Delarado Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 7, D:1) a +0 ring mail (13, 9, D:1) a +0 leather armour (22, 5, D:1) a +0 short sword (24, -4, D:1) a +0 club (24, 21, D:1) a +0 helmet (35, -10, D:1) a +0 club (37, 22, D:1) a +0 club (38, -3, D:1) a +0 hunting sling (43, 7, D:1) a +0 dagger (48, -3, D:1) a +0 whip (50, -3, D:1) a +0 robe (52, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 pair of gloves (1, 8, D:2) a +0 club (11, -2, D:2) a +0 flail (13, -34, D:2) a cursed -1 dagger (17, 16, D:2) a +0 short sword (19, -12, D:2) a +0 dagger (19, 5, D:2) a +0 dagger (43, 7, D:2) a +0 club (44, -35, D:2) a +0 whip (48, -7, D:2) a +0 hunting sling a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, -13, D:3) a +0 club (7, -10, D:3) a +0 ring mail (12, -13, D:3) a +0 club (18, 8, D:3) a cursed -1 dagger (30, -15, D:3) a +0 chain mail a +0 mace (35, -11, D:3) a +0 dagger (37, -18, D:3) a +0 club (37, 4, D:3) a +0 club (42, -19, D:3) a +0 club (42, -18, D:3) a +0 club (43, -19, D:3) a +0 dagger (43, -15, D:3) a +0 club (43, -4, D:3) a +0 club (44, -14, D:3) a +0 club (45, -31, D:3) a +0 short sword (47, -11, D:3) a +0 whip (51, -17, D:3) a +0 club (56, -14, D:3) a +1 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 club (0, 2, D:4) a +0 leather armour a +0 robe a +0 dagger (0, 4, D:4) a +0 robe a +0 dagger (3, -12, D:4) a +0 whip a +0 leather armour (7, -8, D:4) a +0 ring mail a +0 whip a +0 whip (9, 15, D:4) a +0 ring mail a +0 hand axe (16, -11, D:4) a +0 robe a +1 dagger of holy wrath (26, 16, D:4) a +0 whip of electrocution a +0 robe (27, 17, D:4) a +0 flail (32, 2, D:4) a +0 giant club (34, 5, D:4) a cursed -3 spear (44, 16, D:4) a +0 war axe (45, 16, D:4) a +0 ring mail a +0 flail of crushing a +0 leather armour a +0 dagger (46, -5, D:4) a +0 robe a +0 dire flail Level 5 of the Dungeon [Shop] Faneit's Weapon Shop a +2 mace of venom (218 gold) the +7 great mace "Firestarter" {inner flame, rF++} (996 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. 17 sling bullets (119 gold) a +2 quarterstaff of draining (268 gold) a +0 dagger (28 gold) a +2 morningstar of freezing (268 gold) a +0 rapier (56 gold) a +0 dagger (28 gold) [Shop] Hiawe's Armour Shoppe a +0 robe (7 gold) a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +3 plate armour of magic resistance (495 gold) a +0 leather armour (22 gold) a +0 leather armour of cold resistance (99 gold) (0, 0, D:5) a +0 chain mail (1, -8, D:5) the +10 spear of Premature Burial {vamp, +Fly rF- Dex+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+5). It makes you vulnerable to fire. It lets you fly. (3, 0, D:5) a +0 club (11, -4, D:5) a +0 leather armour (14, -3, D:5) a +0 whip a +0 hand axe (17, 0, D:5) 22 bolts (18, 0, D:5) a cursed -3 giant club (28, 13, D:5) 10 poisoned darts (32, 2, D:5) a +0 shortbow (32, 4, D:5) a +0 mace (38, -4, D:5) a +0 dagger of venom a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 robe (11, 10, D:6) a +0 dagger (16, -17, D:6) 25 stones (16, 22, D:6) a +0 scale mail a +1 dire flail of protection (19, 22, D:6) a +0 hand axe a +0 