Delamore Level 1 of the Dungeon [Shop] Baelor's Jewellery Shoppe a +6 ring of strength (819 gold) an amulet of reflection (420 gold) a ring of ice (350 gold) an amulet of magic regeneration (420 gold) a ring of wizardry (420 gold) the ring of Xom's Capriciousness {Fly Int+4} (460 gold) [ring of flight] Int: It affects your intelligence (+4). Fly: It grants you flight. an amulet of regeneration (420 gold) a +4 ring of evasion (504 gold) a +6 ring of dexterity (819 gold) a ring of protection from cold (350 gold) a ring of ice (350 gold) [Shop] Nuhoiraasch's Distillery a potion of flight (42 gold) a potion of resistance (140 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of magic (112 gold) a potion of cancellation (112 gold) a potion of might (56 gold) a potion of might (56 gold) a potion of flight (42 gold) [Shop] Xyapsoz's Jewellery Shop a ring of protection from cold (300 gold) a +4 ring of protection (432 gold) the ring "Azowk" {rF+ rN+} (408 gold) [ring of positive energy] rF: It protects you from fire. rN: It protects you from negative energy. a ring of protection from cold (300 gold) a +6 ring of intelligence (702 gold) a ring of resist corrosion (240 gold) an amulet of magic regeneration (360 gold) a +6 ring of dexterity (702 gold) a ring of poison resistance (240 gold) the ring of Sagas {Fire Will+} (451 gold) [ring of fire] It enhances your fire magic. rF: It protects you from fire. rC: It makes you vulnerable to cold. Will: It increases your willpower. a ring of resist corrosion (240 gold) (13, 2, D:1) a +0 short sword (13, 3, D:1) a +0 dagger (16, 2, D:1) a +0 club (18, 30, D:1) a +0 quarterstaff (28, 25, D:1) a +0 robe (33, -2, D:1) a +0 club a +0 short sword (34, -2, D:1) a +0 dagger (37, 1, D:1) 9 stones (37, 6, D:1) 15 stones Level 2 of the Dungeon (0, 0, D:2) a +0 vorpal mace (2, -1, D:2) a +2 quarterstaff of chaos a +0 cloak (11, -3, D:2) a +0 mace (11, -2, D:2) a +0 mace (12, -14, D:2) a stone a +0 short sword (12, -2, D:2) a +0 mace (24, -24, D:2) a +0 mace a +3 scale mail of cold resistance (36, -27, D:2) 16 arrows (37, -12, D:2) a +0 dagger (38, -18, D:2) 18 stones (40, -27, D:2) a +0 whip a stone (41, -17, D:2) 25 sling bullets (43, -18, D:2) a +0 club Level 3 of the Dungeon [Shop] Okhuder's Armour Shoppe the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (1589 gold) Int: It affects your intelligence (+3). Clar: It protects you against confusion. a +4 chain mail of poison resistance (313 gold) the +1 robe of the Blind Marksman {SInv} (185 gold) SInv: It lets you see invisible. a +0 leather armour (22 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 chain mail (49 gold) (0, 0, D:3) a +0 dagger (7, -43, D:3) 19 stones (8, -35, D:3) 19 stones (50, -8, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (2, 0, D:4) a +0 trident a +0 chain mail (13, 10, D:4) 20 stones (14, 3, D:4) a +0 club (15, 31, D:4) a +0 dagger (20, 1, D:4) a +0 dagger (25, 25, D:4) 25 bolts (27, 44, D:4) a +0 robe (28, 10, D:4) 4 stones a +0 short sword (29, 11, D:4) a +0 short sword (33, 30, D:4) a +0 club (34, 23, D:4) 24 stones (35, 39, D:4) 29 stones (35, 44, D:4) a +0 chain mail (39, 28, D:4) 12 gold pieces (40, 28, D:4) 2 potions of heal wounds (41, 14, D:4) a +0 dagger (55, 13, D:4) a +1 robe of cold resistance Level 5 of the Dungeon (0, 0, D:5) a curare-tipped dart (1, -1, D:5) 2 poisoned darts (still there?) a curare-tipped dart (still there?) (3, -7, D:5) a +0 leather armour (5, 6, D:5) the +2 ring mail "Torr" {Rampage Drain +Blink SInv} SInv: It lets you see invisible. +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (19, 7, D:5) a +0 ring mail (28, 9, D:5) 12 stones (40, -11, D:5) a +0 scimitar (48, 11, D:5) 26 stones (50, 0, D:5) a +0 club a +0 chain mail a +0 club (51, -1, D:5) a +0 club