Delamore Level 1 of the Dungeon (0, 0, D:1) a +0 mace (0, 18, D:1) 7 arrows (4, 10, D:1) a +0 leather armour (14, -25, D:1) a +0 dagger (32, -20, D:1) a +0 short sword (45, -25, D:1) a +1 vampiric dagger a +0 dagger (46, -26, D:1) a +0 dagger (still there?) a +0 club (still there?) (47, -26, D:1) a +0 club a +0 dagger (47, -25, D:1) a +0 club (still there?) a +0 dagger (still there?) a +0 dagger (still there?) (47, -24, D:1) a +0 club (unseen) (48, -25, D:1) a +0 dagger (63, -40, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (15, -1, D:2) a +0 fustibalus (17, -17, D:2) a +0 scale mail (28, -9, D:2) a +0 dagger 3 stones (29, 13, D:2) a +0 scythe a +0 robe (30, 20, D:2) a +0 war axe (40, -9, D:2) a +0 falchion a +0 animal skin the +2 helmet "Giangiecs" {Contam Dex+4 Slay+2} It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It causes magical contamination when unequipped. (49, -10, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +1 spear of freezing (4, 8, D:3) 8 stones (6, 0, D:3) a +0 flail a +0 leather armour (6, 24, D:3) a +0 dagger (7, 0, D:3) a +0 mace (8, 0, D:3) a +0 club a +0 flail (9, 0, D:3) a +0 dagger of venom a +0 leather armour (21, 9, D:3) a +0 club (23, 23, D:3) a +0 hand axe a +0 short sword of venom (23, 50, D:3) a +0 short sword (24, 19, D:3) a +0 club a +0 chain mail (24, 23, D:3) a +0 whip a +0 club a +0 ring mail (28, 34, D:3) a +0 scale mail (30, 18, D:3) 20 sling bullets (34, 42, D:3) a +0 club (47, 21, D:3) a +0 club (49, 36, D:3) a +0 flail (50, 17, D:3) a +0 halberd (50, 18, D:3) a +0 whip a +0 club a +0 whip (55, 50, D:3) a scroll of teleportation Level 4 of the Dungeon (0, 0, D:4) 23 stones (11, 14, D:4) a +0 club (12, -9, D:4) a +3 quarterstaff of chaos (12, 15, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 robe (13, -6, D:4) a +0 mace (13, 15, D:4) a +0 hand axe (19, -4, D:4) a stone a +0 club (35, -1, D:4) 22 arrows (44, -14, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (7, -18, D:5) a +0 chain mail (8, -23, D:5) a +0 short sword a +0 robe a +0 dagger a +0 robe a +0 dagger (9, -22, D:5) a +0 robe a +0 dagger (12, -10, D:5) 23 arrows (19, -25, D:5) a +0 scale mail (19, 3, D:5) a +0 chain mail (20, 12, D:5) a +0 short sword (21, -18, D:5) a +0 helmet (21, 12, D:5) a +0 morningstar (23, -39, D:5) a +0 giant club (24, -19, D:5) a +0 robe (24, 3, D:5) a +0 hand axe (26, -30, D:5) a +0 flail a +0 leather armour (27, -24, D:5) a +0 giant club (28, -15, D:5) a +0 ring mail (29, -28, D:5) a +0 giant spiked club (37, -7, D:5) a +0 robe (49, 5, D:5) 16 arrows Level 6 of the Dungeon (4, -13, D:6) 18 stones (5, 12, D:6) a +2 rapier of draining (10, 3, D:6) a +0 dagger a +0 ring mail a +1 whip of freezing a +1 robe of willpower (13, 10, D:6) 17 stones (15, 17, D:6) 12 stones (18, -13, D:6) a +0 shortbow 80 arrows (20, 7, D:6) 19 stones (25, 15, D:6) a +0 club a +0 scale mail (31, 15, D:6) a +0 dagger (33, -10, D:6) a +2 vorpal war axe a +0 scale mail a +0 mace (33, -9, D:6) a +0 hand axe (36, -11, D:6) 20 arrows (48, -6, D:6) 25 arrows (52, 2, D:6) a +0 pair of gloves a scroll of blinking a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 15, D:7) a +0 flail (1, 15, D:7) a +0 dagger a +0 leather armour a +0 flail a +0 club a +0 whip (20, 18, D:7) a +0 flail (20, 19, D:7) a +0 short sword a +0 short sword a +0 leather armour (21, 12, D:7) a +0 club a +0 club (21, 13, D:7) a +0 club (21, 19, D:7) a +0 dagger a +0 robe (21, 21, D:7) a +0 whip (25, 22, D:7) a +0 dagger (27, 17, D:7) a +0 whip (27, 21, D:7) a scroll of teleportation (30, -5, D:7) a +0 hunting sling a +0 quarterstaff 21 sling bullets a +2 ring mail of fire resistance (33, 10, D:7) a +0 robe (34, 9, D:7) a +0 short sword (35, 10, D:7) a +0 flail a +0 plate armour (36, 8, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 robe (5, -10, D:8) a +0 hand axe (6, -10, D:8) a +0 chain mail a +0 dire flail (7, -11, D:8) a +0 club (7, -1, D:8) a +0 dagger a +0 robe a +0 whip (7, 0, D:8) a +0 dagger (8, 17, D:8) a +0 robe (14, 17, D:8) 4 large rocks (21, 0, D:8) a +0 giant spiked club a +0 giant spiked club (28, 10, D:8) a +0 robe a +0 mace (29, 5, D:8) a +4 