mace a +0 leather armour (23, -10, D:6) the -5 buckler of the Valley {rC+} It protects you from cold. (23, 12, D:6) 14 bolts (24, 21, D:6) a +0 chain mail a +0 halberd (25, 21, D:6) a +0 scale mail a cursed +0 club (25, 22, D:6) a +0 hand axe a +2 robe of magic resistance (27, 21, D:6) a +0 hand axe (27, 31, D:6) 8 poisoned darts (28, 19, D:6) a +0 shortbow (32, 16, D:6) a +0 pair of boots a +0 ring mail a +0 short sword (33, 12, D:6) a +0 dagger a cursed +0 leather armour (34, 11, D:6) a +0 dagger a +0 robe (36, -2, D:6) a +0 flail (38, -1, D:6) a +0 chain mail a +0 flail (38, 6, D:6) a +0 short sword a +0 ring mail (38, 7, D:6) a +0 dire flail a +0 plate armour a +0 falchion a +0 scale mail (40, 6, D:6) a +0 short sword a +0 leather armour (46, 8, D:6) a +0 robe Level 7 of the Dungeon [Shop] Waesk's Magic Scroll Shoppe a scroll of teleportation (42 gold) a scroll of fog (28 gold) (0, 0, D:7) a +0 short sword (1, -8, D:7) a +2 dagger of protection a +2 robe of resistance (2, 4, D:7) a +0 scale mail (3, -6, D:7) a +0 rapier a +0 ring mail (38, 11, D:7) a +0 hand axe (39, 8, D:7) a +0 dire flail a +0 plate armour (39, 10, D:7) a +0 war axe (45, 8, D:7) a cursed +0 trident a +0 shield (48, 8, D:7) 2 scrolls of random uselessness a +0 whip a +0 plate armour (48, 9, D:7) a +0 short sword (56, -9, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) 19 bolts (3, 1, D:8) a +0 shortbow of freezing (5, -13, D:8) a +0 chain mail (13, -29, D:8) a +0 leather armour (13, 16, D:8) a +0 ring mail (22, -26, D:8) a +0 long sword a +0 shortbow (24, -30, D:8) a +0 whip a +0 shortbow (28, -9, D:8) a +0 giant club (34, -20, D:8) a +0 ring mail (60, 6, D:8) a +0 dagger (63, 5, D:8) a +0 hand axe of flaming (64, 1, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (4, 16, D:9) 14 bolts (11, 14, D:9) a +0 robe (11, 18, D:9) a +3 hand crossbow (16, -5, D:9) a +0 shortbow (25, -14, D:9) a +0 mace (30, 16, D:9) 27 bolts (35, -16, D:9) 13 bolts a +0 arbalest (40, -16, D:9) an uncursed staff of fire (41, -16, D:9) a +0 hand axe (48, -14, D:9) a +4 dire flail of protection (50, -21, D:9) a +0 hand axe (52, -18, D:9) a +0 cloak (55, 3, D:9) a +0 club Level 10 of the Dungeon [Shop] Loykuj's Distillery 2 potions of mutation (256 gold) 2 potions of might (128 gold) a potion of curing (48 gold) a potion of resistance (160 gold) (0, 0, D:10) 4 large rocks (3, 34, D:10) a +0 ring mail (4, -18, D:10) a cursed -1 hand axe a +0 chain mail (9, 18, D:10) a +0 trident (12, -13, D:10) a cursed +0 robe (13, 0, D:10) a +0 mace (15, 30, D:10) a +0 pair of boots (24, 40, D:10) a +0 falchion (25, -7, D:10) a +0 giant spiked club (35, 34, D:10) a troll skeleton (43, 38, D:10) an uncursed amulet of guardian spirit the amulet "Beas" {Harm *Drain rF+ MR+ Stlth+} [amulet of harm] It increases damage dealt and taken. It protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. It makes you more stealthy. (45, -19, D:10) a stone (46, -16, D:10) 15 bolts (57, -14, D:10) a +0 war axe a +0 dagger a +0 robe (58, -14, D:10) a +0 club (58, -13, D:10) a +0 dagger a +0 robe the Ecumenical Temple