Delamore Level 1 of the Dungeon (1, -22, D:1) a +0 ring mail (16, -7, D:1) a +0 dagger (28, 16, D:1) 21 stones (30, 2, D:1) a +0 club (31, 0, D:1) a +0 mace (34, 26, D:1) a +0 leather armour (36, -17, D:1) a +0 dagger (44, -3, D:1) 22 arrows Level 2 of the Dungeon (6, -9, D:2) 2 stones a +0 club (19, -17, D:2) a +0 club (30, -17, D:2) a +0 robe (38, -8, D:2) a +0 pair of boots (41, -4, D:2) a +0 spear (43, 19, D:2) a +0 club (44, 16, D:2) a +0 short sword (45, 16, D:2) a +0 dagger (49, -13, D:2) a +0 whip (51, 17, D:2) a +0 hunting sling (58, 27, D:2) a +0 dagger Level 3 of the Dungeon (6, 4, D:3) 24 sling bullets (17, 4, D:3) a +0 mace (21, 14, D:3) a +0 spear (32, -4, D:3) a +0 chain mail (35, 3, D:3) a +0 leather armour (38, -19, D:3) a +1 cloak (42, 3, D:3) 30 sling bullets (46, -9, D:3) a +0 club (47, -6, D:3) a +0 flail (47, 2, D:3) a +0 dagger a +0 robe (48, 3, D:3) a +0 vorpal flail (52, 2, D:3) a +0 dagger (52, 4, D:3) a +0 mace (52, 5, D:3) a +0 leather armour a +0 dagger (52, 6, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +1 hand axe of freezing (2, 2, D:4) a +0 war axe (2, 3, D:4) a +0 flail a +0 club (3, 3, D:4) a +0 robe a +0 dagger (7, 26, D:4) a +0 scimitar a +0 chain mail (8, 4, D:4) a +0 club (8, 8, D:4) a +0 short sword (11, 19, D:4) a +0 giant club (13, 15, D:4) a +0 ring mail (14, 27, D:4) 11 bolts (16, 5, D:4) 15 stones (17, -2, D:4) a +0 dagger (17, 21, D:4) a +0 trident a +1 robe of the Archmagi (18, 14, D:4) a +0 club (21, 27, D:4) a +0 plate armour (23, 6, D:4) a +0 chain mail a +0 short sword (31, 33, D:4) 21 stones (31, 42, D:4) a +0 whip (34, 20, D:4) a +0 short sword (34, 25, D:4) a +0 club (35, 1, D:4) a +0 helmet (35, 12, D:4) 16 bolts (36, -7, D:4) 27 arrows (37, -14, D:4) a +0 dagger (38, 35, D:4) a +0 dagger (40, 13, D:4) a +0 club (40, 42, D:4) 19 arrows (41, 10, D:4) 2 stones a +0 dagger (41, 12, D:4) 2 stones a +0 short sword (41, 26, D:4) a +0 robe a +0 dagger (43, 18, D:4) a +0 club (44, 5, D:4) a +0 helmet (45, 18, D:4) a +0 dagger (47, 20, D:4) a +0 short sword a +0 short sword a +0 short sword 6 stones a +0 club (47, 21, D:4) 33 stones a +0 club (50, 21, D:4) 14 arrows (51, 22, D:4) a +0 dagger (54, 16, D:4) 5 stones a +0 club (55, 17, D:4) a +0 whip a +0 dagger a +0 club (55, 19, D:4) a +0 short sword (56, 16, D:4) 2 stones a +0 short sword (60, 16, D:4) a stone a +0 club (62, 10, D:4) a +0 giant spiked club (62, 16, D:4) a +0 short sword (still there?) 19 gold pieces (still there?) (62, 17, D:4) 4 stones a +0 short sword Level 5 of the Dungeon [Shop] Onededd's Weapon Emporium a +0 dagger of flaming (78 gold) a +2 scythe of venom (218 gold) a +0 mace (42 gold) the +8 spear of Extermination {vamp, Will+ Str+5} (1009 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It increases your willpower. 11 stones (15 gold) a +0 club (14 gold) 28 bolts (78 gold) a +2 spear of venom (218 gold) a +0 great sword (91 gold) a +0 quarterstaff (56 gold) a +0 dagger (28 gold) a +0 rapier (56 gold) a +0 long sword (49 gold) (0, 0, D:5) 16 stones (4, -5, D:5) a +2 robe of positive energy a +0 whip of flaming (8, -29, D:5) a +0 hand axe (11, 12, D:5) 17 stones (17, -6, D:5) a +0 flail a +0 leather armour (17, -4, D:5) a +0 dagger a +0 robe (17, -2, D:5) a +0 club a +0 leather armour (18, -17, D:5) a staff of conjuration (18, -8, D:5) a +0 short sword a +0 leather armour (22, -3, D:5) a +0 falchion (23, 31, D:5) a +0 dire flail of protection a +0 scale mail (26, -12, D:5) 20 arrows (26, 14, D:5) a +0 dagger (27, -15, D:5) 38 stones (29, -21, D:5) a +0 mace (31, -11, D:5) 18 stones Level 6 of the Dungeon [Shop] Eppier's Jewellery Boutique an amulet of regeneration (390 gold) a ring of protection from fire (325 gold) an amulet of the acrobat (390 gold) a ring of flight (227 gold) the amulet of Dexke {Faith -Tele rElec rC+ Dex+4} (829 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+4). It protects you from cold. It insulates you from electricity. It prevents most forms of teleportation. an amulet of faith (520 gold) a ring of fire (325 gold) [Shop] Janet's Magic Scroll Boutique a scroll of amnesia (38 gold) a scroll of enchant weapon (82 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of acquirement (572 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of enchant armour (82 gold) (0, 0, D:6) a +0 dagger (0, 20, D:6) a staff of earth (12, 24, D:6) a +0 giant spiked club (13, 31, D:6) 29 stones (45, 17, D:6) 16 bolts (46, 24, D:6) a +0 robe a +0 dagger (46, 25, D:6) a +0 leather armour a +0 short sword a +0 whip a +0 club a +1 flail of protection (50, -15, D:6) 22 stones Level 7 of the Dungeon (0, 0, D:7) a staff of air (9, -11, D:7) 13 gold pieces (11, -14, D:7) a scroll of fear (11, -6, D:7) the +7 falchion of Pimaen {drain, rElec Will- Int+4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). It insulates you from electricity. It decreases your willpower. (16, -30, D:7) a +0 dagger (23, -36, D:7) 17 stones a +0 short sword (26, -8, D:7) a +0 whip of freezing (27, -7, D:7) 2 stones a +0 club (28, -9, D:7) a +0 short sword a +0 dagger (28, -8, D:7) 5 stones a +0 whip (30, -40, D:7) a +0 shortbow 25 arrows (31, 0, D:7) a +0 robe a +0 dagger (34, -35, D:7) a +0 spear (35, -34, D:7) a +0 spear (36, -33, D:7) a +0 club a +0 robe (38, -32, D:7) a +0 club (41, -24, D:7) a +0 whip (47, -11, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (2, -1, D:8) a +0 leather armour a +0 club (4, -1, D:8) a +0 leather armour a +0 club (5, -1, D:8) a +0 long sword a +0 robe (6, 19, D:8) a +0 dagger (7, -1, D:8) a +0 chain mail a +0 hand axe (9, -2, D:8) a +0 leather armour a +0 falchion (17, 10, D:8) a +0 robe (19, 7, D:8) a +0 leather armour a +0 flail of holy wrath (22, 2, D:8) a +0 giant spiked club a +0 giant club (25, 0, D:8) a +0 falchion (29, -1, D:8) a +0 scale mail (31, -10, D:8) a +0 club a +0 chain mail a +0 club (32, -9, D:8) a +0 club (50, -14, D:8) 11 gold pieces (51, -13, D:8) 25 gold pieces (52, -12, D:8) 21 gold pieces Level 9 of the Dungeon (0, 0, D:9) 17 gold pieces (0, 1, D:9) an amulet of magic regeneration (1, 0, D:9) 5 large rocks (1, 1, D:9) a scroll of enchant armour (1, 2, D:9) 19 bolts (2, 0, D:9) a +6 ring of strength (2, 1, D:9) 2 potions of heal wounds (2, 2, D:9) 22 gold pieces (8, 46, D:9) a +0 plate armour (21, 34, D:9) a +0 chain mail (21, 36, D:9) the +1 pair of boots "Vuiryob" {rElec rCorr MP-9} It insulates you from electricity. It affects your magic capacity (-9). It protects you from acid and corrosion. (21, 37, D:9) a +0 dagger (23, 12, D:9) a +0 shortbow 18 arrows (27, 14, D:9) a +0 short sword (28, 14, D:9) a +0 dagger a +0 chain mail (28, 15, D:9) a +0 short sword a +0 scale mail (28, 16, D:9) a +0 cloak (29, 16, D:9) a +0 dagger a +0 robe (30, 17, D:9) a +0 dagger a +0 robe (34, 3, D:9) 15 arrows Level 10 of the Dungeon (0, 0, D:10) a javelin (2, 14, D:10) a javelin (still there?) a poisoned dart (still there?) (3, 5, D:10) a poisoned dart (5, 6, D:10) a poisoned dart the Ecumenical Temple (6, 6, Temple) a +0 hand axe a +0 ring mail (8, 6, Temple) a +0 club a +3 leather armour