Delamore Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (11, -13, D:1) a +0 whip (15, -4, D:1) a +0 robe (35, -24, D:1) a +0 club (36, -25, D:1) a +0 whip (45, -26, D:1) a +0 mace (50, 8, D:1) a +0 whip (58, -6, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) 24 bolts (3, 2, D:2) a +0 dagger (8, 11, D:2) 24 sling bullets (14, 17, D:2) a +0 short sword (26, 26, D:2) a +0 whip (32, 16, D:2) a +0 leather armour (37, 2, D:2) a +0 club (38, 30, D:2) 2 arrows (46, 3, D:2) a +0 pair of boots (59, -4, D:2) a +0 whip Level 3 of the Dungeon (5, -11, D:3) a +0 club (6, -15, D:3) a +0 club a +0 club a +0 dagger (8, -42, D:3) a +0 chain mail (8, -17, D:3) a +0 club a +0 club (9, -40, D:3) a +0 long sword (19, -30, D:3) a +0 whip (22, -43, D:3) a +0 dagger (23, -43, D:3) a +0 falchion a +0 club (24, -44, D:3) a +0 leather armour (still there?) a +0 club (still there?) (36, -13, D:3) a +0 pair of gloves (44, -33, D:3) a +0 club (45, 0, D:3) a +0 hand axe a +0 animal skin Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 22, D:4) a +0 club (8, 26, D:4) a +0 hunting sling (11, -3, D:4) 20 arrows (19, -10, D:4) a +0 robe (23, 3, D:4) a +0 short sword a +0 ring mail (23, 4, D:4) a +0 dagger a +0 robe (23, 7, D:4) a +0 hand axe a +0 leather armour (27, -9, D:4) a +0 scale mail (31, 20, D:4) a +0 mace (31, 31, D:4) a +0 hand axe (32, 18, D:4) a +0 whip a +0 scale mail (32, 19, D:4) a +0 mace of draining a +0 dagger a +0 robe (32, 20, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (10, 16, D:5) the +0 chain mail of the Hall of Blades {rElec rF++ Str+3} Str: It affects your strength (+3). rF: It greatly protects you from fire. rElec: It insulates you from electricity. (17, -30, D:5) a +0 hunting sling (20, -9, D:5) a +0 giant club a +0 shortbow 17 arrows (21, -34, D:5) a +0 cloak Level 6 of the Dungeon [Shop] Parchis's Magic Scroll Emporium a scroll of enchant weapon (82 gold) a scroll of fog (22 gold) a scroll of identify (22 gold) a scroll of vulnerability (82 gold) a scroll of identify (22 gold) a scroll of vulnerability (82 gold) a scroll of enchant weapon (82 gold) a scroll of enchant armour (82 gold) 3 scrolls of enchant weapon (247 gold) (0, 0, D:6) a +0 ring mail (31, 4, D:6) a +0 dagger a +0 robe (31, 6, D:6) a +0 dagger of speed a +0 robe (32, -24, D:6) a +0 spear (33, -24, D:6) a +0 club a +0 halberd (34, -24, D:6) a +0 whip a +0 robe (35, -24, D:6) a +0 club (39, 10, D:6) a +0 battleaxe a +0 plate armour (41, -20, D:6) a +0 robe (48, -5, D:6) a +0 robe a +0 dagger (50, -5, D:6) a +2 ring mail of fire resistance a +0 short sword (55, -38, D:6) a +0 ring mail (56, -40, D:6) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (56, -39, D:6) a +0 plate armour a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (6, 5, D:7) a +0 rapier (23, -41, D:7) an amulet of faith (30, -49, D:7) a +0 scale mail (30, -24, D:7) a +0 robe a +0 dagger (30, -23, D:7) a +0 robe a +0 dagger a +0 hand axe (31, -24, D:7) a +0 leather armour a +0 hand axe (32, -23, D:7) a +0 robe a +0 dagger (34, -31, D:7) a +0 giant club (52, -15, D:7) a +0 pair of boots Level 8 of the Dungeon [Shop] Oqug Res's Jewellery Shoppe a +6 ring of dexterity (994 gold) a ring of fire (425 gold) the amulet "Rerurupe" {rPois Regen+} (700 gold) [amulet of regeneration] rPois: It protects you from poison. Regen: It increases your rate of health regeneration. an amulet of the acrobat (510 gold) a ring of positive energy (340 gold) a ring of see invisible (255 gold) an amulet of regeneration (510 gold) (0, 0, D:8) a +0 robe a +2 halberd (11, 13, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, 14, D:8) a +0 leather armour a +0 short sword (13, -2, D:8) a +0 ring mail (13, 3, D:8) a +3 long sword a +0 robe (13, 4, D:8) a +4 war axe a +0 robe (14, 17, D:8) a +0 flail (14, 18, D:8) a +0 hand axe (14, 31, D:8) a +0 robe a +3 mace (16, -7, D:8) 20 sling bullets (16, 29, D:8) a +0 robe a +0 hand axe a +0 robe a +3 halberd of freezing (16, 30, D:8) a +0 robe a +0 scimitar (19, 13, D:8) a +0 mace (21, 29, D:8) 16 arrows (24, -8, D:8) a +0 chain mail (25, -2, D:8) a +0 giant club a +0 giant spiked club (29, 6, D:8) a +0 hand axe a +0 ring mail (29, 7, D:8) a +0 trident (30, 5, D:8) a +0 short sword a +0 ring mail (30, 6, D:8) a +0 broad axe a +0 plate armour (30, 7, D:8) a +0 mace a +0 leather armour (33, -8, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 flail (3, -11, D:9) a +0 dagger a +0 flail a +0 chain mail a +0 flail (3, -10, D:9) a +0 leather armour a +0 club a +0 robe a +0 dagger (5, 1, D:9) a +0 leather armour (18, -3, D:9) a +0 leather armour (18, 5, D:9) a potion of haste (18, 7, D:9) 17 gold pieces (19, 6, D:9) a scroll of identify (20, -19, D:9) a +0 long sword (26, 8, D:9) 27 arrows a +0 shortbow (31, 17, D:9) 13 arrows (33, 3, D:9) a +0 arbalest Level 10 of the Dungeon [Shop] Ukholout's Antique Weapon Boutique a +4 vorpal war axe (897 gold) a +1 hand axe of flaming (409 gold) a +1 vorpal hand axe (379 gold) the +2 mace "Omosog" {antimagic, rElec} (1089 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. the +1 battleaxe of the Lame Duck {pain, rElec rC- rN+ SInv} (1207 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rN: It protects you from negative energy. SInv: It lets you see invisible. a +3 great mace of protection (818 gold) the +2 hand crossbow of Fortitude {freeze, Fly rElec} (1069 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Fly: It grants you flight. a +4 great sword of holy wrath (1112 gold) the +10 spear of Makhleb's Generosity {flame, rElec} (2290 gold) It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. the +7 flail of Ycouforch {pain, rF+ Int-2 Dex+7 Stlth+} (2343 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (-2). Dex: It affects your dexterity (+7). rF: It protects you from fire. Stlth: It makes you more stealthy. (0, 0, D:10) a +0 falchion (1, 2, D:10) a +0 robe (14, -1, D:10) a +0 great mace (21, -45, D:10) a book of the Dryads (25, -41, D:10) a +0 mace (29, -39, D:10) a +0 flail of holy wrath (44, 5, D:10) 35 sling bullets (51, -24, D:10) a +0 chain mail (51, 4, D:10) a +0 flail a +0 chain mail a +2 hand axe of flaming a +0 leather armour a +0 flail (51, 5, D:10) a +0 dagger a +0 robe (52, 3, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a poisoned dart (1, 0, D:11) a poisoned dart (2, 0, D:11) a poisoned dart (2, 2, D:11) a +0 robe (2, 3, D:11) 7 gold pieces (3, -5, D:11) 6 gold pieces (3, 0, D:11) 5 gold pieces (still there?) a +0 dagger (still there?) (4, 0, D:11) 6 gold pieces (still there?) a +0 dire flail (still there?) a +0 plate armour (still there?) (4, 1, D:11) 16 gold pieces (still there?) a +0 club (still there?) (5, -2, D:11) 17 gold pieces (5, 14, D:11) 5 gold pieces (6, 22, D:11) 13 gold pieces (7, -5, D:11) 29 stones (9, 16, D:11) a +0 trident (12, 4, D:11) a scroll of immolation (12, 19, D:11) a +0 falchion (15, 13, D:11) 3 curare-tipped darts (20, 18, D:11) a +0 dagger a +0 robe (23, 45, D:11) a +0 whip (24, 33, D:11) 27 bolts (29, 37, D:11) 8 gold pieces a +0 dagger a +0 robe (31, 36, D:11) a +0 rapier (31, 39, D:11) 18 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (4, -3, Lair:1) a +0 shortbow (34, -30, Lair:1) a +0 robe (34, -3, Lair:1) a +0 short sword (61, -29, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (2, -6, Lair:2) a +0 mace (3, -6, Lair:2) a +0 leather armour (3, -4, Lair:2) a +5 rapier of protection (13, -23, Lair:2) 23 bolts (23, 21, Lair:2) a +0 leather armour (40, -24, Lair:2) a +0 dagger (41, 17, Lair:2) a +0 leather armour (58, -27, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (5, 2, Lair:3) a +0 flail (15, 0, Lair:3) a +0 ring mail (30, -37, Lair:3) 21 bolts (35, -27, Lair:3) a +0 lajatang (36, -14, Lair:3) a +0 ring mail (42, -3, Lair:3) a +1 dagger of electrocution a +0 short sword of speed a +2 dagger (43, -20, Lair:3) a +0 spear of freezing (44, -52, Lair:3) 27 bolts (46, -21, Lair:3) a +0 trident (53, -28, Lair:3) a +0 chain mail (54, -32, Lair:3) a +0 ring mail of willpower (59, -22, Lair:3) a +0 flail (61, -38, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 leather armour (8, -15, Lair:4) a +0 ring mail (26, -44, Lair:4) a +0 leather armour (36, -38, Lair:4) 21 bolts (56, -45, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a condenser vane (1, -25, Lair:5) a troll skeleton (3, -26, Lair:5) 3 gold pieces (3, -18, Lair:5) a minotaur skeleton (4, -18, Lair:5) a +0 scale mail (5, -26, Lair:5) a deep dwarf skeleton (6, 6, Lair:5) a stone (7, 5, Lair:5) 2 stones (7, 6, Lair:5) 5 stones (still there?) 19 gold pieces (still there?) (8, 4, Lair:5) 2 stones (8, 8, Lair:5) 2 stones (still there?) 16 gold pieces (still there?) (9, -26, Lair:5) a poisoned dart (9, 3, Lair:5) a stone (9, 7, Lair:5) 2 stones (10, -18, Lair:5) a troll skeleton (10, 6, Lair:5) 2 stones (still there?) 4 gold pieces (still there?) (14, -19, Lair:5) a deep dwarf skeleton (16, 13, Lair:5) a stone (19, -31, Lair:5) 21 arrows (25, -11, Lair:5) a +0 robe (42, -4, Lair:5) a +0 plate armour