Delamore Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (5, -10, D:1) a +0 whip (13, -5, D:1) a +0 ring mail (16, 1, D:1) a +0 dagger (24, -27, D:1) a +0 short sword (25, -1, D:1) a +0 mace (36, -23, D:1) a +0 chain mail (39, -19, D:1) 21 stones (55, -22, D:1) a +0 robe (57, -11, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (13, -21, D:2) 20 stones (13, 18, D:2) 25 arrows (23, -8, D:2) a +0 scale mail (23, -1, D:2) 13 stones (25, -7, D:2) a +0 hunting sling (31, 1, D:2) a +0 dagger (36, -15, D:2) 15 arrows (39, 6, D:2) a +0 flail (45, -1, D:2) 10 stones (46, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, 12, D:3) a +0 short sword (8, -5, D:3) a +0 quarterstaff (16, -15, D:3) 15 stones (22, 10, D:3) 9 gold pieces (23, 10, D:3) 14 gold pieces (23, 12, D:3) a ring of fire (28, 4, D:3) 14 stones (31, 3, D:3) 17 arrows (34, -22, D:3) 28 bolts (54, 9, D:3) 19 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 robe (5, -21, D:4) a +0 trident a +0 robe (13, -22, D:4) a +0 short sword (17, 20, D:4) a +0 whip (19, 7, D:4) 13 bolts (31, 28, D:4) a +0 hand crossbow a +0 dagger 21 bolts (35, -1, D:4) 22 arrows (35, 28, D:4) a +0 mace (36, 11, D:4) a +0 short sword (37, 16, D:4) 13 arrows (43, -1, D:4) a +0 leather armour (46, 8, D:4) a +0 dagger (47, 3, D:4) a wand of polymorph (11) (48, 8, D:4) a +0 dagger a +0 hunting sling 23 stones a +0 mace a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (8, 1, D:5) a +0 giant club a +0 giant club (8, 2, D:5) a +0 dagger a +0 robe (13, -16, D:5) 22 stones (16, -1, D:5) a +0 hand axe a +0 leather armour (18, -3, D:5) a +0 flail (21, -6, D:5) a +0 robe (22, -13, D:5) a +0 spear (26, -20, D:5) a +1 vampiric whip (27, -15, D:5) a +0 lajatang (30, 16, D:5) a +0 dagger (39, -10, D:5) 20 stones (42, -29, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) 24 bolts (8, -2, D:6) a +0 dagger (8, 24, D:6) 28 sling bullets (9, -3, D:6) a +0 short sword (9, 30, D:6) 25 stones (10, 27, D:6) a +0 leather armour (12, -3, D:6) a +0 leather armour (12, -1, D:6) 19 arrows (12, 1, D:6) 15 stones (12, 3, D:6) a +0 mace (16, 23, D:6) a +0 robe (18, -3, D:6) a +0 whip (18, -2, D:6) a +0 short sword 5 stones a +0 club (18, -1, D:6) a +0 dagger 3 stones (19, -3, D:6) a +0 whip (19, -1, D:6) a +0 whip (20, 13, D:6) 23 stones (24, 28, D:6) a +0 scale mail (26, 17, D:6) a scroll of blinking (34, -13, D:6) a +0 shortbow 27 arrows (35, -13, D:6) a +1 trident (35, 40, D:6) a +0 giant spiked club a +0 giant club (37, 28, D:6) a +0 robe (40, 32, D:6) a +0 dagger (still there?) a +0 leather armour (still there?) a +0 club (still there?) a +0 robe (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 dagger (still there?) a +0 robe (still there?) 