Dungeon Crawl Stone Soup version 0.20-a0-915-gb278767 (webtiles) character file. 2 Delwin the Sneak (level 1, 0/9 HPs) Began as a Spriggan Enchanter on Mar 25, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (68 turns). Delwin the Sneak (Spriggan Enchanter) Turns: 68, Time: 00:00:35 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 33% Magic: 4/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: very quick A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Books c - a book of Maledictions Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Confuse Hexes 3 d - Tukima's Dance Hexes 3 e - Dazzling Spray Conjuration/Hexes 3 Comestibles d - a bread ration Skills: + Level 1.1 Short Blades + Level 3.2 Dodging + Level 4.5 Stealth + Level 2.6 Spellcasting + Level 3.7 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ##..... 6% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 67%) The jackal is outlined in light. You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is moderately wounded. The jackal completely misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. You die... #.....# ##....h# #.....h# #......# # #......#########.### #................... #.........##........ #........h##h####... #..........h@# . ##...######### ...## ### You could see 3 jackals. Vanquished Creatures A bat (D:1) A jackal (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Delwin the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 68 | D:1 | Slain by a jackal Vault maps used: D:1: matt_arrival_spirals Action || total -------------------------++------- Melee: Dagger || 19 Cast: Corona || 1 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 14