Delamore Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 1, D:1) a +0 dagger (11, -22, D:1) 4 large rocks (14, -26, D:1) a +0 ring mail (22, 2, D:1) a +0 scale mail (26, -21, D:1) a +0 dagger (26, -13, D:1) a +0 club (27, 8, D:1) a +0 club (28, -21, D:1) a +0 short sword (28, -15, D:1) a +0 dagger (29, -22, D:1) a +0 club (44, 10, D:1) a +0 falchion (48, 8, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 17 arrows (4, 14, D:2) a +0 club (8, -20, D:2) a +0 dagger (9, -1, D:2) a +0 scale mail (12, 16, D:2) a +0 robe (14, 9, D:2) 21 arrows (19, -18, D:2) a +0 chain mail (22, -5, D:2) 11 stones (28, 25, D:2) a +0 dagger a +0 robe (30, 2, D:2) a +0 short sword (30, 6, D:2) a +0 dagger (30, 9, D:2) 23 stones (33, 18, D:2) a +0 mace (36, 19, D:2) a +2 quarterstaff of chaos Level 3 of the Dungeon (18, -37, D:3) 12 arrows (26, -48, D:3) a scroll of teleportation (28, -33, D:3) a +0 club (31, -37, D:3) a +0 club a +0 flail a +0 flail (38, 1, D:3) 29 bolts (52, -16, D:3) 27 stones (54, 10, D:3) a +0 short sword a +0 robe a +0 whip of freezing Level 4 of the Dungeon (12, 2, D:4) a +0 dagger (16, 12, D:4) a +0 leather armour (16, 16, D:4) 13 stones (19, 11, D:4) 18 stones (22, -13, D:4) a +0 hand axe (25, -19, D:4) 10 stones (29, -17, D:4) a +0 leather armour a +0 rapier (29, -16, D:4) 20 sling bullets (33, 30, D:4) 28 stones (36, -9, D:4) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (37, 2, D:4) 22 stones (38, -10, D:4) a +0 trident a +0 hand axe a +0 club (39, 1, D:4) the +3 hand axe "Niasm" {vorpal, +Blink} It inflicts extra damage upon your enemies. It lets you blink. Level 5 of the Dungeon [Shop] Oleegroto's Assorted Antiques a scroll of vulnerability (165 gold) a +0 shortbow (66 gold) the ring of the Hare {EV+8} (2816 gold) [ring of evasion] It affects your evasion (+8). a wand of mindburst (19) (506 gold) [Shop] Cookaam's General Store 10 stones (12 gold) 11 stones (13 gold) a scroll of identify (24 gold) 24 bolts (57 gold) a ring of resist corrosion (240 gold) 12 stones (14 gold) a +0 scale mail (48 gold) 22 stones (26 gold) a scroll of identify (24 gold) a +2 leather armour of cold resistance (228 gold) a ring of wizardry (360 gold) a +0 quarterstaff (48 gold) a +6 ring of strength (702 gold) a potion of magic (96 gold) [Shop] Ramir's General Store the +5 scale mail of Noon {Will+ Str+4} (750 gold) It affects your strength (+4). It increases your willpower. 5 stones (7 gold) 16 stones (24 gold) 11 stones (16 gold) 21 stones (31 gold) a ring of protection from cold (375 gold) a +0 long sword (52 gold) a book of Maledictions (375 gold) 2 potions of mutation (240 gold) a potion of resistance (150 gold) 15 stones (22 gold) a +0 short sword (45 gold) a +0 ring mail (60 gold) [Shop] Yjitiun's General Store a +0 short sword (33 gold) a potion of haste (110 gold) a scroll of magic mapping (38 gold) a potion of berserk rage (55 gold) a scroll of summoning (104 gold) a +0 leather armour (22 gold) a potion of resistance (110 gold) 4 stones (4 gold) a +2 vampiric short sword (231 gold) a +0 quarterstaff (44 gold) the +11 double sword "Exzoptam" {flame, Str+3} (1048 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). the +2 robe "Pisukh" {Drain Str+4} (225 gold) It affects your strength (+4). It drains your maximum health when unequipped. [Shop] Naymin's Antique Armour Emporium a +0 chain mail (117 gold) a +0 chain mail (117 gold) a +0 robe (18 gold) a +0 robe (18 gold) a +0 scale mail (104 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a +0 leather armour (52 gold) a +0 ring mail (104 gold) a +0 hat (104 gold) (0, 0, D:5) a +0 leather armour (2, 7, D:5) a +0 club (unseen) (3, 5, D:5) a +0 dagger a +0 robe a +0 plate armour a +0 war axe (8, -37, D:5) a +0 whip (8, -18, D:5) a +0 long sword (8, -17, D:5) 3 gold pieces (8, -10, D:5) a +0 dagger a +0 robe (8, -9, D:5) a +4 hand axe (10, -38, D:5) a +0 whip (10, -37, D:5) a +0 club a +0 club a +0 leather armour (11, -37, D:5) a +2 whip of distortion (11, -10, D:5) a +0 giant club (12, -39, D:5) 19 stones (12, -23, D:5) 13 gold pieces (15, -11, D:5) a +0 robe a +0 scythe (15, 6, D:5) a +0 quarterstaff (23, 9, D:5) a +0 dagger (26, -12, D:5) a +0 hat (33, -27, D:5) 16 stones (38, -25, D:5) a +0 hunting sling (42, -11, D:5) 27 stones (47, -41, D:5) 12 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (3, 21, D:6) a +0 dagger a +2 robe of willpower (3, 23, D:6) a +0 leather armour a +0 short sword (4, 13, D:6) 13 stones (13, 13, D:6) a +0 chain mail a +0 scale mail (15, 0, D:6) a +4 falchion a +0 robe (16, 0, D:6) a +0 robe (16, 24, D:6) a poisoned dart (17, 3, D:6) a +0 whip an orc corpse (skeletalised by now) (17, 4, D:6) a +0 flail a +0 chain mail a +0 club a +0 chain mail a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (17, 23, D:6) a poisoned dart (18, 22, D:6) a poisoned dart (20, -1, D:6) a +0 long sword a +0 robe (20, 0, D:6) a +3 hand axe a +0 robe (23, 14, D:6) a +0 dagger (28, 19, D:6) 18 bolts (32, 12, D:6) a +0 short sword (33, 2, D:6) a staff of death (41, 4, D:6) a +0 leather armour a +0 short sword (42, 14, D:6) 27 arrows a +0 shortbow (44, 2, D:6) a +0 flail