Delamore Level 1 of the Dungeon [Shop] Nutejib's Distillery a potion of flight (30 gold) a potion of attraction (30 gold) a potion of attraction (30 gold) a potion of degeneration (10 gold) a potion of brilliance (40 gold) a potion of might (40 gold) (0, 0, D:1) a +0 dagger (15, 9, D:1) a +0 dagger (31, 9, D:1) a +0 whip (52, 2, D:1) a +0 cloak Level 2 of the Dungeon (1, -23, D:2) a +0 short sword (1, -10, D:2) a +0 club (5, -39, D:2) a +0 dagger (28, -42, D:2) 12 arrows (31, -16, D:2) a +0 flail Level 3 of the Dungeon [Shop] Garghaam's Antique Armour Shoppe a +0 ring mail (84 gold) a +0 pair of gloves (94 gold) a +0 pair of boots (94 gold) a +1 pair of gloves of dexterity (346 gold) the +0 ring mail of Atal {Will+} (348 gold) Will: It increases your willpower. a +0 ring mail (84 gold) a +0 ring mail (84 gold) a +3 leather armour (399 gold) a +3 scale mail (441 gold) a +0 robe (14 gold) a +0 pair of boots (94 gold) a +0 helmet (94 gold) (11, 11, D:3) a +0 short sword (12, -18, D:3) a +0 mace (13, -20, D:3) a +0 short sword (15, 2, D:3) a +0 whip (16, 8, D:3) 17 arrows (18, 1, D:3) a +0 hunting sling (18, 5, D:3) a +0 war axe (26, 12, D:3) a +0 whip (38, -5, D:3) a +0 club Level 4 of the Dungeon (0, 35, D:4) a +0 spear (3, 29, D:4) a +0 dagger (3, 41, D:4) a +0 dagger (4, 27, D:4) a +0 helmet (4, 42, D:4) 16 arrows (5, 29, D:4) a +0 dagger a +0 leather armour a +0 dagger (7, 10, D:4) 18 arrows (7, 32, D:4) a +0 dagger (13, -1, D:4) a +0 club (21, 43, D:4) a +1 ring mail of cold resistance (24, -13, D:4) 17 arrows (29, 3, D:4) 19 arrows (38, 25, D:4) a +0 spear (43, 9, D:4) a +0 dagger (46, 44, D:4) a +1 flail of protection (47, 44, D:4) a +0 whip of venom (49, 21, D:4) a +0 club (49, 43, D:4) a +0 flail (50, -9, D:4) a +0 whip (50, 21, D:4) a +0 robe a +0 dagger (50, 43, D:4) a +0 whip (51, 23, D:4) a +0 robe a +0 dagger (53, -1, D:4) a +0 halberd (53, 23, D:4) a +0 club Level 5 of the Dungeon (3, -34, D:5) 28 arrows a +0 shortbow (39, -26, D:5) a +0 robe a +1 whip of electrocution (51, -25, D:5) a +0 dagger a +0 robe a +0 morningstar a +0 chain mail (51, -24, D:5) a +0 dagger a +0 robe (53, -41, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon [Shop] Uruokag's Antique Armour Shoppe the +7 plate armour of Dyspraxia {Int+3} (1996 gold) Int: It affects your intelligence (+3). a +0 pair of gloves (126 gold) a +0 leather armour (56 gold) a +0 chain mail (126 gold) a +0 helmet (126 gold) a +1 plate armour of fire resistance (980 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) the +2 robe of Vines {NoPotionHeal Regen+++} (2240 gold) Its wearer cannot be healed by potions. Regen: It increases your rate of health regeneration. a +0 kite shield (126 gold) (0, 0, D:6) a +0 plate armour (3, 5, D:6) a +0 ring mail (18, -16, D:6) a +0 hunting sling (23, 7, D:6) a +0 leather armour (35, -7, D:6) a +0 giant spiked club (37, -26, D:6) a +0 shortbow 23 