DeltaSign Level 1 of the Dungeon (3, -4, D:1) a +0 short sword (4, 38, D:1) a +0 dagger (7, 21, D:1) a +0 club (9, 13, D:1) 21 arrows (10, 12, D:1) 16 bolts (21, 30, D:1) 34 stones (24, -9, D:1) a +0 dagger (24, 16, D:1) a +0 club (26, 28, D:1) a +0 club a +0 hunting sling (27, 27, D:1) a +0 dagger (36, 8, D:1) a +0 club (39, 8, D:1) a stone (39, 28, D:1) a +0 club (40, 28, D:1) a +0 spear (47, 23, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 flail (2, -1, D:2) a +0 leather armour (5, 7, D:2) a cursed -3 dagger (5, 20, D:2) a +0 club (8, 21, D:2) a stone (10, 20, D:2) a stone (14, 54, D:2) a +0 robe (24, 6, D:2) a +0 club (29, 12, D:2) 15 stones (31, 10, D:2) a cursed -3 club (39, 47, D:2) a stone (40, 47, D:2) a +0 dagger 10 stones (48, 40, D:2) 24 stones (49, 14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 1, D:3) a +0 ring mail a +0 hand axe a +0 scythe a +0 robe (7, 19, D:3) a +0 trident a +0 scale mail (7, 34, D:3) a stone (23, 34, D:3) 14 sling bullets (29, 16, D:3) a +0 whip a +0 leather armour (30, 13, D:3) a +0 dagger (30, 15, D:3) a +0 dagger a +0 robe a +0 dagger a +0 robe (32, 3, D:3) a +1 dagger of speed (34, 42, D:3) a +0 mace (37, 43, D:3) a +2 quarterstaff of chaos (49, 45, D:3) a +0 ring mail a +0 mace (51, 3, D:3) a +0 club (52, 33, D:3) 2 stones a +0 club (59, 11, D:3) a +0 animal skin (68, 33, D:3) a +0 dagger (69, -1, D:3) 20 bolts Level 4 of the Dungeon [Shop] Kathat's Book Shop a book of Minor Magic (220 gold) a book of Necromancy (330 gold) a book of Changes (275 gold) a Young Poisoner's Handbook (440 gold) a book of Maledictions (275 gold) a book of Conjurations (330 gold) a book of Air (385 gold) a Young Poisoner's Handbook (440 gold) a book of Flames (385 gold) a Grand Grimoire (1214 gold) (0, 0, D:4) 25 bolts (2, 0, D:4) a +0 hand axe (7, -8, D:4) 6 curare-tipped darts (18, 7, D:4) a +0 short sword (26, 5, D:4) a +0 rapier (40, 6, D:4) a +0 falchion a +0 chain mail a +0 club a +0 leather armour (41, -12, D:4) a -4 ring of protection (41, 6, D:4) a +0 dagger a +0 robe (42, -17, D:4) a +0 mace (42, 6, D:4) a cursed -2 club a +0 ring mail (43, -17, D:4) a +0 dagger a +0 robe (44, -17, D:4) a +0 dagger a +0 robe (46, -22, D:4) a +0 pair of gloves (46, -18, D:4) a +0 pair of gloves (47, -18, D:4) a +0 dagger (65, -21, D:4) a +0 quarterstaff Level 5 of the Dungeon (2, -6, D:5) 6 stones (2, 4, D:5) a +0 trident (4, -16, D:5) a +0 short sword (4, 3, D:5) a +0 ring mail (4, 5, D:5) a +0 dagger a +0 robe (5, 5, D:5) a +0 dagger a +0 robe (10, -1, D:5) a +0 giant club (11, -7, D:5) a +0 short sword a +0 robe (11, -3, D:5) 14 sling bullets (12, -41, D:5) a +0 hand axe (14, -29, D:5) 20 arrows (20, -23, D:5) an uncursed ring of magical power (27, -38, D:5) a +0 club (32, 5, D:5) 17 stones (36, -25, D:5) a +0 leather armour (38, -41, D:5) a +3 rapier of venom a +3 leather armour (38, -34, D:5) a +0 robe (39, -42, D:5) a +0 hand axe (40, -32, D:5) a +0 giant spiked club (41, -30, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a book of Callings (16, 9, D:6) 19 sling bullets (23, 20, D:6) a +0 spear (25, 34, D:6) 13 bolts 25 sling