Delamore Level 1 of the Dungeon (8, -7, D:1) a +0 dagger (17, 28, D:1) a +0 club (19, 14, D:1) a +0 mace (19, 27, D:1) a +0 short sword (24, -15, D:1) a +0 short sword a +0 dagger (27, 8, D:1) a +0 leather armour (29, -15, D:1) a +0 club (39, -22, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 11, D:2) a +0 trident (19, -5, D:2) 4 arrows (32, 0, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hunting sling a +0 club (5, 2, D:3) a +0 rapier (8, -12, D:3) a +0 plate armour (12, -19, D:3) a +1 flail of venom (16, -20, D:3) a +0 dagger (18, -4, D:3) a +0 dagger (24, -17, D:3) a +0 chain mail (25, -17, D:3) a +0 club (26, -17, D:3) a +0 leather armour a +0 hand axe (29, -9, D:3) a +0 spear (30, -10, D:3) a +0 dagger (35, 9, D:3) a +0 club (36, 1, D:3) a +0 whip a +0 dagger a +0 short sword (36, 2, D:3) a +0 hunting sling (36, 6, D:3) a +0 giant club (37, -6, D:3) a +0 club (38, -6, D:3) a +0 dagger of venom (40, -15, D:3) a +0 dagger Level 4 of the Dungeon (9, 1, D:4) a +0 dagger (14, -1, D:4) the +2 hunting sling of Qosuaneo {flame, Str+4 Dex+3} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Str: It affects your strength (+4). Dex: It affects your dexterity (+3). (14, 6, D:4) 20 arrows (39, 4, D:4) a +0 mace (45, -3, D:4) a +0 leather armour (46, -4, D:4) a +0 scale mail (47, -4, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail (12, 15, D:5) a +0 plate armour (12, 36, D:5) a +0 rapier (13, 15, D:5) a +0 leather armour (13, 24, D:5) a +0 ring mail (14, 25, D:5) a +0 cloak (14, 27, D:5) a +0 club (15, 23, D:5) a +0 leather armour (22, 11, D:5) a +0 dagger (25, 34, D:5) a +0 ring mail (34, 7, D:5) a +0 leather armour (36, 9, D:5) a +0 ring mail a +0 club (36, 20, D:5) a +0 pair of gloves (36, 42, D:5) a +0 robe (46, 25, D:5) a +0 dagger (53, 13, D:5) a +0 club (58, 26, D:5) a +0 executioner's axe (59, 14, D:5) a +0 ring mail Level 6 of the Dungeon (7, 18, D:6) a +0 giant club (8, 16, D:6) a +0 leather armour (10, -1, D:6) a +0 ring mail (12, 14, D:6) a +0 ring mail (13, 5, D:6) a +0 leather armour (14, 13, D:6) a +0 leather armour a +0 whip (21, 22, D:6) a staff of cold (23, 17, D:6) a +0 robe (34, 0, D:6) a +0 battleaxe (42, 14, D:6) the +6 glaive of Massacring {freeze, Int+6} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+6). (42, 15, D:6) 24 gold pieces (47, 14, D:6) a staff of air (47, 15, D:6) a +1 vorpal executioner's axe (48, 10, D:6) 18 arrows (50, 9, D:6) a +0 club a +0 ring mail (50, 37, D:6) 19 bolts (51, 10, D:6) a +0 whip (51, 13, D:6) the +4 mace of Eroch {freeze, Will+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Will: It increases your willpower. (51, 19, D:6) a +0 giant club (54, 13, D:6) 19 arrows (55, 18, D:6) a +0 giant club Level 7 of the Dungeon [Shop] Zirghi Karph's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) a scroll of teleportation (33 gold) a scroll of enchant weapon (82 gold) (0, 0, D:7) a +0 chain mail (10, 4, D:7) a +0 short sword a +0 leather armour (12, 37, D:7) a +0 robe (13, 35, D:7) a +0 war axe (14, 32, D:7) a +0 chain mail a +0 scale mail a +0 mace (24, 17, D:7) a book of Frost (25, 26, D:7) a +0 falchion (33, 40, D:7) a +0 hand axe (37, 52, D:7) a +0 ring mail (38, 31, D:7) 31 arrows (45, 5, D:7) a +0 dagger (48, 26, D:7) a +0 club (61, 57, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, -13, D:8) 29 bolts (3, -2, D:8) a +0 falchion (21, -18, D:8) a ring of poison resistance Level 9 of the Dungeon (0, 0, D:9) a +0 trident (4, 18, D:9) 20 arrows (10, 13, D:9) a +0 lajatang (10, 25, D:9) a +0 hand axe (12, -11, D:9) a +0 leather armour (still there?) 7 gold pieces (still there?) (14, -3, D:9) a scroll of identify (14, 11, D:9) a +0 club (14, 13, D:9) a +0 leather armour (16, -7, D:9) 4 gold pieces (still there?) a +0 robe (still there?) a +0 dagger (still there?) (16, 5, D:9) a +0 tower shield (19, -6, D:9) a potion of resistance (34, 12, D:9) a tin of tremorstones (2/2) (34, 13, D:9) 14 gold pieces (34, 14, D:9) a wand of acid (6) (35, 12, D:9) a +6 ring of dexterity (35, 13, D:9) a book of Minor Magic (35, 14, D:9) 3 atropa-tipped darts (36, 13, D:9) 27 gold pieces (36, 14, D:9) a scroll of identify (36, 16, D:9) 19 sling bullets (40, 13, D:9) a wand of flame (9) (40, 14, D:9) an amulet of guardian spirit (41, 12, D:9) a +0 great sword (41, 13, D:9) the -1 cloak of a bailey {Int+4} Int: It affects your intelligence (+4). (41, 14, D:9) 15 gold pieces (41, 15, D:9) a lightning rod (4/4) (41, 18, D:9) a scroll of enchant weapon (42, 12, D:9) 17 gold pieces (42, 13, D:9) 17 arrows (42, 14, D:9) 13 gold pieces (44, -6, D:9) 18 gold pieces (45, 10, D:9) a scroll of identify (46, 7, D:9) a +0 long sword (52, 27, D:9) 17 gold pieces (55, 16, D:9) 7 gold pieces Level 10 of the Dungeon [Shop] Igozor's Assorted Antiques the +2 triple sword "Goyr Ziutre" {flame, Str+5 SInv} (1391 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+5). SInv: It lets you see invisible. a scroll of magic mapping (98 gold) a phial of floods (1120 gold) a scroll of identify (56 gold) the +1 scale mail of Charity {Int+7 Dex+2} (977 gold) Int: It affects your intelligence (+7). Dex: It affects your dexterity (+2). a +0 ring mail (112 gold) a potion of ambrosia (224 gold) a +0 helmet of see invisible (322 gold) a +0 chain mail (126 gold) a +0 halberd (112 gold) a +0 arbalest (126 gold) a scroll of identify (56 gold) (0, 0, D:10) a +0 dagger (5, -9, D:10) 18 gold pieces (5, -5, D:10) a stone (6, -7, D:10) a stone (7, -9, D:10) a stone (8, -6, D:10) 4 large rocks (10, -8, D:10) a stone (10, -5, D:10) 5 large rocks (10, 13, D:10) a +0 robe (16, -5, D:10) a +0 chain mail (17, 9, D:10) a +0 hand axe a +0 robe (21, 9, D:10) a +0 leather armour the Ecumenical Temple