Delarado Level 1 of the Dungeon (1, -13, D:1) a +0 club (9, 27, D:1) a +0 dagger (16, -7, D:1) a +0 club (17, -3, D:1) a +0 leather armour (20, -18, D:1) a +0 short sword (28, -19, D:1) a +0 spear (34, 19, D:1) a +0 dagger (51, 7, D:1) a +0 robe (57, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, 2, D:2) a +2 falchion of flaming (19, -3, D:2) 13 gold pieces (19, 24, D:2) a +0 leather armour (27, -5, D:2) a +0 helmet (35, 16, D:2) a +0 robe (39, 1, D:2) a +0 hand axe (41, 19, D:2) a +0 spear (45, 22, D:2) a +2 dagger of distortion (46, 7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) an adder corpse (6, 9, D:3) a +0 ring mail (16, -24, D:3) the +3 quarterstaff "Roconkim" {spect, rF- Dex+3} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. (17, 3, D:3) a +0 hand axe a +0 scale mail (17, 10, D:3) a +0 whip (18, -12, D:3) a +1 robe of fire resistance (18, 2, D:3) a +0 mace a +0 dagger a +0 ring mail an orc skeleton an orc skeleton (20, 0, D:3) a +0 war axe a +0 leather armour an orc skeleton (22, -11, D:3) a staff of cold (24, 1, D:3) a +0 dagger (27, -9, D:3) a +0 trident (39, -27, D:3) the +7 hammer of Isoleam {vorpal, Str+4} It inflicts extra damage upon your enemies. Str: It affects your strength (+4). (unseen) (45, 4, D:3) a +0 hand axe (46, -6, D:3) the +2 ring mail "Qacriut" {rPois} rPois: It protects you from poison. (51, -6, D:3) a +0 club