long sword a +0 robe (29, 6, D:8) a +0 hand axe a +0 robe (29, 10, D:8) a +0 robe a +0 dagger (34, -4, D:8) 15 stones (37, -10, D:8) a +0 scale mail a +2 vorpal dire flail (37, 7, D:8) 12 bolts (43, 5, D:8) a scroll of blinking (52, 5, D:8) a +0 helmet (54, -12, D:8) a +2 dagger of chaos a +0 robe (56, -3, D:8) a +5 morningstar a +0 robe a +0 falchion a +0 robe a +0 short sword a +0 robe a +1 dagger of protection a +0 robe a +3 dagger a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Kellof's Weapon Shoppe 19 stones (28 gold) the +5 trident of Trauma {freeze, Str+4} (700 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). a +2 falchion of holy wrath (261 gold) a +3 long sword of electrocution (385 gold) 4 stones (6 gold) the +8 shortbow of Souj Wia {venom, rPois rC+ rCorr Stlth+} (1053 gold) It poisons the ammo it fires. It protects you from cold. It protects you from poison. It protects you from acid and corrosion. It makes you more stealthy. 6 arrows (18 gold) a +1 dire flail of holy wrath (213 gold) a +0 spear of distortion (142 gold) (0, 0, D:9) a +0 dagger a +0 whip (0, 1, D:9) a +0 short sword (0, 14, D:9) a scroll of teleportation (2, 13, D:9) a +0 shortbow 12 arrows (3, 24, D:9) a +0 club a +0 leather armour (4, 24, D:9) a +0 dagger a +0 robe a +0 flail a +0 flail (5, 24, D:9) a +0 vampiric whip (5, 28, D:9) a +0 leather armour (17, 11, D:9) a +0 ring mail (27, -13, D:9) a +0 club (28, -18, D:9) 24 stones (28, -16, D:9) 22 stones (28, -12, D:9) 14 stones (31, 21, D:9) a +0 shortbow 26 arrows (32, -16, D:9) a +0 club (32, -14, D:9) 4 large rocks (32, -13, D:9) a +0 club (33, -16, D:9) a +0 club (33, -15, D:9) a +0 club (34, -16, D:9) a +0 club (34, -14, D:9) 16 stones (34, -12, D:9) 33 stones (35, -15, D:9) 16 stones (35, -12, D:9) 19 stones (55, 21, D:9) a +0 robe (57, 3, D:9) 18 arrows (57, 25, D:9) a +0 spear (64, 1, D:9) a +0 short sword 26 stones a +0 cloak the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 short sword (0, 25, Lair:1) 8 gold pieces (0, 38, Lair:1) 17 gold pieces (2, 12, Lair:1) 2 potions of degeneration (4, 30, Lair:1) 3 poisoned darts (4, 31, Lair:1) a poisoned dart (7, 33, Lair:1) a poisoned dart (7, 34, Lair:1) a poisoned dart a Gauntlet (1, 18, Gauntlet) a potion of brilliance (2, 18, Gauntlet) a +2 pair of gloves of strength (4, 18, Gauntlet) a box of beasts (5, 4, Gauntlet) the +2 pair of gloves of Joad {rElec Str-2 Int+2} It affects your strength (-2). It affects your intelligence (+2). It insulates you from electricity. (6, 2, Gauntlet) a scroll of fear (6, 3, Gauntlet) a +6 ring of intelligence (14, 5, Gauntlet) a +2 ring mail of cold resistance (14, 17, Gauntlet) a wand of iceblast (7) (15, 5, Gauntlet) a potion of heal wounds (15, 17, Gauntlet) a +0 long sword of holy wrath (15, 35, Gauntlet) the +2 robe "Wixufyu" {rF+ Str+3 Stlth-} (still there?) It affects your strength (+3). It protects you from fire. It makes you less stealthy. a staff of cold (still there?) the Incunabulum of the Foremost Lies (still there?) Spells Type Level Known a - Pain Necromancy 1 no b - Sting Transmutation/Poison 1 no c - Sublimation of Blood Necromancy 2 no d - Vampiric Draining Necromancy 3 no an elf skeleton (still there?) (15, 37, Gauntlet) a +1 robe of willpower (still there?) the Guide on Displacement (still there?) Spells Type Level Known a - Blink Translocation 2 yes b - Gell's Gravitas Translocation 3 no c - Teleport Other Translocation 3 no d - Malign Gateway Summoning/Translocation 7 no a kobold skeleton (still there?) (17, 17, Gauntlet) the ring of Tazucim {MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It affects your magic capacity (+9). (17, 35, Gauntlet) a +3 scale mail of poison resistance (still there?) an orc skeleton (still there?) (17, 37, Gauntlet) a +0 chain mail (still there?) the +0 hat of Dumy {rC+ rN+ Int+7 Stlth+} (still there?) It affects your intelligence (+7). It protects you from cold. It protects you from negative energy. It makes you more stealthy. a +7 giant spiked club (still there?) an ogre skeleton (still there?) (18, 5, Gauntlet) a ring of wizardry (28, 18, Gauntlet) a +0 hand crossbow