Delarado Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -21, D:1) a stone (2, -19, D:1) a +0 dagger (2, -17, D:1) a +0 whip (15, -6, D:1) a +0 club (16, -22, D:1) a +1 dagger of flaming (20, -32, D:1) a +0 club (22, -39, D:1) 22 sling bullets (23, -9, D:1) a +0 dagger (26, 0, D:1) a stone (29, -19, D:1) a +0 whip (33, 0, D:1) 2 stones (40, -19, D:1) a +0 shield (47, -22, D:1) a +0 club (48, -26, D:1) a +0 dagger (50, -27, D:1) a +0 robe (56, -12, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a stone (0, 3, D:2) a +0 whip (2, 18, D:2) a stone (4, 17, D:2) 2 stones (6, -6, D:2) a +0 club (11, 0, D:2) a +0 leather armour (12, -4, D:2) a +0 dagger (15, 2, D:2) a +0 ring mail (17, 0, D:2) 26 stones (24, -13, D:2) 23 stones (24, 25, D:2) a +0 club (32, 23, D:2) 7 needles of sleeping (34, -10, D:2) a +0 whip a stone (36, -6, D:2) 21 stones (36, 21, D:2) a potion of degeneration (39, -5, D:2) a +0 short sword a stone (44, 30, D:2) a +0 club (50, -11, D:2) a +0 leather armour (52, 1, D:2) a +0 short sword (61, 1, D:2) a +0 cloak (61, 5, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve a +1 dagger of draining (1060 gold) the +2 robe of Ceohoshro {*Contam rElec rPois Regen+} (2330 gold) It insulates you from electricity. It protects you from poison. It causes magical contamination when unequipped. It increases your rate of regeneration. the +9 whip of Premature Burial {antimagic, rC+ Dex+2} (7070 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It protects you from cold. the +2 dagger of Immorality {freeze, +Rage MR++ Str-5 Stlth+} (2480 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-5). It affects your resistance to hostile enchantments. It lets you go berserk. It makes you more stealthy. (0, 0, D:3) a cursed +0 whip (3, -2, D:3) a stone (5, -3, D:3) a +0 club 9 stones (10, -4, D:3) 2 stones (12, -5, D:3) a stone (13, -1, D:3) a +0 leather armour (23, 26, D:3) a +0 flail (28, 0, D:3) a +0 flail (29, 2, D:3) a +0 short sword (29, 8, D:3) a +0 flail a +0 mace (30, 7, D:3) a cursed -1 hand axe (31, 7, D:3) a +0 hand axe a +0 leather armour (36, 3, D:3) a +0 morningstar (37, 3, D:3) a +0 leather armour (37, 4, D:3) a stone (37, 6, D:3) 5 bolts (38, 3, D:3) a +0 hand axe (43, 3, D:3) a +0 dagger 2 stones (45, 1, D:3) a +0 mace (45, 9, D:3) a javelin (45, 11, D:3) a javelin (45, 15, D:3) a +0 dagger (unseen) (45, 21, D:3) a +0 leather armour (45, 22, D:3) a +0 club a +0 ring mail (45, 25, D:3) a quokka corpse (46, 17, D:3) a +0 club (46, 18, D:3) 2 arrows (47, 15, D:3) a javelin (47, 16, D:3) a javelin (still there?) a ball python corpse (skeletalised by now) (still there?) (47, 18, D:3) a tomahawk (47, 19, D:3) an arrow a +0 dagger of freezing a +0 robe a wand of digging (7/24) the human skeleton of Jessica (47, 20, D:3) a tomahawk (48, 20, D:3) 2 tomahawks (49, 19, D:3) 2 javelins (51, 19, D:3) a javelin