Delamore Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 21, D:1) 10 stones (8, 9, D:1) a +0 dagger (9, 7, D:1) a +0 dagger (17, 40, D:1) 13 bolts (18, 30, D:1) 26 stones (23, 0, D:1) 18 arrows (25, 33, D:1) a +0 leather armour (31, 4, D:1) a +0 dagger (39, 20, D:1) a +0 short sword 3 stones (44, 11, D:1) a +0 club (47, 13, D:1) a +0 plate armour (50, 12, D:1) a +0 club (51, 30, D:1) a +0 dagger Level 2 of the Dungeon (15, -10, D:2) a +0 hunting sling (16, 20, D:2) a +0 dagger (20, -1, D:2) a +5 spectral club a +0 animal skin a +0 helmet (20, 0, D:2) a +0 dagger (22, -1, D:2) a +0 club (24, 5, D:2) a +0 cloak of willpower (27, 14, D:2) a +0 club a +0 hunting sling 17 stones (28, -1, D:2) a +0 dagger a +0 dagger (29, 6, D:2) 26 stones (35, 17, D:2) a +0 dagger (41, 12, D:2) a +0 dagger 4 stones Level 3 of the Dungeon [Shop] Zorur's Antique Weapon Emporium a +0 club (25 gold) a +0 short sword (75 gold) a +0 dagger (50 gold) a +0 flail (87 gold) a +0 dagger (50 gold) a +2 dire flail of draining (480 gold) a +0 hunting sling (37 gold) a +0 falchion (75 gold) a +0 arbalest (112 gold) the +6 hand axe "Wotit" {protect, *Slow rC+ Str+4 Int+2} (1365 gold) It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). Int: It affects your intelligence (+2). rC: It protects you from cold. *Slow: It may slow you when you take damage. a +0 scimitar (100 gold) a +0 club (25 gold) a +0 shortbow (75 gold) the +8 glaive "Gonun" {chaos, Int+4} (1677 gold) Each time it hits an enemy it has a different, random effect. Int: It affects your intelligence (+4). a +1 vorpal hunting sling (230 gold) (6, -41, D:3) a +0 club (7, -8, D:3) a +0 cloak (7, -1, D:3) a +0 club (11, -34, D:3) a +0 hand axe (12, -7, D:3) a +0 halberd (12, 0, D:3) 34 stones (25, -13, D:3) a +0 whip (27, -22, D:3) a +0 dagger (36, -34, D:3) a +0 hand axe (40, -20, D:3) 19 stones (42, -16, D:3) a +0 mace Level 4 of the Dungeon [Shop] Vaupeo's Distillery a potion of might (44 gold) a potion of flight (33 gold) a potion of heal wounds (55 gold) a potion of attraction (33 gold) a potion of brilliance (44 gold) a potion of degeneration (11 gold) a potion of curing (33 gold) a potion of mutation (88 gold) a potion of curing (33 gold) a potion of curing (33 gold) a potion of brilliance (44 gold) (1, -41, D:4) a +0 mace (11, -5, D:4) a +0 long sword (26, -42, D:4) a +0 ring mail (26, 3, D:4) a +0 robe (32, -42, D:4) a +0 robe (35, -3, D:4) a +0 dagger (36, -3, D:4) a +0 mace a +0 scale mail (36, 1, D:4) a +0 flail (43, -47, D:4) a +0 ring mail (44, -3, D:4) a +0 dagger (52, -27, D:4) 20 stones (53, -23, D:4) a +0 dagger 4 stones (61, -19, D:4) 15 stones (66, -38, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 robe (3, 17, D:5) a +0 dagger (9, 14, D:5) a +0 leather armour (14, 2, D:5) 20 stones (22, 6, D:5) a +0 war axe (22, 38, D:5) a +0 giant spiked club (24, 34, D:5) a +0 giant club (38, 30, D:5) a +0 whip a +0 club (39, 30, D:5) a +0 spear (39, 33, D:5) a +0 robe a +0 club (48, 6, D:5) 27 stones (49, -3, D:5) a +0 dagger (50, -5, D:5) a +0 hand axe a +0 ring mail (50, -4, D:5) a +0 club a +0 scale mail (50, -3, D:5) a +0 dagger a +0 robe (52, 41, D:5) a curare-tipped dart (54, 43, D:5) 2 gold pieces (54, 44, D:5) 3 gold pieces (54, 45, D:5) 2 gold pieces (54, 46, D:5) 2 gold pieces (55, 42, D:5) 2 gold pieces (55, 43, D:5) 2 gold pieces (55, 44, D:5) 8 gold pieces (57, 43, D:5) 12 gold pieces (57, 45, D:5) a +0 long sword (59, 42, D:5) a poisoned dart (60, 43, D:5) a poisoned dart (61, 44, D:5) 6 gold pieces (63, 40, D:5) 5 gold pieces (63, 41, D:5) 6 gold pieces a +0 trident a +0 scale mail (63, 43, D:5) 5 gold pieces a poisoned dart (63, 44, D:5) a poisoned dart (64, 45, D:5) a poisoned dart the Ecumenical Temple