bullets (26, -4, D:6) a +0 flail (28, -4, D:6) a +0 whip (28, 9, D:6) a +0 hunting sling (30, 33, D:6) a +0 flail a cursed +0 chain mail (30, 34, D:6) a +0 falchion a +0 dagger (30, 35, D:6) a +0 short sword 4 boomerangs (31, -3, D:6) a +0 dagger a +0 dagger a +0 robe a +2 dagger of draining a +0 robe (31, 34, D:6) a +0 club a +0 leather armour (32, -3, D:6) a +0 flail a +0 dagger a +0 robe (32, 22, D:6) a +0 club a +0 leather armour (37, 7, D:6) a +0 short sword (44, 4, D:6) the +11 long sword of Uhojatyqi {flame, rElec Str+3 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It affects your dexterity (+2). It insulates you from electricity. (49, 25, D:6) a +0 short sword (54, 27, D:6) a cursed -3 trident Level 7 of the Dungeon (20, -37, D:7) 12 stones (23, -29, D:7) 10 bolts (27, -26, D:7) a +0 leather armour (31, -44, D:7) a sling bullet (31, -32, D:7) a +0 robe (31, -26, D:7) a +0 war axe a +0 leather armour (31, -22, D:7) 8 poisoned darts (32, -46, D:7) a +0 quarterstaff a +0 hunting sling 24 sling bullets a +0 ring mail (32, -34, D:7) 15 arrows (32, -26, D:7) a +0 dagger (32, -25, D:7) a +0 hand axe a +4 chain mail a +0 club (32, -24, D:7) a +0 flail 5 boomerangs (33, -32, D:7) a +0 hand crossbow (35, -9, D:7) 7 bolts (38, -25, D:7) a +0 spear (38, -2, D:7) 2 potions of berserk rage 2 potions of degeneration (40, -44, D:7) a +0 quarterstaff (44, -22, D:7) a +0 rapier (45, -16, D:7) a +0 giant club (51, -42, D:7) a +0 giant club (56, -27, D:7) a +0 short sword a +0 ring mail (56, -25, D:7) a +0 dagger a +0 robe (57, -29, D:7) 19 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -56, D:8) a +0 great mace (3, -44, D:8) a +0 leather armour (11, -53, D:8) a cursed +3 flail a +0 robe (15, -29, D:8) a +0 dagger a +0 robe (15, -26, D:8) a +0 dagger (still there?) a +0 robe (still there?) Sif Muna's Collected Works on Changing (still there?) Spells Type Level Known a - Sting Transmutation/Poison 1 no Trog disapproves of the use of such an item. (17, -51, D:8) a +3 long sword a +0 robe (21, -17, D:8) an arrow (22, -14, D:8) an arrow (24, -13, D:8) an arrow (25, -12, D:8) an arrow (26, -45, D:8) a +0 dagger a +0 robe (26, -44, D:8) a +0 chain mail a +0 hand axe (26, -43, D:8) a +0 dagger (26, -12, D:8) an arrow (26, -8, D:8) a +0 hand crossbow (27, -11, D:8) 10 arrows a +0 shortbow (29, -52, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) a +1 vorpal long sword (9, 33, D:9) a +0 spear (13, 35, D:9) 14 arrows (17, 18, D:9) a +0 hand axe a +0 leather armour (18, 18, D:9) a +0 flail a +0 ring mail a +0 dagger a +0 robe (18, 19, D:9) a +0 chain mail a +0 mace (18, 20, D:9) a +0 robe a +2 dagger of holy wrath (19, 42, D:9) 29 arrows (23, 30, D:9) a +0 dagger (26, 36, D:9) a book of Necromancy (28, -3, D:9) a +0 giant club a +0 giant club (40, 25, D:9) a +1 dagger of draining (40, 26, D:9) a stone a +0 whip (40, 27, D:9) a +0 short sword 2 poisoned darts (41, 26, D:9) 2 stones (43, 26, D:9) a poisoned dart (43, 41, D:9) 20 stones (44, 26, D:9) a poisoned dart (45, 26, D:9) a poisoned dart (46, 26, D:9) a poisoned dart (46, 42, D:9) a +0 giant club a +0 giant spiked