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 mace (1, -3, D:7) a +4 quarterstaff of chaos a +0 cloak (4, 5, D:7) 13 arrows (7, 5, D:7) a +0 dagger a +0 trident of holy wrath (7, 8, D:7) a +0 battleaxe (8, 5, D:7) a +0 dagger a +0 leather armour (10, -11, D:7) a +0 leather armour a +0 quarterstaff a +0 hunting sling (14, -15, D:7) a +0 whip (15, -10, D:7) a +0 war axe (21, -1, D:7) 11 arrows (28, 14, D:7) a +0 falchion (33, 31, D:7) a +0 short sword (34, 8, D:7) 16 arrows a +0 shortbow (39, -1, D:7) a staff of air (40, 6, D:7) a +0 short sword (42, 10, D:7) a +2 leather armour of cold resistance Level 8 of the Dungeon [Shop] Kuggapte's Antique Weapon Shop a +0 morningstar (120 gold) a +0 war axe (105 gold) a +2 flail of protection (486 gold) a +0 whip (75 gold) a +4 hand crossbow (765 gold) a +0 club (30 gold) a +1 morningstar of holy wrath (426 gold) a +0 dagger (60 gold) a +0 battleaxe (195 gold) [Shop] Okleddu's Weapon Shop 24 sling bullets (180 gold) a +0 hand axe (45 gold) 27 arrows (81 gold) a +0 short sword of freezing (111 gold) 12 arrows (36 gold) [Shop] Werapub's Hallowed Reliquary a +0 hunting sling of holy wrath (70 gold) a +1 long sword of holy wrath (199 gold) [Shop] Ohyak's Jewellery Shoppe a +4 ring of protection (540 gold) a ring of protection from cold (375 gold) an amulet of magic regeneration (450 gold) an amulet of guardian spirit (450 gold) a ring of resist corrosion (300 gold) (0, 0, D:8) a staff of air (17, 1, D:8) a +0 club a +0 morningstar (18, 1, D:8) a +0 flail (22, 9, D:8) a +0 dagger (22, 12, D:8) a +0 dagger a +0 robe (23, 34, D:8) a +0 robe a +0 short sword (24, -6, D:8) a +0 scimitar +0 acid dragon scales (24, 35, D:8) a +0 club (26, 35, D:8) a +0 hand crossbow (27, 11, D:8) a +0 short sword (28, 14, D:8) a +0 short sword (29, 13, D:8) a +0 dagger (30, 26, D:8) a +0 robe a +1 halberd (30, 27, D:8) a +0 robe a +2 dagger (30, 28, D:8) a +0 robe a +3 scimitar (31, 25, D:8) a +0 short sword (31, 26, D:8) a +0 dagger of draining a +0 hand axe a +0 robe a +0 falchion a +0 robe (38, 32, D:8) a +0 giant club a +0 giant club (41, 30, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) a +0 dagger 8 gold pieces (1, -18, D:9) 19 gold pieces (2, -1, D:9) 7 gold pieces (2, 0, D:9) 4 gold pieces (3, -2, D:9) a +0 short sword 5 gold pieces (4, -1, D:9) a +0 club 8 gold pieces (7, -8, D:9) 38 gold pieces a +0 plate armour a +0 scimitar a +0 giant club a +0 giant spiked club (8, -8, D:9) 5 gold pieces a +0 short sword (9, -8, D:9) 5 gold pieces a +0 club (11, -7, D:9) 16 gold pieces a +0 short sword a +0 robe a +0 dagger (12, -39, D:9) the +5 robe of Misfortune {Contam Harm *Corrode Drain *Slow EV+5} EV: It affects your evasion (+5). Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. Drain: It drains your maximum health when unequipped. *Slow: It may slow you when you take damage. Harm: It increases damage dealt and taken. (13, -25, D:9) 5 gold pieces a +0 ring mail a +0 hand axe (13, -24, D:9) 4 gold pieces a +0 hand axe (13, -8, D:9) 9 gold pieces (14, -23, D:9) a +0 short sword a +0 robe a +0 dagger 9 gold pieces (16, -42, D:9) a +0 trident (22, -38, D:9) Sif Muna's Guide on Dark Arts Spells Type Level Known a - Pain Necromancy 1 yes (22, -14, D:9) 6 gold pieces a +0 hand axe a +0 ring mail (23, -19, D:9) 13 gold pieces (23, -17, D:9) 6 gold pieces a +0 dagger (23, -16, D:9) 8 gold pieces (23, -15, D:9) 13 gold pieces a +0 flail a +0 war axe a +0 plate armour (23, -14, D:9) 6 gold pieces a +0 short sword (28, -25, D:9) a +0 robe (28, -15, D:9) 22 gold pieces (29, -16, D:9) 4 gold pieces (30, -37, D:9) a +0 crystal plate armour (30, -17, D:9) 4 gold pieces a +0 plate armour a +0 long sword (32, -28, D:9) 11 gold pieces (35, -17, D:9) 23 gold pieces a +0 shortbow 11 arrows (35, -11, D:9) 16 gold pieces (36, -23, D:9) 12 gold pieces (36, -22, D:9) 15 gold pieces a +0 giant club a +0 giant club (36, -17, D:9) 7 gold pieces a +0 dagger (37, -16, D:9) 7 gold pieces a +0 dagger (37, -13, D:9) 25 gold pieces a +0 shortbow 33 arrows (38, -25, D:9) 19 bolts (38, -15, D:9) 12 gold pieces (40, -10, D:9) 22 gold pieces (51, -29, D:9) 6 gold pieces (51, -15, D:9) a +2 cloak Level 10 of the Dungeon [Shop] Xisiug's Antique Weapon Shoppe a +0 scimitar (76 gold) the +10 morningstar of Ymeidgho {flame, Dex+5} (1419 gold) It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+5). a +0 great sword (123 gold) a +0 quarterstaff (76 gold) the +7 quarterstaff of a Labyrinth {venom, rF+ Will+ Str-2 Dex+2} (1128 gold) It poisons the flesh of those it strikes. Str: It affects your strength (-2). Dex: It affects your dexterity (+2). rF: It protects you from fire. Will: It increases your willpower. a +0 war axe (66 gold) (0, 0, D:10) a +0 robe a +0 war axe (4, 3, D:10) a +0 morningstar a +0 robe (6, 3, D:10) a +0 dagger a +0 robe of cold resistance (7, -1, D:10) a +0 falchion (7, 2, D:10) a +2 spear a +0 robe (8, 2, D:10) a +1 falchion a +0 robe (13, -34, D:10) a +0 dagger a +0 club (13, -33, D:10) a +0 dagger a +0 short sword (13, -32, D:10) a +3 whip (15, -34, D:10) a +0 shortbow of flaming 8 arrows (16, -3, D:10) a +4 falchion (20, -13, D:10) a +0 short sword a +0 robe (20, -6, D:10) a +0 short sword (21, -28, D:10) a +0 club (21, -13, D:10) a +0 dagger (21, -6, D:10) a +0 short sword (27, 6, D:10) a +0 spear (38, -22, D:10) a +0 dagger (59, -21, D:10) a +1 robe of positive energy Level 11 of the Dungeon (0, 11, D:11) a +0 long sword (4, -12, D:11) a +0 chain mail (4, -9, D:11) 5 gold pieces (5, -11, D:11) 10 arrows (5, -8, D:11) a curare-tipped dart (6, -14, D:11) a +0 scale mail (7, -6, D:11) 20 gold pieces (8, -12, D:11) 16 gold pieces (still there?) a curare-tipped dart (still there?) (9, -7, D:11) a scroll of identify (14, 8, D:11) a +0 pair of gloves (23, -4, D:11) a +0 rapier the Ecumenical Temple