21 gold pieces (still there?) (43, 34, D:6) a +0 dagger (44, 36, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 spectral quarterstaff a +0 hunting sling 24 sling bullets a +0 leather armour of cold resistance (2, 33, D:7) 17 stones (3, 34, D:7) 20 stones (8, 16, D:7) a scroll of teleportation (11, -2, D:7) 23 arrows (14, 4, D:7) a +0 ring mail (17, 1, D:7) a +0 chain mail a +0 vorpal dire flail (21, 19, D:7) a +0 giant spiked club a +3 battleaxe of freezing a +0 robe a +3 hand axe a +0 robe (21, 20, D:7) a +3 short sword a +0 robe (22, 22, D:7) a +0 dagger a +0 robe (23, 21, D:7) a +3 scimitar a +0 robe (24, 11, D:7) a +0 giant club (25, 0, D:7) a +0 leather armour (30, -4, D:7) 10 stones (34, 15, D:7) 19 stones (46, 25, D:7) a +0 leather armour (46, 26, D:7) a +0 dagger a +0 robe (48, 12, D:7) a +2 long sword of electrocution (49, 34, D:7) 17 arrows (51, 19, D:7) a +0 hand axe a +0 mace a +0 plate armour (51, 20, D:7) a +0 whip Level 8 of the Dungeon [Shop] Ytzyih's General Store the +9 war axe "Orb Guardian's Foe" {flame, Int+9 Dex-4 Stlth+} (859 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+9). It affects your dexterity (-4). It makes you more stealthy. a +0 trident (42 gold) a +0 rapier of speed (168 gold) a wand of iceblast (8) (144 gold) a scroll of torment (90 gold) 2 potions of cancellation (192 gold) a scroll of teleportation (36 gold) a book of Misfortune (240 gold) (0, 4, D:8) a +0 hand axe a +0 leather armour 2 large rocks (6, -5, D:8) a +0 dagger (9, 28, D:8) a +0 flail (23, -16, D:8) 8 arrows (27, -18, D:8) a +0 flail (27, -17, D:8) a +0 trident (29, -14, D:8) a +0 shortbow 20 arrows (36, -23, D:8) a +0 helmet (41, -20, D:8) a scroll of teleportation (45, -22, D:8) a +0 falchion a +0 robe (45, 6, D:8) 34 sling bullets (46, -9, D:8) a +0 club (47, 6, D:8) 23 stones (48, -14, D:8) a +0 dagger a +0 hand axe a +0 scimitar a +0 chain mail (49, -13, D:8) a +0 short sword (50, -19, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (1, 0, D:9) a +0 mace a +0 ring mail (4, 2, D:9) a +0 whip a +0 flail (6, -34, D:9) a +0 rapier (6, 0, D:9) a +0 robe a +2 dagger of speed (6, 2, D:9) a +0 halberd (7, -13, D:9) a scroll of noise (7, -1, D:9) a +0 ring mail (9, -25, D:9) 17 stones a +0 plate armour a +0 war axe (9, -23, D:9) a +0 robe a +5 falchion (9, -9, D:9) a +0 long sword (9, 8, D:9) 16 arrows (10, -27, D:9) a +0 dagger (10, -25, D:9) a +0 trident (10, -24, D:9) a +0 trident (11, -26, D:9) a +0 trident (44, -16, D:9) a +0 robe a +0 dagger (50, -32, D:9) a +0 club a +0 falchion a +0 ring mail (51, -39, D:9) a +0 chain mail (54, -32, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow 24 arrows (5, 9, D:10) a +0 club (5, 10, D:10) a +0 trident (12, 1, D:10) a +0 war axe a +0 chain mail (14, 1, D:10) a +0 flail (14, 3, D:10) a +0 hand axe (14, 13, D:10) a +0 robe (15, 1, D:10) a +0 short sword (17, 22, D:10) a staff of cold (17, 41, D:10) a howler monkey corpse (skeletalised by now) (21, 49, D:10) 10 gold pieces (23, 22, D:10) a +0 club (32, 27, D:10) a +0 shortbow (43, 28, D:10) 17 sling bullets the Ecumenical Temple Level 2 of the Abyss (0, 0, Abyss:2) 20 gold pieces (17, 11, Abyss:2) a +0 plate armour (26, 15, Abyss:2) a wand of paralysis (4)