club (47, 23, D:9) a poisoned dart (47, 26, D:9) a poisoned dart (48, 7, D:9) a book of Conjurations (49, 42, D:9) a +0 chain mail (49, 56, D:9) the +1 ring mail of Hamniokitz {Int+6} It affects your intelligence (+6). (61, 7, D:9) a +0 dagger a +0 robe (61, 48, D:9) a +0 falchion a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a scroll of amnesia (7, -4, D:10) a +1 vorpal mace (9, 10, D:10) 20 poisoned darts (20, 3, D:10) a cursed +4 short sword a +2 robe of cold resistance (21, 3, D:10) a +0 battleaxe a +0 robe (22, -7, D:10) a +0 shortbow 32 arrows (24, 29, D:10) a +0 shortbow 8 arrows (25, -12, D:10) 2 stones a +5 dagger (25, -11, D:10) a +0 short sword a +0 dagger a +0 short sword (25, -10, D:10) a +0 dagger a stone (26, -11, D:10) a +0 short sword 3 stones (26, 28, D:10) an arrow (27, -12, D:10) a stone (27, 2, D:10) a +0 leather armour (27, 28, D:10) an arrow (28, 28, D:10) an arrow (33, 18, D:10) a +0 dagger a +0 robe a +0 club (33, 19, D:10) a +0 dagger a +0 robe (33, 20, D:10) a +0 hand axe a +0 ring mail (40, 2, D:10) a +0 robe a cursed +0 battleaxe (43, 7, D:10) a +0 pair of boots (51, 5, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) a +0 spear (0, 2, D:11) a +0 hand axe (1, 10, D:11) a +0 flail (2, 0, D:11) a +0 mace (2, 2, D:11) a +1 falchion of draining (8, -23, D:11) a +0 robe (12, -19, D:11) 6 arrows (18, -20, D:11) a +0 battleaxe a cursed +4 hand axe a +0 robe (18, -19, D:11) a +5 dagger a +0 robe a cursed +1 battleaxe a +0 robe a cursed +3 mace a +0 robe (18, -18, D:11) a +0 hand axe a +0 ring mail (19, -5, D:11) a +0 rapier (29, 8, D:11) a +0 robe a +0 mace a +0 robe a +3 scimitar (29, 9, D:11) a +0 robe a +0 scimitar (32, -8, D:11) a +0 giant club (43, 1, D:11) the +2 robe of Theory {MR+} It affects your resistance to hostile enchantments. (50, 18, D:11) 22 stones (51, 16, D:11) a +0 long sword (52, -27, D:11) a +0 pair of boots (53, -24, D:11) a +2 dagger of venom (54, -6, D:11) a +0 mace (54, 1, D:11) a +0 whip a cursed +0 leather armour (55, 1, D:11) a +0 whip a +0 leather armour (56, -28, D:11) 2 curare-tipped darts (56, 1, D:11) a cursed -1 hand axe (57, -25, D:11) 2 curare-tipped darts (58, -9, D:11) 18 stones (61, -7, D:11) a box of beasts (63, -15, D:11) a +0 morningstar Level 12 of the Dungeon (0, 0, D:12) a potion of degeneration (0, 1, D:12) 2 potions of degeneration (0, 2, D:12) 2 potions of degeneration (6, 5, D:12) a potion of degeneration (7, 2, D:12) a +0 club (8, -36, D:12) 32 bolts (9, -38, D:12) 25 sling bullets (9, 4, D:12) a +0 flail a +0 leather armour (9, 5, D:12) a +0 mace a +0 chain mail (10, 2, D:12) a +0 short sword (10, 3, D:12) a +0 leather armour (13, -14, D:12) a +0 giant spiked club a cursed -2 giant club (16, -21, D:12) a cursed +0 ring mail (17, -41, D:12) 12 sling bullets (17, 5, D:12) a +0 club a +0 leather armour (20, 4, D:12) a +0 dagger a +0 robe (21, 3, D:12) a potion of degeneration (23, 4, D:12) a +0 ring mail a +0 whip a potion of degeneration (24, 4, D:12) a +0 ring mail (25, -23, D:12) a +0 leather armour (25, -16, D:12) a +0 hand crossbow (26, 3, D:12) a cursed -1 trident (26, 4, D:12) a +0 plate armour a +0 glaive (26, 5, D:12) a +0 leather armour a +0 club (27, 4, D:12) a +0 mace a +0 ring mail a +0 falchion a +0 robe a +0 dagger a potion of degeneration (27, 5, D:12) 3 large rocks (28, 3, D:12) a +0 dagger (42, -17, D:12) a +0 pair of boots (49, -37, D:12) 19 arrows (49, -12, D:12) 13 poisoned darts (51, -25, D:12) 13 stones (59, -33, D:12) an uncursed staff of death Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (10, -10, Lair:1) 22 arrows (13, -14, Lair:1) a +0 hand axe (14, 7, Lair:1) a +0 plate armour (17, -20, Lair:1) 15 poisoned darts (27, -30, Lair:1) a +0 dagger (27, 13, Lair:1) 24 stones (28, -33, Lair:1) a +0 ring mail (28, 30, Lair:1) an uncursed amulet of inaccuracy 2 scrolls of random uselessness a +6 ring of dexterity (48, -1, Lair:1) a book of Necromancy (53, -5, Lair:1) a +0 dagger Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (7, 16, Lair:2) a +0 leather armour (7, 50, Lair:2) a +0 shortbow (15, 22, Lair:2) 15 arrows Level 3 of the Lair of Beasts (2, -21, Lair:3) a +0 war axe a +0 robe (3, -23, Lair:3) a +0 hand axe (3, -21, Lair:3) a +0 hand axe a cursed +0 robe (3, -20, Lair:3) a +0 trident (3, -19, Lair:3) a +0 dire flail (4, -22, Lair:3) a +5 executioner's axe (7, -7, Lair:3) a +0 long sword (8, -13, Lair:3) 26 stones (12, -18, Lair:3) a scroll of random uselessness (13, -26, Lair:3) a +0 robe (20, -30, Lair:3) 23 stones (21, -21, Lair:3) a +0 ring mail (22, -18, Lair:3) a +6 ring of strength (22, -7, Lair:3) a +0 great sword (27, -17, Lair:3) 22 bolts (28, -45, Lair:3) a +0 spear (31, -3, Lair:3) 2 boomerangs (38, -21, Lair:3) a +0 halberd (43, -31, Lair:3) a +0 dagger (43, 1, Lair:3) a +0 great sword (45, -17, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (8, 33, Lair:4) 25 stones (9, 3, Lair:4) an uncursed ring of see invisible (12, 1, Lair:4) a +0 robe (14, 12, Lair:4) a +0 leather armour (29, 42, Lair:4) a +0 trident (45, 49, Lair:4) 19 arrows (50, 14, Lair:4) a +0 helmet (54, 46, Lair:4) a +0 morningstar (57, 25, Lair:4) 26 sling bullets (63, 22, Lair:4) 16 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 plate armour (14, 33, Lair:5) a +3 ring mail (18, 4, Lair:5) a +0 great sword (21, 50, Lair:5) a +0 scimitar (24, 17, Lair:5) 30 bolts (26, 34, Lair:5) the +6 shortbow of Integrity {speed, Str+6 Dex+4} Attacks with this weapon are significantly faster. It affects your strength (+6). It affects your dexterity (+4). (28, 24, Lair:5) a +0 scale mail (44, 14, Lair:5) a +0 hunting sling of flaming (49, 51, Lair:5) a book of Misfortune (52, 2, Lair:5) a +0 plate armour (54, 14, Lair:5) a +4 ring of protection (59, 5, Lair:5) a +0 hunting sling (59, 26, Lair:5) a +0 barding (66, -5, Lair:5) an uncursed ring of flight (66, -4, Lair:5) a +1 vorpal great sword (66, -3, Lair:5) the +3 salamander hide armour {Flames rF++ rC--} It greatly protects you from fire. It makes you very vulnerable to cold. (67, -5, Lair:5) an uncursed ring of stealth (67, -4, Lair:5) an uncursed staff of death Level 6 of the Lair of Beasts (0, 0, Lair:6) a black mamba corpse (1, 2, Lair:6) an uncursed amulet of guardian spirit