, -4, D:7) a +0 dagger a +0 robe (21, -2, D:7) a +0 trident a +0 leather armour (22, -32, D:7) a stone (23, -31, D:7) 3 stones (26, -11, D:7) a +0 leather armour (30, -22, D:7) a +0 short sword (33, -3, D:7) a +0 broad axe (37, -25, D:7) 25 arrows (40, 3, D:7) a +0 spear Level 8 of the Dungeon (1, 12, D:8) a -1 glaive a +0 animal skin (1, 21, D:8) a +0 quarterstaff (2, 20, D:8) a +0 flail (4, 22, D:8) a +0 long sword 6 boomerangs a +0 plate armour (6, 34, D:8) a +0 dagger a +0 leather armour (8, 7, D:8) a +0 trident (11, 47, D:8) a cursed +3 flail of freezing a +0 robe (13, 12, D:8) a +0 chain mail (13, 41, D:8) 20 bolts (15, 20, D:8) 22 stones (16, 48, D:8) a +1 mace of protection a +1 flail of venom a +0 scale mail a +0 flail a +0 robe (16, 51, D:8) a +2 barding (17, 3, D:8) a +0 whip of freezing a +2 robe of the Archmagi (17, 50, D:8) a +0 long sword a +0 robe (18, 13, D:8) 20 gold pieces (18, 14, D:8) 31 gold pieces (18, 15, D:8) a scroll of identify (37, 16, D:8) 13 stones (43, 44, D:8) a +0 hand crossbow Level 9 of the Dungeon (0, 0, D:9) a +0 rapier (1, 3, D:9) 17 stones (9, 10, D:9) 12 stones (16, 27, D:9) a +0 ring mail (17, 9, D:9) a +0 falchion (37, 13, D:9) a potion of berserk rage (37, 29, D:9) a +0 longbow (37, 41, D:9) 25 stones (39, 28, D:9) a +0 dagger (50, 39, D:9) a +0 dagger (51, 17, D:9) 18 sling bullets (52, 41, D:9) a +4 whip of flaming (53, -9, D:9) a +0 ring mail of cold resistance (53, 41, D:9) a +0 whip 24 stones (56, 17, D:9) a +0 glaive of venom (57, 40, D:9) a +0 hand axe (59, 33, D:9) 19 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (12, -36, Lair:1) 3 boomerangs (12, 10, Lair:1) a +0 hunting sling (12, 11, Lair:1) a +0 helmet (21, -16, Lair:1) the +0 leather armour of Watchfulness {rN++ Int-3 Dex+4} It affects your intelligence (-3). It affects your dexterity (+4). It greatly protects you from negative energy. (31, -17, Lair:1) 24 stones (34, -16, Lair:1) a +0 scale mail (55, 11, Lair:1) 31 bolts (57, 3, Lair:1) a +0 scale mail (62, -43, Lair:1) 16 gold pieces (62, -42, Lair:1) 12 gold pieces (63, -44, Lair:1) a scroll of teleportation (63, -43, Lair:1) 19 gold pieces (63, -42, Lair:1) 18 gold pieces (64, -45, Lair:1) 3 scrolls of teleportation (64, -44, Lair:1) 20 gold pieces (64, -43, Lair:1) 9 gold pieces (65, -44, Lair:1) 11 gold pieces (65, -43, Lair:1) 24 gold pieces Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scimitar (20, 26, Lair:2) a +0 robe (29, -7, Lair:2) 27 arrows (31, 8, Lair:2) (unseen) (35, 12, Lair:2) a cursed +0 leather armour (37, 25, Lair:2) 21 stones (38, 30, Lair:2) a +0 chain mail (39, 26, Lair:2) a +0 ring mail (40, 31, Lair:2) a +2 leather armour of cold resistance (47, 22, Lair:2) a +0 cloak (51, 6, Lair:2) a +0 chain mail (55, 19, Lair:2) 16 arrows Level 3 of the Lair of Beasts (0, 18, Lair:3) a +0 leather armour (1, 1, Lair:3) the +2 pair of gloves of Mezcal {Harm *Corrode rF+++ Int-3} It affects your intelligence (-3). It renders you almost immune to fire. It may corrode you when you take damage. It increases damage dealt and taken. (1, 2, Lair:3) a +0 glaive (1, 3, Lair:3) a +0 war axe (1, 5, Lair:3) a +0 long sword (11, 18, Lair:3) 17 arrows (29, 6, Lair:3) a +5 halberd 4 javelins a +0 chain mail (31, 11, Lair:3) +0 steam dragon scales Level 4 of the Lair of Beasts (19, -18, Lair:4) 3 large rocks (35, 1, Lair:4) a +0 club (36, 18, Lair:4) 10 stones (38, 5, Lair:4) a +0 buckler (40, 17, Lair:4) a +0 whip (43, -25, Lair:4) a +0 flail (51, 10, Lair:4) a cursed -2 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of holy word (2, -13, Lair:5) a scroll of identify (4, -22, Lair:5) a +0 leather armour (12, -31, Lair:5) 20 bolts (16, 5, Lair:5) a yak corpse (18, -6, Lair:5) 11 stones (25, -31, Lair:5) a yak corpse (26, -30, Lair:5) a +2 robe of cold resistance a yak corpse (27, -29, Lair:5) the +5 war axe of Xypleqibb {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (28, -36, Lair:5) a +0 ring mail (32, 0, Lair:5) a wolf corpse (33, 0, Lair:5) a wolf corpse (34, -35, Lair:5) a +2 great mace of protection (34, 0, Lair:5) a wolf corpse (35, -9, Lair:5) 24 arrows Level 1 of the Snake Pit (0, 0, Snake:1) 17 gold pieces (1, -1, Snake:1) a +0 leather armour (6, -3, Snake:1) a wand of random effects (14) (7, -5, Snake:1) a +0 mace (unseen)